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Rise of Heroes v2.0b
Created by -Kobas- ; Uploaded by: -Kobas-
Information
Uploaded:16:11, 18th Jan 2010
Last Updated:10:17, 27th Feb 2010
Type:Defense / Survival
Category:Medieval / Warcraft
Map Size:128x96
Playable Map Size:122x88
Suggested Players:3 vs 3
Tileset:
Rating by users:3.50 (2 votes)
Hits:13233

(Hover and click)
Details

-Rise of Heroes-
[map is protected]

How game works
At start, Red player choses the game’s settings:

3 difficulties:

1) Easy - Creeps have 50% reduced hit points. At start, Hero gains power to learn all 6 spells.
2) Normal - Creeps have normal hit points. At start, Hero gains power to learn only 3 spells. Other 3 powers will be gained after Hero's 5th, 10th and 15th level.
3) Hell - Creeps have 100% increased hit points. At start, Hero gains power to learn only 2 spells. Other 4 powers will be gained after Hero's 5th, 10th, 15th and 20th level.

6 modes:

1) All Pick Mode - Players can pick hero from both Light and Dark Forces.
2) All Random Mode - Random Light or Dark hero will be given to each player.
3) Random Mode - Random hero will be given to each player.
4) All Strength - All players can pick only strength heroes.
5) All Intelligence - All players can pick only intelligence heroes.
6) All Agility - All players can pick only agility heroes.
7) Normal Mode - Players can pick heroes only from their own temple.

Every hero has a different integrated ability which makes him/her unique!

Objective of the map is to prevent the main building from being destroyed by upgrading the Hero you have chosen by learning 6 abilities for him. Vary between active and passive spells in order to make a winning, but also a teamwork, combination.

In order to purchase an ability, you will need Power, which is gained throughout the game (faster or slower, depending form the game difficulty you have chosen). All abilities *WILL UPGRADE AS THE HERO LEVELS UP*!!!!!!!


Some pictures of the game









Credits and Thanks

Special thanks to: The_Mirai for help with English.
Also thanks to:

- Icons:

KelThuzad (Cancel Command Button), GooS (All Potions), 67chrome (High Elf Assassin), AbstractCreativity (Frozen Slayer), Mc ! (Demon Sword), General Frank (Blood Elfa Assassin), CRAZYRUSSIAN (High Elf Assassin)

- Models:

Expresso (Ultimate Light Monster), Pyritie (Freezing Aura), Dan van Ohllus (Archmage), General Frank (Blood Elf Assassin)

- SFX:

WILLTHEALMIGHTY (Ancient Explosion)

Loading Screen is from PC Game: "Blade of Darkness"



Also thanks for all animated doodads and terrain staff goes to creators of The Ultimate Terraining Map v4x


Last update: from 2.0 to 2.0b
  1. Shops are now smaller and visible on minimap
  2. Game difficulty is reduced
  3. Fixed some bugs with creep movements
  4. Fountain of Power heals only heroes
  5. Meteor skill glitch fixed
  6. Hero will get 10 bonus gold after each lvl
  7. Hero gain 10% level faster
  8. Lots of small fixes, upgrades and improvements

---Have Fun and Good Game---

Moderator Comments (Not Rated)
12:17, 27th Feb 2010
ap0calypse: Approved

This map is approved and works properly.


Download Rise of Heroes 2.0b - locked.w3x
(1.58 MB, 2972 Downloads)

Old 01-26-2010, 10:37 PM   #2 (permalink)
Registered User Freeze87
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Dl and testing...
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Old 01-26-2010, 10:52 PM   #3 (permalink)
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Hero Contest #6 - Winner: Alora, the Priestess of Moonlight was found to be the most succesful defender against the Armies of the Burning Legion! A hero by -Kobas-. Former Staff Member: This user used to be on the Hive Workshop staff. Hero Contest #5 - Winner: Stormbringer was -Kobas-'s entry, who incorporated lightnings as the power of future weaponry. Despite the instability of lightnings, this entry was stable enough to be approved by judges and public. A hero by -Kobas-. Mini-Game Mapping Contest #4: -Kobas- has won the fourth edition of The Hive Workshop's Mini-Game Mapping Contest with his entry: "Hunted". Check out the Arena if you want to participate on competitions as well! 
And I am waiting for first comment!
__________________

