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SfA: Wintergarde Keep
Created by Ujimasa Hojo ; Uploaded by: Ultimata
Information
Uploaded:12:58, 9th Aug 2012
Last Updated:05:30, 9th May 2013
Type:Altered Melee
Category:Medieval / Warcraft
Map Size:192x192
Playable Map Size:181x169
Suggested Players:3v3, 5v5, or FFA
Tileset:
Rating by users:4.50 (2 votes)
Hits:9219

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Details
Ujimasa Hojo Presents

Struggle for Azeroth: Wintergarde Keep
Created by Ujimasa Hojo

Map Info:

Wintergarde Keep is the main Alliance base in Dragonblight. The lower half of this tiered city is now taken over by the Scourge and the remainder is besieged by forces operating out of Naxxramas.

Features:

Race Changes:
  1. 2 New Heroes
  2. Glyph Upgrades
  3. Other modifications to keep up with current lore

New Races:
  1. Burning Legion (Can be chosen when playing Undead)
  2. Old God Minions (Can be chosen when playing Night Elf)
  3. Dark Horde (Can be chosen when playing Orc)
  4. Eastern Horde (Can be chosen when playing Human)

New Races cannot be chosen when food costs exceed 5. Therefore, enabling Random Heroes for the game disallows the choosing of alternate Races even for the AI. It is also recommended that you do not issue commands on starting units until the selection has shown up.

Neutral Units:
  1. Archeologist - Sells various Artifacts
  2. Collector - Sells various Unique items
  3. Exchanger - Exchanges gold for lumber and vice versa
  4. Innkeeper - Allows you to resurrect Heroes instantly
  5. Merchant - Sells various magic items
  6. Oracle - Allows you to reveal an area of the map and detect invisible units
  7. Priestess - Regenerates the health and mana of all non-mechanical units nearby
  8. Trainer - Helps your Heroes become more powerful

Screenshots:

Race Overview

Western Horde:



Old God Minions:



Western Alliance:



Undead Scourge:



Burning Legion:



Dark Horde:



Eastern Alliance:



Eastern Horde:





Gameplay Screenshots


Neutral Units:
Neutral units offer various kinds of services.


Glyphs:
Some of the citizens hold Glyphs. Kill them and take the glyphs before other players do.





Change Log:

Change Log


Version 1.00

General:
  1. Some minor tweaks.


Version 1.01

General:
  1. Eastern Alliance and Eastern Horde AI's have been edited so that computer players don't freeze.


Version 1.02

General:
  1. Fixed a major bug when selecting races in multiplayer games.
  2. Fixed some text in the credits section.


Version 1.03

Western Horde:
  1. Removed air-transport capability of Wind Riders.
Old God Minions:
  1. Removed air-transport capability of Couatls.
  2. Added Dark Summoning ability to Shrine of Azshara.
Western Alliance:
  1. Removed air-transport capability of Chimaera.
Eastern Horde:
  1. Removed air-transport capability of Dragonhawk Riders.


Version 1.04

Eastern Horde:
  1. Fixed Ranger's targets allowed.


Version 1.05

General:
  1. Removed shipyards.
Dark Horde:
  1. Added Firebats with Liquid Fire ability.
  2. Removed Liquid Fire ability from Dragon Riders.
Eastern Alliance:
  1. Riflemen can now be upgraded into Elite Riflemen.


Version 1.06

Western Horde:
  1. Added Flying Contraptions which serves as their air-transport.
  2. Monks are now trained at Totems.
Old God Minions:
  1. Revamped the Obsidian Statues/Destroyers. They have a unique way in transporting allies in place of air transportation.
  2. Dark Summoning removed from Shrines of Azshara.
Western Alliance:
  1. Added Transdimensional Ships which serves as their air-transport.
  2. Chimaera are now trained in Ancients of Wind.
Eastern Horde:
  1. Mana Wagons now serve as their air-transport.


Version 1.07

General:
  1. Modified a number of models.


Version 1.08

General:
  1. Fixed a number of texts.


Version 1.09

General:
  1. Fixed a few errors.


Version 1.10

General:
  1. Fixed a bunch of item texts.


Version 1.11

Undead Scourge:
  1. Updated the Undead Town Hall model.
  2. Updated the Undead Town Hall icons.
Burning Legion:
  1. Updated the Demon Town Hall model.
  2. Updated the Demon Town Hall icons.
  3. Used a modified Diablo car model for the Infernal Machine unit.


Version 1.12

Undead Scourge:
  1. Fixed a minor bug in the Undead Shipyard model's birth animation.
Burning Legion:
  1. Fixed ability description of Demonic Empowerment.
  2. Fixed a minor bug in the Undead Shipyard model's birth animation.


Version 1.13

Dark Horde:
  1. Fixed Pestilence building damage.


Version 1.14

General:
  1. Tidied up a few things.


Version 1.15

General:
  1. Tidied up a few things.


Version 1.16

General:
  1. Tidied up a few things.


Version 1.17

General:
  1. Fixed up a few things.




