- Joined
- Jul 28, 2013
- Messages
- 768
Hello, can anyone teach me how to wrap model up with ingame Textures. I don't know what's the best software to do it. I'm thinking MDlvis but i don't know the method.
Hello, can anyone teach me how to wrap model up with ingame Textures. I don't know what's the best software to do it. I'm thinking MDlvis but i don't know the method.
^That's very helpful, thanks. I've been wondering the same for a while.
Are there any 'step-by-step' tutorials for something like MDLVis (I'd ask MatrixEater, but Retera is still working on all the documentation)? I get the general method, but I'm unsure as to how to continue in the specific program. :<
Of course, I c/should probably go looking around myself.
There are many software you can use for this purpose: Vertex Modifier, Gmax, 3dsmax, Matrix Eater or MDLVis.
Where is the .exe file NeoDex? I mean how to launch the software?