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AZ 1.0a

----------The user who uploaded the map shows----------

AZ 1.0a
Created by Victor Vaz

Map Info:

On the map you should choose your hero, then equip and build towers to help in the defense of the capital of your faction.

For help type "-help" in the game.

Features:


  • Maximum level is 25.
  • Custom items.
  • Custom spells.

Screenshots and Replay:


3M6zKS4.jpg




Haoud1r.jpg




In progress ...


Change Log:


- Fixed: Win System.
- Fixed: AI Player Moviments.


- Change of name on the map.
- New system of victory.
- New Heroes.
- Skills upgraded.
- New route map.
- New route of Computers.
- Constant attacks to its capital.
- New items.


- Heroes can now destroy trees.
- Added a secret store.
- All mobs now drop level 2 items.
- New items.
- New hero Neutral Hostile.
- Can exchange hero.
- Help by typing "-help".
- Added codes.
- Lot more detailed.
- New Models.
- Abilities go to level 4 and to ultimate 2.
- Maximum level is now 25.
- Added two heroes.


- Fixed: AI Player 4 not choosing the hero.


- Strongest Heroes of Neutral Hostile.
- Ultimate spells more damage.
- Heroes weakest.


- AI system more difficult.
- News tomes in Tome Master.


- Fixed: Computers blocking paths.


- Win in 250 kills.
- New system of Leaderboard.
- AI System incremented.
- Heroes balanced.


- Fixed: Many paladins alike.
- Added more details on the ground.


Credits:


Models:
  • -Grendel
  • Frankster
  • paladinjst
  • CloudWolf; Sellenisko
  • Holy Crusader & ratamahatta
  • HappyTauren
  • Ujimasa Hojo


Author's notes:

I recommend playing this map with 10 players. That's why I created the AI system.
If you want to play other versions, here it is: (We are on version AZ 1.0a)
AZ 1.0
Arena Z 2.0
Arena Z 1.4a
Arena Z 1.4
Arena Z 1.3
Arena Z 1.2a
Arena Z 1.2
Arena Z 1.1
Arena Z 1.0

Note: In HiveWorkShop I call JoySoy and my name is actually Victor Vaz.

Map Description Template Created by -Kobas-
Find more here: Map Description - Templates


Keywords:
Arena, Z, JoySoy, Victor Vaz, Battle, Heroes, ArenaZ, Arena Z, Victor, Vaz, Joy, Soy, Hero, AZ, A, Z
Contents

AZ 1.0a (Map)

Reviews
11:37, 23rd Apr 2014 Orcnet: Map can be approved.
Level 1
Joined
Mar 3, 2014
Messages
1
Hi!

Whilst playing your game, I realized there were a lot of imbalanced characters, for example the light knight (Uther), was extremely over powered, the skill dmg was high enough early game to half the other teams progress in leveling also, he had invulnerability that went on for 60 seconds, 1 entire minute of god-moding everyone. Also, the blade master's invisibility was going on for ages... 70 seconds. So I could creep up on ANYONE and attack and invis straight away. I recommend downing the invis time to ~ 5 seconds with cooldown of ~7 seconds.

Thank you for reading, and I hope you change it.
 
Level 11
Joined
Aug 6, 2012
Messages
64
Hi!

Whilst playing your game, I realized there were a lot of imbalanced characters, for example the light knight (Uther), was extremely over powered, the skill dmg was high enough early game to half the other teams progress in leveling also, he had invulnerability that went on for 60 seconds, 1 entire minute of god-moding everyone. Also, the blade master's invisibility was going on for ages... 70 seconds. So I could creep up on ANYONE and attack and invis straight away. I recommend downing the invis time to ~ 5 seconds with cooldown of ~7 seconds.

Thank you for reading, and I hope you change it.

I formatted my pc and lost the map.
There is no way to change anything else.
 
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