New version is out!
Shadows of the Past v0.9.3.0
Monday, March 25 2013 22:20
Check it out -> ★ Shadows of the Past ★
------------------------------------------------------
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Old 01-27-2010, 02:57 PM   #4 (permalink)
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Not a bad description, although I am missing what kind of game this is...
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Old 01-27-2010, 07:03 PM   #5 (permalink)
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What a coincidence we got the same preview image ;) DarknessChasersV1.8. OTP, from what I see from the pictures, your terrain is good but try to not scale some doodads to much (e.g. rocks near waterfall). Some doodads look better when they are clustered in stead of loosly placed (like the flowers and bushes). If I understand correct this AOS gameplay, therefore I won't play it since I don't love AOS very much (to many AOS maps have been made in my opnion). Judging from the icons from the abilities which be seen on the screenshots, your abilities aren't custom. In my opnion this is a must have for AOS maps to make at least a bit unique compared to others.
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Old 01-27-2010, 07:25 PM   #6 (permalink)
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Hero Contest #6 - Winner: Alora, the Priestess of Moonlight was found to be the most succesful defender against the Armies of the Burning Legion! A hero by -Kobas-. Former Staff Member: This user used to be on the Hive Workshop staff. Hero Contest #5 - Winner: Stormbringer was -Kobas-'s entry, who incorporated lightnings as the power of future weaponry. Despite the instability of lightnings, this entry was stable enough to be approved by judges and public. A hero by -Kobas-. Mini-Game Mapping Contest #4: -Kobas- has won the fourth edition of The Hive Workshop's Mini-Game Mapping Contest with his entry: "Hunted". Check out the Arena if you want to participate on competitions as well! 
Quote:
Originally Posted by [K40$]-Spectre View Post
What a coincidence we got the same preview image ;) DarknessChasersV1.8. OTP, from what I see from the pictures, your terrain is good but try to not scale some doodads to much (e.g. rocks near waterfall). Some doodads look better when they are clustered in stead of loosly placed (like the flowers and bushes). If I understand correct this AOS gameplay, therefore I won't play it since I don't love AOS very much (to many AOS maps have been made in my opnion). Judging from the icons from the abilities which be seen on the screenshots, your abilities aren't custom. In my opnion this is a must have for AOS maps to make at least a bit unique compared to others.
It's a coincidence that we have the same preview image, sry I had no idea about your map:)
Luckily the colors are different xD
Due to some bugs with imported doodads i had to scale them that way!
About the spells you are talking about: I kept original wc3 icons but half of the spells are custom made!

I am currently doing a rmk of this map and accepting all criticism!!!
Thank you for your remarks! ^^
__________________

New version is out!
Shadows of the Past v0.9.3.0
Monday, March 25 2013 22:20
Check it out -> ★ Shadows of the Past ★
------------------------------------------------------
We got our Writer, please, welcome Noxx-
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Old 01-27-2010, 09:16 PM   #7 (permalink)
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Lets see:

Bad things:
Some doodats are to big,they block sight.
Fountain heal enemy units.
When you cast Meteor ability for a second you can see 1 unit (lava spawn),this becouse this spell is maded from "inferno" spell ,just set unit duration to 0.1 second.
Trigger for unit movement is bad,enemy units somethimes stop.
Also i see some DOTA elements in map and i dont like that :P

Good Things:
You can chose ability for your hero,that is not something new but i like it.
Map is not boring.
Map info and tips are very good.
You have some good imports.
Map file size is not big.

Vote for approval? YES

+rep for you!
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Old 01-27-2010, 09:56 PM   #8 (permalink)
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Hero Contest #6 - Winner: Alora, the Priestess of Moonlight was found to be the most succesful defender against the Armies of the Burning Legion! A hero by -Kobas-. Former Staff Member: This user used to be on the Hive Workshop staff. Hero Contest #5 - Winner: Stormbringer was -Kobas-'s entry, who incorporated lightnings as the power of future weaponry. Despite the instability of lightnings, this entry was stable enough to be approved by judges and public. A hero by -Kobas-. Mini-Game Mapping Contest #4: -Kobas- has won the fourth edition of The Hive Workshop's Mini-Game Mapping Contest with his entry: "Hunted". Check out the Arena if you want to participate on competitions as well! 
Quote:
Some doodats are to big,they block sight.
-Just use command: -cam2 and u will see map really nice!
Quote:
Fountain heal enemy units.
-I dont know what to say (it will be done in a sec)
Quote:
When you cast Meteor ability for a second you can see 1 unit (lava spawn),this becouse this spell is maded from "inferno" spell ,just set unit duration to 0.1 second.
-It's set but it play unit dead animation (np, i will also fix this )
Quote:
Trigger for unit movement is bad,enemy units somethimes stop.
-Because of 1000 incoming creeps but ok i will fix this!
Quote:
Also i see some DOTA elements in map and i dont like that :P
-Omg i really don't want to copy Dota (Can you be more specific )

