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Zombination v1.8
Created by The-Spoon ; Uploaded by: TheSpoon
Information
Uploaded:23:39, 15th Jun 2010
Last Updated:12:04, 24th Dec 2010
Type:Defense / Survival
Category:Medieval / Warcraft, Modern Warfare
Map Size:96x64
Playable Map Size:96x64
Suggested Players:The-Spoon
Tileset:
Rating by users:5.00 (7 votes)
Hits:20997

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Details
ZOMBINATION

Description: A hunter/survivor map, where the Zombies must destroy everything in the village, and the Villagers must survive until the helicopter arrives. Imagine a Vampirism, on a LoaP map, where the Vampires are masses of enemies, and the players are more hero-based.

Story: An unfortunate lab experiment has created an evil zombie overlord who plans to kill everybody in the village and make them his slave! Play as either the Villagers or the Zombies in this apocalyptic scenario!

Features: The map features a custom urban terrain, which interactable objects. The villagers can find items and mix them to create new products to upgrade themselves. The zombies can upgrade their units at the base. The terrain also includes a second zone; the 'sewers' which can be accessed through the vents.

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Villagers: Work as a team or individually to survive the zombie attack. You must survive for 15 minutes for the helicopter to arrive for you to escape the town. Hide from the zombies or fight back to survive!

Zombies: Hunt down all the player heroes. Every kill provides another minion, and every player provides another mind. Infest the entire town, and leave no survivors, but don't allow the Lord to be killed.

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Changelog:
Version 1.0
First non-beta release.
Version 1.1
Fences removed.
Zombies nerfed.
Version 1.2
Policemen added.
Some models changed.
Some new recipes.
Barricades can be razed.
Version 1.3
Various balancing.
Car disabled in sewers.
Punish command added.
Item restrictions added.
Zombies now defeated if Lord dies.
Version 1.4
Various balancing.
New Infection system.
Infection slows temporarily on attacks.
Version 1.5
Various bug fixes.
New exp system.
Items added to sewers.
New zombie lord spell 'Deadwarp'.
Version 1.6
Zombie upgrades tidied.
Speed upgrade added for zombies.
Some item effect changes.
No ressurection for Greater Zombies.
Zombie Machine heals nearby allies.
Version 1.7
XP Bug Fixed.
Limiter added to stat boosting items.
Incorrect Mixtures are not wasted.
Version 1.8
Mix item stuck bug fixed
No longer can change class while infected
Camera pans to sewers when entering

This map is approved and works properly.


Download Zombination v1.8.w3x
(557.74 KB, 4815 Downloads)

Old 06-16-2010, 03:26 AM   #2 (permalink)
Registered User Crave.
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Im gonna try! Sounds like fun :DD
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Old 06-16-2010, 05:01 AM   #3 (permalink)
Registered User light bolt30
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The terrain needs more working on.. it's plain and needs more variation.
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Old 06-16-2010, 05:31 AM   #4 (permalink)
Registered User Arcisal
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Heyyy... Not bad.

First off all, I'd like to say: COOL! Yeah really, I's pretty cool. The cinematic at the beginning is pretty stupid but entertaining. Perhaps you could shorten it a bit?

Your map is pretty unique, I haven't really seen a "LoaP environment Zombie game yet. And another thing, there isn't multiple Zombies with specials and normal Zombies, unless you kill the citizens (which is also pretty unique), instead there's just one Zombie. A Mega Zombie! I like it but I think one isn't enough, adding one additional for the zombies would be great.

Well of course, there are things that I wouldn't like. Your description is fine but I think it can be better. I didn't know there was a cinematic at the beginning before I started playing your map. Your terrain isn't very good, but I'm sure you'll fix that up later right?

Well yeah, that's about it. Good map. Not bad. I'd give it a 3/5. But if I were to be more precise, 3.6/5
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Old 06-16-2010, 11:02 AM   #5 (permalink)
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Hmm, I think I remember playing this with u spoon like 6 months ago?
Anyways, I'll probably test it, give a review etc. But since I'm feeling lazy today I might not xP
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Old 06-16-2010, 04:19 PM   #6 (permalink)
Registered User Tleno
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Seems to be descent, I think it would be fun to try it in multiplayer...

But the terrain is reall lacking, probably that's the biggest issue...
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Old 06-16-2010, 05:11 PM   #7 (permalink)
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Thanks for the relatively positive comments.
I could try to improve the terrain.. its a bit difficult though. But I'm not too worried about it.
Anyway please try it online.
Also.. v1.3 update.
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Old 06-16-2010, 05:13 PM   #8 (permalink)
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You know, you could aslo post few screenshots so more people would get intrested...
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Old 06-17-2010, 03:24 AM   #9 (permalink)
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upgrade the zombies...just now i played a full house game and all the humans chose chemist,then ganged up on the zombie...zombie die in 3 minute Zzz
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Old 06-17-2010, 03:46 AM   #10 (permalink)
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Cool Map!Umm...Can You Show Me The Changelog?
And...Its Optional That You Increase Zombie Movement Speed By 5%..
*Villagers Easy To Run Away >.<*
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Old 06-17-2010, 07:58 AM   #11 (permalink)
Registered User Ultimate_MapCreator
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Give the big zombeh a 'sprint' ability or sth, that makes his movespeed equal to an enemy hero.
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Old 06-17-2010, 01:45 PM   #12 (permalink)
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I am friend of Spoon and I have tested it many times and it's quite balanced atm. Right now we are balancing zombies and villagers but overall in my opinion it's quite unique and quite epic.
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Old 06-17-2010, 06:13 PM   #13 (permalink)
Registered User TheSpoon
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For changelog, check the F9 questions, although I might put it on hive.
Also the zombie lord is faster now, you shouldn't have to worry about being beaten up!
Release of v1.4
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The Invasion of Kalimdor - In Progress
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Old 06-17-2010, 08:31 PM   #14 (permalink)
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Awesome map! It should be in your signature, spoon! :D
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Old 06-18-2010, 08:45 AM   #15 (permalink)
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I think u should be able to mix diffirent jobs to get new jobs
t.ex soldier + chemist = flame thrower or something
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