Credits:

Special thanks to:

Models:
  1. BaronDarkclaw - Fan &, xXm0RpH3usXx
  2. BloodElfMage - Frankster
  3. DarkForcefield - JetFangInferno
  4. Death Knight WC2 - Necrokenis
  5. Demoness - Mecheon
  6. DemonSpaceShip - pWn3d
  7. Duel - Infrisios
  8. FelOrcLancer - Frankster
  9. FireTornado - JetFangInferno
  10. FlameshotAura - Pyritie
  11. FreshShambler - Ampharos_222
  12. HeroBloodElvenPaladin - Frankster
  13. HeroGlow - assasin lord
  14. HeroNerubianElder - Ampharos_222
  15. HeroTrollVoodooHunter - General Frank
  16. HolyShield Seal - Lord_T
  17. Judgment of Light - Champara Bros
  18. LadybugAura - DonDustin
  19. Life High - Pyritie
  20. Magic Lightning Aura - sPy
  21. OrcishTransportShip - Dmitry Rommel
  22. Satyr Worker - WyrWuulfe
  23. ShadowWard - JetFangInferno
  24. ShadowbindTarget - shamanyouranus
  25. SoulAegis - JetFangInferno
  26. SoulArmor - JetFangInferno
  27. StarSphere - Metal_Sonic
  28. TimeAura - JetFangInferno
  29. Tsuchi-Koutai_E_002 - Norinrad, General Frank
  30. Undead BloodElf - ironmaiden
  31. VenomousAura - sPy
  32. WagonTCGlow - Epsilon
  33. Wild Growth - Champara Bros
  34. WorgenFooty2 - Cavman
  35. ZergOverlord - killst4r
Skins:
  1. Draenei Priest - FrIkY
Icons:
  1. Beatle - Mr.Goblin
  2. BloodKnight - GreyArchon
  3. ClubSwing - Stanakin Skywalker
  4. DarkKael - Sephiroth_VII
  5. DemonSpaceShip - pWn3d
  6. HeroTrollVoodooHunter - Frankster
  7. OgreArmor3 - Stanakin Skywalker
  8. PandaAura - chr2
  9. PandaStealth - chr2
  10. PandaStomp - chr2
  11. RagingStrike - Forgotten_Warlord
  12. SkullSpirits - -BerZeKeR-
  13. SummonInferno - kola
  14. ZergOverlord - Frankster
Other modified icons came from Blizzard Entertainment.

Spells:
  1. Regeneration Field - cyberkid
  2. Sinister Blast - G00dG4m3
  3. Soul Blast - Marsal
  4. Spinning Blade - CoLd Bon3
  5. Telekinesis - Paladon
  6. Tide Hunter Spells - Sh98



Clash from the Past:
  1. Boralus City
  2. Capital City
  3. Eldre'Thalas
  4. Gilneas City
  5. Silvermoon City

Conquest of Northrend:
  1. Valiance Keep

Rumble in Outland:
  1. Black Temple

Struggle for Azeroth:
  1. Alterac Ruins
  2. Dalaran City
  3. Gilneas City
  4. Lordaeron Ruins
  5. Quel'Danas Isle
  6. Silvermoon City
  7. Stormwind City
  8. Stromgarde Keep
  9. Theramore Isle

Author's notes:
  1. After my Battle for Supremacy series was rejected, I decided to remake everything from scratch. This time, I made sure that anything I added was unique in its own way and not just a clone of something existing as much as possible.
  2. This map is optimized and therefore cannot be opened by WE.

Moderator Comments (Not Rated)
Vengeancekael
Date: 2012/Aug/28 00:44:03

Comment: [Approved]

Staff Contact - Rules

This map is approved and works properly.


Download (10)SfA Winter V1.17.w3x
(7.67 MB, 3185 Downloads)

Old 08-11-2012, 01:34 PM   #2 (permalink)
Registered User doomcaptin
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Some one approve this! This is great
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Old 08-29-2012, 05:56 AM   #3 (permalink)
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Wow

It's so fun to play it
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Old 09-08-2012, 06:02 AM   #4 (permalink)
Registered User Arthas_the_Mad
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you could do a campaign with your maps :-p
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Old 10-02-2012, 03:53 AM   #5 (permalink)
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High efficiency
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Old 10-03-2012, 06:55 AM   #6 (permalink)
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fun map
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Old 10-03-2012, 07:37 AM   #7 (permalink)
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I agree with Arthas the Mad
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Old 10-25-2012, 06:54 AM   #8 (permalink)
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It 's funny :D
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Old 02-09-2013, 02:22 PM   #9 (permalink)
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decent map but you shouldnt have used so much zerg stuff for the burning legion. i also found a glitch that cause the first town hall of the burning legion to stack parts of its model. i do have a suggestion though and that is that you increase the maximum number of heroes a player can control to 4 in order to match the amount of levels of the town hall building.
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Old 02-10-2013, 05:51 AM   #10 (permalink)
Registered User Ultimata
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Quote:
Originally Posted by andreasaspenberg View Post
i also found a glitch that cause the first town hall of the burning legion to stack parts of its model.
Can you elaborate on this.
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Old 02-14-2013, 03:22 PM   #11 (permalink)
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nice snow!
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Old 04-13-2013, 08:07 PM   #12 (permalink)
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When I try to start this map from the custom game there's no options for adding computers, setting races, etc. and when I try to start the game it goes back to the selection screen, what's up with that? This map looks really interesting and I can't play it because of that.
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Old 04-13-2013, 08:28 PM   #13 (permalink)
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that means that the map is incompatible with your version of warcraft 3. updating to the latest version should fix the problem because it works on my pc and i have the latest version of the game.
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