Bdw thank you for comment and rep
__________________

New version is out!
Shadows of the Past v0.9.3.0
Monday, March 25 2013 22:20
Check it out -> ★ Shadows of the Past ★
------------------------------------------------------
We got our Writer, please, welcome Noxx-
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Old 01-27-2010, 10:10 PM   #9 (permalink)
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Quote:
Due to some bugs with imported doodads i had to scale them that way!
About the spells you are talking about: I kept original wc3 icons but half of the spells are custom made!
, that's good, abilities are very important for AOS. Do you make use of triggered abilities also?
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Old 01-27-2010, 10:54 PM   #10 (permalink)
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Hero Contest #6 - Winner: Alora, the Priestess of Moonlight was found to be the most succesful defender against the Armies of the Burning Legion! A hero by -Kobas-. Former Staff Member: This user used to be on the Hive Workshop staff. Hero Contest #5 - Winner: Stormbringer was -Kobas-'s entry, who incorporated lightnings as the power of future weaponry. Despite the instability of lightnings, this entry was stable enough to be approved by judges and public. A hero by -Kobas-. Mini-Game Mapping Contest #4: -Kobas- has won the fourth edition of The Hive Workshop's Mini-Game Mapping Contest with his entry: "Hunted". Check out the Arena if you want to participate on competitions as well! 
Quote:
Originally Posted by [K40$]-Spectre View Post
, that's good, abilities are very important for AOS. Do you make use of triggered abilities also?
I only and use triggered abilities , i try that JASS and VJASS thing but, for now school is on first place so no time for play If is this what you mean? Dl and test, maybe you find something interesting

Btw thanks for comments
__________________

New version is out!
Shadows of the Past v0.9.3.0
Monday, March 25 2013 22:20
Check it out -> ★ Shadows of the Past ★
------------------------------------------------------
We got our Writer, please, welcome Noxx-
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Old 01-28-2010, 07:10 AM   #11 (permalink)
Registered User Lag_Reviews
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Thumbs up Awesome map :P

Omg Finally someone who uploads a map with a decent description and actually a decent map.

Well this is deserving of a review and thus it will get one.

My Review:
*NOTE: I played easy all pick*

First off here are things I liked:
  • Nice description
  • Nice Loading screen (pictures)
  • Nice custom heroes
  • Nice custom spells
  • Nice concept

Pro's:
  • No bugs that I noticed
  • Everything seemed balanced
  • It seemed to work
  • It was FUN!

Con's:

  • Shops are too far away from the building you are protecting
  • Tree should be upgradable/heal-able
  • Need building symbol for shops, as the holy altar is not a building
  • permanent immolation, it should drain mana by the second not stay on
  • No AI



Things you can do to improve the game:
  • Make more items
  • Move the shops closer to the building you are protecting
  • Make a shop to upgrade your building you are protecting (Upgrades in the shop could be; hitpoints, armor, a heal building, add a auto cast turret to the building you are protecting) All shop upgrades should cost a bit of gold.
  • Make the spell immolation drain x mana by the second not be permanently on.
  • Make the shops have a building symbol so they are easier to find (The altar is not a building and does not need a symbol)
  • Add a wave counter (For example in the top right hand corner have a timer that counts down how long it is until the next wave enters the arena)
    Maybe every 6 or 10 hero levels you could make it that the hero gets +10 to their main attribute skill.
  • Maybe add AI so people can practice your map or play it with a full house, if they can't fill that one slot


Cuz I love this map here is something you could add to the description:
  • An Upcoming update log
  • A youtube video of ingame play


My rating: 3/5

I APPROVE THIS!

