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The Hive Workshop Models:
Bear Cubs
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Images
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| Details |
| Uploaded: | 05:30, 1st Jul 2009 |
| Last Updated: | 20:56, 17th Jul 2009 |
| Keywords: | polar, brown, bear, cub, baby, young, snow, ice, land, forest, animal, mammal, warm, cute, cuddly. |
| Type: | Unit |
| Category: | Creep |
| Model-ID | d48upk |
Very cuddly bears, includes both a baby polar bear and baby brown bear. This is my first model, so please be gentle :D It is scaled quite largely, so I'd recommend setting the scaling value in WE to around 0.6, and collision size to around 20.
Make sure you change the file paths in the Import Manager as followed:
war3mapImported\PolarBearCub.mdx --> PolarBearCub.mdx
war3mapImported\PolarBearCub_Portrait.mdx --> BrownBearCub.mdx
I am still learning, so all constructive criticism is very much appreciated!
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EDIT: fixed the holes and smoothed out some of the anims a bit, and made it a little less box-like. Added attack animation too.
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EDIT2: Added decay flesh and decay bone.
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EDIT3: Fixed the last hole in the groin, smoothed walk and decay flesh, and added an alternate brown bear cub.
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EDIT4: Gutz and Fur textures are now transparent, and not quite sure about the death anim but i've done what i could. Also added team color and made the walk anim a bit faster and less *zzz*ish.
Made him not bounce while standing. sorry bout that.
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| Rating - 4.00 (2 votes) |
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| Paths |
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Import the skins to the following paths:
None
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| Moderator Comments |
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Recommended
18:41, 15th Jul 2009
Cavman:
Good idea. Custom animations are always a plus. There are still a few problems though. The fur tuffs on the shoulders and the bones aren't using the transparant materal key, that can be fixed quickly in magos. Also, the death animation is a bit weird. Make it so that all the bones start the animation in the same position as they are in the stand animation, currently looks like it falls from nowhere. Would not suggest doing that in magos.
Fixes made. The deatyh animation looks much much better. I would suggest to anyone using this model to scale it down to between 0.40 and 0.50 percent, but other than that there is no reason to not approve. So, approved.
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Click here to download PolarBearCub.zip (85.73 KB, 470 Downloads)
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More Details
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Click here to display advanced details.
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07-01-2009, 05:35 AM
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#2 (permalink)
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Banned
Join Date: Feb 2009
Posts: 230
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Well, I will try to ge gentle but I do congrats you on your first model but the moderators will tell you not good enough because you need more then scaleing now because it is 2009 where the good modelers get all the credit meaning you must UV/retexture, reanimte if you can, anything else I have missed...
I do give you a 3/5 acceptable because this is a rare idea and you did a good job on scaleing it down and putting it together again.
Try to ignore all the bad comments if people do flame you.
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07-01-2009, 06:41 AM
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#3 (permalink)
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The all seeing Eye
Join Date: Feb 2009
Posts: 170
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its little blocky and the scalling isnt good but i like the idea if u make it better maybe i will putt it in my overlord like map
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07-01-2009, 06:45 AM
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#4 (permalink)
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Hive Centurion
Join Date: Nov 2005
Posts: 2,657
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The UV mapping is kinda good, but what really bugs me is that some vertices have a very strange bone assignment and create holes in the mesh during some animations, especially the walk animation. Fix this and you can be sure it will get a higher chance to get approved. Also you should fix the animations too, because they're kinda stiff.
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07-01-2009, 09:53 AM
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#5 (permalink)
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Banned
Join Date: Feb 2009
Posts: 230
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This time I agree with Frank :).
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07-01-2009, 02:02 PM
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#6 (permalink)
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HI GUYS.
Join Date: Jan 2008
Posts: 345
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I think ill redo the anims and vertex assignments altogether, each time i do they get better. Thankyou for your helpful comments, i didnt even notice the holes
by the way, its probably a stupid question but what is scaling?
Last edited by tee.dubs; 07-01-2009 at 02:50 PM.
Reason: add
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07-01-2009, 04:52 PM
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#7 (permalink)
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Banned
Join Date: Feb 2009
Posts: 230
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Nah its no stupid question, it means you scale/size the model down or up and you did a good job on the UV, I am surprised because many people don't get there first model accepted here so you are very close.
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07-02-2009, 10:33 AM
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#8 (permalink)
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Banned
Join Date: Mar 2008
Posts: 195
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Aww...It is so cute I could just eat it up.. And I think I WILL!
Anyway. It looks sorta blocky as said before. I havent tested it because Im too lazy, but from what Ive heard, fix those things and it should have a higher chance of being approved.
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07-02-2009, 11:14 AM
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#9 (permalink)
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Sort of inactive
Join Date: Jul 2009
Posts: 45
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Looks alright, as other people said it looks a bit blocky, the file size is alright, try not to get such a high file size with models like these cos people will just use a normal polar bear and scale it down, 5/10.
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07-02-2009, 11:24 AM
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#10 (permalink)
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Aka Deolrin.
Join Date: Apr 2008
Posts: 2,671
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So cute! It looks pretty awesome and it fits VERY good into Warcraft III.
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07-02-2009, 11:34 AM
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#11 (permalink)
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Goblin-Bombadier
Join Date: Jan 2006
Posts: 342
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there are really some things you have to change.
First of all. i dont see decay animations, nor is the gutz.blp
in the list there only 2 reasons not to insert them
first would be its a hero: Hero glow? nope, dissipate animation? Nada.
so the other thing means he explodes on death. havent seen the animations
(i looked in the more details part) but it would be the only thing i would
exept as reason to approve this model in this points of view.
At first i just thought you took the polarbear model and scaled the body down
to 75% and the head up to 125%.
what else to say?
better luck next time. and i wouldnt rate it until
you made and upload a version that gets approved.
__________________
Best part of Goblin-Timebombs? Every wire is red.

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Rizzs Goblinarmy
Last Update:May the 26th 2009
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07-02-2009, 11:53 AM
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#12 (permalink)
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forogot everything
Join Date: Jan 2008
Posts: 93
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Awersome :)
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07-02-2009, 12:11 PM
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#13 (permalink)
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The red death!
Join Date: Aug 2006
Posts: 2,130
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Rizz? Hero Glow ? At a polarbear cub? do you live somewhere where bears are heroes or what? all your arguments are.... senseless?
Its a good model, may be good for survival maps, to represent young polarbears.
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07-02-2009, 12:42 PM
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#14 (permalink)
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Goblin-Bombadier
Join Date: Jan 2006
Posts: 342
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Quote:
Originally Posted by redscores
Rizz? Hero Glow ? At a polarbear cub? do you live somewhere where bears are heroes or what? all your arguments are.... senseless?
Its a good model, may be good for survival maps, to represent young polarbears.
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wouldnt say senseless.
the decay animations are a needed part for unit models.
all i did was mentioned that and maybe i gone a bit far with my
jokes, but you cant ignore the fact that these are missing.
__________________
Best part of Goblin-Timebombs? Every wire is red.

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Rizzs Goblinarmy
Last Update:May the 26th 2009
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07-02-2009, 12:50 PM
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#15 (permalink)
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Smexi User
Join Date: Apr 2009
Posts: 104
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cute
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