[Log in / Register]
| News | Chat | Pastebin | Donations | Tutorials | Rules | Forums | Starcraft II |
| Maps | Skins | Icons | Models | Spells | Tools | Jass | Packs |
(Keeps Hive Alive)
Go Back   Warcraft 3 Maps > Maps

Reply
 
LinkBack Thread Tools
WC3: Metal Gear Solid 1.5
Created by EnegueHot ; Uploaded by: EnegueHot
Information  Reparse
Uploaded:15:12, 13th Aug 2008
Last Updated:18:17, 14th Oct 2008
Type:Role Playing Game / RPG
Category:Modern Warfare
Map Size:128x128
Playable Map Size:116x116
Suggested Players:1 Player RPG
Tileset:Sunken Ruins
Rating by users:3.33 (3 votes)
Hits:1708

(Hover and click)
Details
A Metal Gear Solid Map.
History: After the events of Shadow Moses ( MGS 1 )
Main Character: Solid Snake
Boss: Revolver Ocelot

"The notorious Revolver Ocelot has stolen yet another Metal Gear! Created by the Patriots to be the greatest Anti-Metal Gear of all time, Metal Gear Gem was hijacked by Ocelot and is being kept hidden inside his massive new base on the Navian Islands.
Fearing a nuclear holocaust, The President of the United States has demands that the terrorists are stopped"

Assuming the role of Solid Snake, YOU must navigate your way through a small link of islands and get past difficult obstacles to reach your target.

Features: Patrolling Guards, CCTVs and 1 Boss Fight ( against Ocelot )

--------------------------
This is my first map, hope you enjoy it!
Many more of the same genre to come!
I also hope you all make more MGS maps, because I think my map is the first XD

---------------
MGS copyright Konami and Hideo Kojima
All storylines may seem similar to real life stories but are in fact, utter unrelated, made-up rubbish.
---------------
Music taken from the Original Soundtrack of MGS series
'Aspirin' and 'Bag' models taken from Hiveworkshop, credit goes to the creators.
Solid Snake skin ( however crappy ), was made by me.
Solid Snake skin is a CnP texture and is very crappy. Anyone can help me make a better 1?
Thanks to Hiveworkshop, you've supplied me wonderful maps.
Moderator Comments (Not Rated)
18:16, 14th Oct 2008
Rui:
Three mini-judges have reviewed this resource, and the rating seems to meet the standards.
Approved.

This map is approved and works properly.


Download MetalGearSolid1.5.w3x
(9.81 MB, 645 Downloads)

Old 08-13-2008, 03:19 PM   #2 (permalink)
Registered User EnegueHot
User
 
Join Date: Aug 2008
Posts: 5
EnegueHot is an unknown quantity at this point (0)
This is my first map that I've actually uploaded. Just finished it a few hours ago. A little large in filesize, but hell thats just the crapload of music. Well worth the download!
EnegueHot is offline   Reply With Quote
Old 08-15-2008, 12:58 PM   #3 (permalink)
Registered User EnegueHot
User
 
Join Date: Aug 2008
Posts: 5
EnegueHot is an unknown quantity at this point (0)
Can you guys comment already? =.=
EnegueHot is offline   Reply With Quote
Old 08-16-2008, 02:46 AM   #4 (permalink)
Registered User cheesemaster
also master of Cows
 
cheesemaster's Avatar
 
Join Date: May 2008
Posts: 18
cheesemaster is an unknown quantity at this point (0)
absolutely Amazing map very addictive and enjoyable 5/5 totally recommended (if you want more detailed feedback on anything just say)

Last edited by cheesemaster; 08-16-2008 at 02:47 AM. Reason: Spelling mistake
cheesemaster is offline   Reply With Quote
Old 08-16-2008, 10:58 AM   #5 (permalink)
Registered User EnegueHot
User
 
Join Date: Aug 2008
Posts: 5
EnegueHot is an unknown quantity at this point (0)
Thanks for the good comments, I'm starting work on a 2nd one. I know the map has alot of bugs and things to work on with but it would take forever to get them all right.
Have fun ya'll~
EnegueHot is offline   Reply With Quote
Old 09-24-2008, 07:28 AM   #6 (permalink)
Registered User dave_wwid
User
 
Join Date: Feb 2007
Posts: 40
dave_wwid has little to show at this moment (3)
Nice map. I likeit. Especially stealth elements. But having such a big size and very little model import seems like waste of Megs. There's whole lotta good stuff at hiveworkshop which would add more atmosphere to your map. IMHO your map's worth 4 of 5.

PS And why do a hero has to carry dozens of guns? Why not to drop ammo clips and reload weapons?
dave_wwid is offline   Reply With Quote
Old 10-11-2008, 10:50 PM   #7 (permalink)
Registered User CMarket
Exalted Cinematic Maker
 
CMarket's Avatar
 
Join Date: Apr 2007
Posts: 1,107
CMarket is just really nice (409)CMarket is just really nice (409)CMarket is just really nice (409)CMarket is just really nice (409)CMarket is just really nice (409)
Development Excellence Award:  
This is a good map and has great reply value. However I noticed a few things:

- The map is too large for such a short game and low model imports.

