I am using a giant castle gate (from the Ultimate Terrainer's Map).
I resized it in the model editor to be even larger than I need it, recalculated the extents, imported it, and then set the destructible to 68% of the size of the model. Still, the castle often clips out during cinematics.
Is there some way to avoid this clipping?
I resized it in the model editor to be even larger than I need it, recalculated the extents, imported it, and then set the destructible to 68% of the size of the model. Still, the castle often clips out during cinematics.
Is there some way to avoid this clipping?