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Old 11-08-2009, 01:00 PM   #151 (permalink)
Registered User Djole
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I am waiting for barbarian and shadowblade class!When will new version come out?
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Old 11-09-2009, 01:37 PM   #152 (permalink)
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Quote:
Originally Posted by M_Vegeta View Post
im asking myself why would i use Game capture doesnt Print screen work ? O_o thats how i do
Before you asked yourself you should read that is optional :)

Quote:
Originally Posted by M_Vegeta View Post
i dont know if u added but u should say that this map only compatible with 1.24 if it is >.>, lot poeple play on garena ,

isnt possible to make a save/load system in garena ? :( i would be able to play with other friends
You can save on garena as before. just use the "print screen" button. If ppl even on garena havent updated to 1.24 then they are fools, since collided and hacked versions of maps are able if u are outdated. You dont need to play with fools.

Quote:
Originally Posted by M_Vegeta View Post
it will mean this map suck...... i know gui do use LOT unnecessary function >.>
got an idea... why dont you try it?

Map is 5/5
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Old 11-11-2009, 03:50 PM   #153 (permalink)
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Updated to 3.0.2b

see the patch notes
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Old 11-12-2009, 11:31 AM   #154 (permalink)
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I love Tkok and D3W so much. Nice job guy
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Old 11-12-2009, 01:52 PM   #155 (permalink)
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I am so impressed by the utter complexity and detail of the map, I won't even begin to criticize, because it can't possibly get any getter than this! (in terms of hard-work and effort, this map is a gem).
- Terrain (not bad!) 3/5 - Heroes and Abilities (amazing tech-tree) 5/5 - Structures / units / models (fair enough) 3/5 - Over-all : 4/5 . Future versions are much awaited!
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Old 11-12-2009, 04:02 PM   #156 (permalink)
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Working on 1 final copy of 3.0.2 focusing on game balance:

Patch notes so far here: http://www.hiveworkshop.com/forums/k...-3-0-2c-149923
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Old 11-15-2009, 10:40 AM   #157 (permalink)
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The terrain is just pure awesome, as well as the whole map. 6/5 :)
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Old 11-16-2009, 02:22 PM   #158 (permalink)
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I Played the new version of TKoK this weekend and I've got to say, I'm impressed! :)

The custom systems such as the inventory and skill-tree are fantastic :D They look nice, and are incredibly easy to use so good job there :P

One thing I've always hated about ORPG's is having to learn complicated new systems which take a while to get used to. However, at the same time, I don't like them to be identical to the standard Warcraft III systems otherwise the game is just too boring :) TKoK establishes a perfect half-way point between the two making the game easy to understand for any Warcraft III player :)

Another aspect of the game which amazed me was the sheer number of quests. TKoK players can literally wave farewell to monotonous grinding. Almost everything you kill and do is quest related making the game interesting from start to finish.

The only thing that stop me giving this a 5/5 is the fact that it isn't finished yet ;) Keep it up though and your pretty much guaranteed to achieve a directors cut :)

Great Job! :)
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Old 11-17-2009, 08:26 PM   #159 (permalink)
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This is the best RPG I ever played on warcraft 3. The skill tree and other systems are impressive and the game is fun and easy to understand, not like in Dark Invaison II. I say this game is beyond rating , so I say its Godlike...
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Old 11-23-2009, 04:09 PM   #160 (permalink)
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Hooray! A new version :)

I'll be sure to play it as soon as I get home :)
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Old 11-23-2009, 11:40 PM   #161 (permalink)
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Quote:
Originally Posted by Kl3sk View Post
I am so impressed by the utter complexity and detail of the map, I won't even begin to criticize, because it can't possibly get any getter than this! (in terms of hard-work and effort, this map is a gem).
- Terrain (not bad!) 3/5 - Heroes and Abilities (amazing tech-tree) 5/5 - Structures / units / models (fair enough) 3/5 - Over-all : 4/5 . Future versions are much awaited!
sorry but did you just seriously rate terrain a 3/5
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Old 11-24-2009, 12:46 AM   #162 (permalink)
Forum Moderator Dr Super Good
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People have no clue about ratting maps, thus why they should not bother and should just go straight to ratting it on how fun they found it. Any comments should be mentioned as reasons why they ratted it what they did.

They think its cool to generate random and meaningless rating systems, which are totally imballenced and not productive.
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Old 11-24-2009, 12:20 PM   #163 (permalink)
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Why isn't this rated by a moderator btw ?
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Old 11-24-2009, 12:25 PM   #164 (permalink)
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Quote:
Originally Posted by RaiN. View Post
Why isn't this rated by a moderator btw ?
Unfortunately there's a severe shortage of map-moderators at the moment :/ The only active one I can think of is Rui and he probably just doesn't have the time available to moderate every map himself :P Especially because he spends a good hour or two playing each map he reviews :D

But yes :) I agree, we should get a real review for this map! Lord knows it deserves one :P
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Old 11-24-2009, 06:29 PM   #165 (permalink)
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Quote:
Originally Posted by Kl3sk View Post
I am so impressed by the utter complexity and detail of the map, I won't even begin to criticize, because it can't possibly get any getter than this! (in terms of hard-work and effort, this map is a gem).
- Terrain (not bad!) 3/5 - Heroes and Abilities (amazing tech-tree) 5/5 - Structures / units / models (fair enough) 3/5 - Over-all : 4/5 . Future versions are much awaited!
If this terrain is 3/5 and units,models are 3/5, them 80% of the maps here on hive will get 1/5 and the other 20% 2/5... If you think this map is only 4/5 can you make a better map??? I doubt.
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