- There are a few points where it's impossible to go pass without getting detected(I assume that there should be at least a 1% chance for a skilled man to beat the game without getting detected once)

- The terrain is pretty good, the gameplay is awesome and the last boss is pretty cool too. I love the stealth element although I think you should add something like a smoke screen ability which you could cast once every two minutes or something and that that would make you invulnerable for 2 seconds and reengage stealth.
Overall - A pretty good game. 3.5/5 because of the map size and because it was rather short.

Last edited by CMarket; 10-13-2008 at 06:27 PM.
CMarket is offline   Reply With Quote
Old 10-13-2008, 01:20 AM   #8 (permalink)
Registered User Asomath
WC Lore/Boss Mapmaker
 
Asomath's Avatar
 
Join Date: Dec 2006
Posts: 767
Asomath has a spectacular aura about (123)Asomath has a spectacular aura about (123)Asomath has a spectacular aura about (123)Asomath has a spectacular aura about (123)
Here is my review:

Statistics:
Time: 15 Minutes 47 Seconds
Level: 5
Game Beaten: Yes

Negative (The most helpful of all):

There were two bugs I noticed…

-A good chunk of your cinematics were not preformed correctly. For example, the FIRST cinematic, you forgot to turn on cinematic mode. Not a good first impression. If you don’t know what your mission is, doesn’t it take a little fun out of the game?

-At the final boss battle, multiple SAA’s spawned.

-Although you put lots of doodads to spice up your terrain, some of them did not belong there. I got a sense that you just spammed doodads across your map to make it look better, but it did not provide a good effect. I would recommend you try to play around with them.

Moderate (minor errors, positive or negative):

(Neutral)- You made a good attempt on the boss battle. However, it was repetitive with just missiles. Try adding one or two more abilities to him.

(Negative)- The file size is WAY too big for the length of this map. Try compressing the sound files. Good compressors can loose 75-90% of the size without losing any detail.

(Neutral)- I do believe that in some area, it is impossible to get pass un-detected. That’s bad because it doesn’t let a person rely on their wits, but good because it opposes a threat/challenge.

(Positive)- You included a Snake model.

(Positive)- There was a custom soundest for your hero.

(Negative)- The Aspirin increased my health, while the pop-up text said it would increase my stats.

Positive:

-The game used a bit more unique system. Rather then just fighting, a player must chart a course in their mind, and react quickly to get by enemy guards undetected.

(Note: I was debating whether or not this map deserved to be approved, but I decided it should because the bugs did not seem like they would ruin game play, and could be easily fixed in a hot fix.)

Rating: 2/5 APPROVED
“This map contains errors, both minor and major, and some players may pull little joy from it.”

~Asomath
__________________
Currently Creating bosses for: The Dark Cloud and Sanity's Edge
Asomath is offline   Reply With Quote
Old 10-13-2008, 08:17 PM   #9 (permalink)
Registered User Linaze
...
 
Linaze's Avatar
 
Join Date: Feb 2007
Posts: 2,229
Linaze is just really nice (337)Linaze is just really nice (337)Linaze is just really nice (337)
Former Staff Member: This user used to be on the Hive Workshop staff. 
Reviewed by Linaze
[√] Scanned for viruses.
[√] Contains no errors that crashes the map.
[√] Credits is properly shown.

Terrain / Design [ 2.5 / 5]
Gameplay [ 5 / 10]
Creativity [ 6 / 10]
Use of imported resources [ 2.5 / 5]
Music / Sounds [ 1.5 / 5]
Grammatical / Spelling errors [ 5 / 5]
Originality [ 3 / 5]
Fun-Factor [ 5 / 10]
Polishing [ 2 / 5]

-- 32.5 / 60 * 100 = 54 --

Linaze Rating System
0-9 - Unacceptable
10-19 - Awful
20-29 - Bad
30-39 - Not Good
40-49 - Mediocre
50-59 - Okay
60-69 - Good
70-79 - Great
80-89 - Awesome
90-99 - Director's Cut
100 - Sub-Zero

A quite good and interesting map I must say. I shall not judge it by how short it is, but by what you have done so far. I must admit it is creative, though some things were quite annoying. Such as the usage of medieval models, like the paladin and rifleman. Another thing that I disliked were the repetitive soundset Snake had. Also needs some major overall polishing. On the whole it is an okey map, and worthy of my vote for approval.
Linaze is offline   Reply With Quote
Old 07-29-2009, 03:23 AM   #10 (permalink)
Registered User Untitled
GOT ME A FLYING MACHINE!
 
Untitled's Avatar
 
Join Date: May 2009
Posts: 20
Untitled has little to show at this moment (1)
For some reason when i try and download this map it says 403 - forbidden
__________________
guy:
other guy: no stfu
guy:
other guy: GTFO
Check out my awsome tutorial
Untitled is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Metal Gear Multiplayer Teldrassil Map Development 4 05-09-2008 12:01 AM
models: Final Fantasy, Metal Gear, Star Wars, and misc. Brynn Requests 7 03-25-2005 10:29 PM
Gran turismo 4 and Metal Gear Solid 3 GST_Nemisis Off-Topic 1 03-21-2005 09:17 PM
Request: Metal Gear Solid Models oh_snap Requests 2 02-05-2005 01:46 PM

All times are GMT. The time now is 01:14 AM.






Hosting by SliceHost 
Powered by vBulletin®
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.3.1
Copyright©Ralle