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Silvermoon - Exile of the Sin'dorei
Created by Elven_God ; Uploaded by: Elven_God
Information
Uploaded:18:49, 2nd Feb 2008
Last Updated:22:01, 15th Mar 2010
Type:Altered Melee
Category:Medieval / Warcraft
Map Size:160x160
Playable Map Size:148x148
Suggested Players:3v3 2v2 1v1
Tileset:
Rating by users:5.00 (2 votes)
Hits:14834

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Silvermoon 3.10 - Exile of the Sin'dorei

Silvermoon - Exile of the Sin'dorei is an altered melee map that allow you to choose a 5th race (Blood Elves) as a playable race. The map is a brand-new one (I made it from scratch) that allow you to play up to 6 players (either with real player or computer).

Silvermoon 3.10 is a "patch" of the v3.00 of the map (the old version were beta).
Moderator Comments (Not Rated)
DesKaladA: Working melee map approved

This map is approved and works properly.


Download (6)Silvermoon3.10.w3x
(2.64 MB, 3892 Downloads)

Old 02-02-2008, 09:05 PM   #2 (permalink)
Registered User knight26
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knight26 is a jewel in the rough (260)knight26 is a jewel in the rough (260)knight26 is a jewel in the rough (260)knight26 is a jewel in the rough (260)
not bad at all but remove those units in middle i think it wuld be better that way & its a laggy map...tr to low the lag a bit PLS do this for me and i promise ill host it everyday cuz i like extra races maps ^^ . . . for now 7.5/10
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Old 02-03-2008, 12:58 AM   #3 (permalink)
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Yea... I know its laggy, I have try to reduce it (originaly the map was 6753 KB) with remove special effect (especialy in the demon race).

Last edited by Elven_God; 06-23-2009 at 01:58 AM.
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Old 02-09-2008, 11:39 AM   #4 (permalink)
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knight26 is a jewel in the rough (260)knight26 is a jewel in the rough (260)knight26 is a jewel in the rough (260)knight26 is a jewel in the rough (260)
at start its not laggy but when u build army and buildig it gets a lot laggy ... make this map for 4-6 people dont add creep heros :) that wuld be my sugestion if u dont wat it to be laggy map :P
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Old 02-13-2008, 06:08 PM   #5 (permalink)
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I am working for a BIG update.

Last edited by Elven_God; 06-23-2009 at 01:59 AM. Reason: UPDATE
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Old 06-22-2008, 11:35 AM   #6 (permalink)
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wait here a sec isnt this just a little modified version of stromgarde ?
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Old 06-26-2008, 05:03 PM   #7 (permalink)
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For the terrain YES (i have say it in my download screen that I have changed the stormguard map [Download it next time]) but for the rest NO. This map include the following races: High Elves, Blood Elves, Naga, Troll, Demon/Satyre, Dalaran and the normal races. I just keep the terrain and it's highly modified.
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Old 05-30-2009, 12:16 AM   #8 (permalink)
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Ok, since a long time I was off of Warcraft, now, I started to work on an other version. The version that im making will be: Lag-free (finnaly resolve the problem that was trigger leaks), new entire map (made 100% by me), new starting system (everyone will start at the same time, even the computer) and all the race will be changed & more balanced.
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Old 06-01-2009, 08:48 PM   #9 (permalink)
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I think you should replace the human buildings for elven buildings, and you need to specify the hotkeys and the levels of the abilities.
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Old 06-03-2009, 08:32 PM   #10 (permalink)
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Well in the version I am working about, all spell have hotkeys, better descriptions (including level), better codding (added some JASS), the race are far more balanced.
For the building, i'll check what I can do but I try to reduce the map-size (I highly focus on spell for model/icon).
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Old 06-04-2009, 08:14 PM   #11 (permalink)
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Oh, and please, can you add one more hero to the altars so that there would be 4 and no 3?
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Old 06-04-2009, 08:22 PM   #12 (permalink)
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Well, to be true, thats really hard (and sometimes boring) to make a complete race so, in my first version I did 3 heroes/race like RoC because it was easier. For my new release it will be 3 heroes/race. After, the next update will add a 4th hero to each races.
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Old 06-08-2009, 02:44 PM   #13 (permalink)
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I am sorry if i ask much. When you destroy one player, it apears a dialog button saying that you have win, but you have not 'cause there are more enemies in the map
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Old 06-08-2009, 11:44 PM   #14 (permalink)
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It's the first problem that I resolve in the new version. I saw that problem long time ago (but was to lazy to solve it :) and after 4 try I abandoned it (but, now its ok)).
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Old 06-09-2009, 08:27 PM   #15 (permalink)
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Thank you for reply those questions, i hope that the new version is awesome! :)

EDIT: Elven, is there going to be new updates? It would be cool to see new adds.
Remember, if you need help, just ask me :)

Last edited by rafaelrq; 04-11-2010 at 08:55 PM.
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