Hope you like my review,
Lag_Reviews

PS: Awesome map bro, good luck with it and I hope this is approved!
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Last edited by Lag_Reviews; 01-28-2010 at 07:20 AM. Reason: Added more :P
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Old 01-28-2010, 04:06 PM   #12 (permalink)
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ive hosted this map a few times and there are some things that bothered me:

-the bosses are waaaay too hard imho(even on easy....1 boss would be hardly managable ...but 3?)
-after i tried that "play again " button the wave didnt start from the beginning but just continued(wave 11 in my circumstance)
-as already mentioned, shops are too far away from the base (and quite unnecessary big...oO)
-more items !
-maybe some uhm...passive skills? im not talking about auras...i mean something like cleave,crit,drunken brawler and all that stuff

even its hardly playable atm, this map has a huge potential.

oh and to spectre: ITS A HERO DEF AND NOT AN AOS FFS
aos: towers,REAL base, friendly spawns, chance to attack the opponent by yourself
hero def: creeps upgrade themselves after each wave
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Old 01-28-2010, 04:51 PM   #13 (permalink)
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Hero Contest #6 - Winner: Alora, the Priestess of Moonlight was found to be the most succesful defender against the Armies of the Burning Legion! A hero by -Kobas-. Former Staff Member: This user used to be on the Hive Workshop staff. Hero Contest #5 - Winner: Stormbringer was -Kobas-'s entry, who incorporated lightnings as the power of future weaponry. Despite the instability of lightnings, this entry was stable enough to be approved by judges and public. A hero by -Kobas-. Mini-Game Mapping Contest #4: -Kobas- has won the fourth edition of The Hive Workshop's Mini-Game Mapping Contest with his entry: "Hunted". Check out the Arena if you want to participate on competitions as well! 
Quote:
Originally Posted by FrozenFenrir View Post
ive hosted this map a few times and there are some things that bothered me:

-the bosses are waaaay too hard imho(even on easy....1 boss would be hardly managable ...but 3?)
-after i tried that "play again " button the wave didnt start from the beginning but just continued(wave 11 in my circumstance)
-as already mentioned, shops are too far away from the base (and quite unnecessary big...oO)
-more items !
-maybe some uhm...passive skills? im not talking about auras...i mean something like cleave,crit,drunken brawler and all that stuff
Ok, lets see, bosses and waves are hard (yes and i fixed that )
About -play again- i don't know what to say, i played map with friend all night and it's seams fine
Shops are now smaller and displayed on minimap
And passive skills will be given from items, like cleaving, critical evasion ...

Just wait i will soon upload 2.0b version with all up fixed stuff and some small improvements
__________________

New version is out!
Shadows of the Past v0.9.3.0
Monday, March 25 2013 22:20
Check it out -> ★ Shadows of the Past ★
------------------------------------------------------
We got our Writer, please, welcome Noxx-
-Kobas- is offline   Reply With Quote
Old 01-28-2010, 06:49 PM   #14 (permalink)
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Quote:
Originally Posted by -Kobas- View Post
About -play again- i don't know what to say, i played map with friend all night and it's seams fine
hm i remember that our base was still intact while the opponents team got raped and the play again option popped up...maybe a tiny trigger failure cause by leavers?_?
could also be one of those stupid and rare bnet-bugs which just happen randomly...it seems they like me alot =_________=
Quote:
Originally Posted by -Kobas- View Post
And passive skills will be given from items, like cleaving, critical evasion ...
ah okay i didnt know this...cause i always died till we could buy some of them haha
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Old 01-28-2010, 07:22 PM   #15 (permalink)
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Hero Contest #6 - Winner: Alora, the Priestess of Moonlight was found to be the most succesful defender against the Armies of the Burning Legion! A hero by -Kobas-. Former Staff Member: This user used to be on the Hive Workshop staff. Hero Contest #5 - Winner: Stormbringer was -Kobas-'s entry, who incorporated lightnings as the power of future weaponry. Despite the instability of lightnings, this entry was stable enough to be approved by judges and public. A hero by -Kobas-. Mini-Game Mapping Contest #4: -Kobas- has won the fourth edition of The Hive Workshop's Mini-Game Mapping Contest with his entry: "Hunted". Check out the Arena if you want to participate on competitions as well! 
Quote:
ah okay i didnt know this...cause i always died till we could buy some of them haha
np, i reached lvl 17 but (played vs friend) so i make at least one good
__________________

New version is out!
Shadows of the Past v0.9.3.0
Monday, March 25 2013 22:20
Check it out -> ★ Shadows of the Past ★
------------------------------------------------------
We got our Writer, please, welcome Noxx-
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