This is few hour gameplay long single player RPG. Map is fully voice recorded, it also contain various models as well as two ancient-greece-like music tracks so that is the reason of its size. Map contain over 40 custom units, 18 custom items, certain spells are up to choose. Gameplay is intense, it sometimes require to be smart or to be very quick, it is also needed to know game mechanics to play successfully. Map contain two game modes: Normal & Advanced. Advanced one is harder, it also may produce more items, enemy units or even unit special ability changes. There are 4 terrain and environment art types. Map is not protected. It took 18 days to create the map. (2012-06-20 - 2012-07-07)
Why to pay the time and download? Because it is challenging, intense, atmospheric and skill & insight requiring game even though it is rather short. It is also based on an interpretation of ancient greek myth. I am also not planning to add new hero or something, I am not planning to reduce its size as well. Map may cause leaks, but it is single player so it is not a matter of importance, leaks are minor. Feel free to do with the map whatever you wish.
Storyline
Time ago, Zeus the deity of the skies imprisoned dangerious and evil titans in the pit of Tartarus for the greater good. The titans were the blood of Gaia the goddess of Earth, sons of her. Tremendous anger filled Gaia and she now seek to dethrone Zeus himself and to unleash her anger upon earth.
She gave birth to the tribe Gigantes and one creature known as the father of all monsters. She sent the creature and the tribe of giants upon earth and Zeus in order to exact her avenge.
The horrors pierce earth like never before and it seem to be far from ending.
Callahan
xXm0rpH3usXx
Daelin
Mc !
olofmoleman
SUPa-
Lowpoly Workshop
Models
Judash
Chaos Realm
Models
Judash
maotao11
Knockback System
Paladon
Charge System
Zanekok & Pharaoh_
Loading Screen
Banefull
Screenshots (Count: 6)
1.
2.
3.
4.
5.
6.
Change Log
v1.1
Corrected Volcano Slash tooltip
Added echo and modified the amplitude of Zeus' and Typhoeus' voices
Added weather effect in the final collision with Typhoeus
Increased the time intervals between Typhoeus constant voice
Typhoeus Morphed now may be forced to cast abilities
Increased Typhoeus fight scene's timer from 12 minutes to 15 minutes
v1.2
Fixed waygate confusion in mount Olympus
Improved Volcano Slash ability, now speed may appear properly
v1.3
Reduced mana regeneration time of Fierceful Slam
Hopefully fixed Volcano Slash and Hold Position confusion
Increased Achilles' Helmet healing by 50
v1.35
Fixed Treasure Creation area Stone of Return issue
Thank you for your positive replies. :)
Thanks to Vengeancekael for approval and the rating too.
Quote:
Make picking up gold easier, by either making it automatic when you walk over it or just by changing its model
I agree, I was thinking about it since it is sometimes annoying to pick up the gold due to its small area of click if it is the right way to call it. But the model itself is so nice!
Quote:
Create a portal at the end of an area which moves you to the greek town again so you don't have to walk all the way back
You can actually purchase a stone from the shop in town which do the job.
Your maps are amazing, Tyr's Apprentice, Arena of Apokua and all others...
I Love this...
The terrain, The storyline, the sounds, the music, really awesome,
for me, 5/5!
Your maps are amazing, Tyr's Apprentice, Arena of Apokua and all others...
I Love this...
The terrain, The storyline, the sounds, the music, really awesome,
for me, 5/5!
Thank you for your kind words. :)
Quote:
Just wondering, can the camera lock be removed so that it is like the standard Warcraft 3 camera?
In short, no.
Camera lock on hero was made for comfort. For me, for example, it is way better than a loose camera, it add stability.
As for heights, as you may have already noticed, it is locked only in certain places, such as in Temple, on the bridge or fighting a boss. You need camera lock in order to keep the distance from the ground. For example, on the bridge if normal camera was set, you would see extremely zoomed view, because the ground is rather far from the bridge. In temple you need camera extension because the path is narrow enough to ruin camera heights, it may cause zoming again and loss of camera view space. For boss you need camera lock only for bigger camera area of view so that you don't bother of big unit size taking half of the screen and simply see more around yourself because sometimes there is a lot of happening around, height also help to see where Rune spawn. So in order to set the height, camera lock is needed.
If you wish to explore map before playing, open it through Editor.
Wow Medieval RPG! COOL! Ill try it now and after that Ill rate this!
Quote:
Originally Posted by APproject
Thank you for your positive replies. :)
Thanks to Vengeancekael for approval and the rating too.
I agree, I was thinking about it since it is sometimes annoying to pick up the gold due to its small area of click if it is the right way to call it. But the model itself is so nice!
You can actually purchase a stone from the shop in town which do the job.
Umm... Is this a single or LAN cuz I notice the size to be 8mb+...???
The game looks like you put so much effort in it! The storyline are good and the enemies too! And I even like Medieval RPGs like this but the only problem is the voice.... The voice of Zeus makes me sleepy.... Dont know why but you must put some echo in the voice to make it better....maybe... So here:
STORYLINE: 5/5 - The storyline is very well made! GAMEPLAY: 4/5 - Like the gameplay, liked the skills of Argus and I dont know why but the game makes me interested! VOICES: 2/5 - Zeus voice sucks a little but no offense! OVERALL: 11/15 - Thats that! Make more updates and maybe youll get a perfect 15!
Last edited by Vengeancekael; 07-08-2012 at 08:40 PM.
Reason: Merged (Double-post)
Thank you for your quick and positive review, Allain55X. Next time try not to tripple post, use Edit function in order to avoid troubles.
You can always read the description and find out if it is LAN or single player.
Well, you don't really hear Zeus a lot, only little in the beginning and ending so I believe you may not fall asleep, hehe. And yeah, some echo would be nice, but I have no tools to make the effect.
Another cool looking map from AP, will play it tomorrow after univ stuffs,
Thank you. Hope you would not be disappointed.
Quote:
Cool map. Downloading...
Thanks :) And give it a shot!
Quote:
and is giving fatal error...
Sorry for that. I noticed having fatal error but very rarely, I actually did colide with Fatal Error only once during the very intense boss fight I saved and loaded, then I got one. I suppose it is because of the amount of actions happening during the game saving and when it try to load, it probably can not load all that moment happening data, some may be lost, this bring to error, well that's how I understand it. But sometimes I saved during the fights and it was alright, never bumped into error again.
I honestly have no idea how to fix it. The only good thing about it is that it is rare. Try to save game in few save files in order to avoid this, but I think you would not bump into it again, I hope.
______________________________________
v1.1
Corrected Volcano Slash tooltip Added echo and modified the amplitude of Zeus' and Typhoeus' voices
Added weather effect in the final collision with Typhoeus
Increased the time intervals between Typhoeus constant voice
Typhoeus Morphed now may be forced to cast abilities
Increased Typhoeus fight scene's timer from 12 minutes to 15 minutes
hmm really good map :D
but... it's really annoying that i cannot follow the path of Gaia. You know there's an option when you meet Zeus to turn against him, I did that, killed him and then BAM campaign end.
Also, there is a bug when battling zeus. If you go counter-clockwise around the mountain when you are at the bottom and going towards the right corner, you will get teleported to the right corner (or where you appear when first entering the mountain) (zeus will be teleported too if he follows you there), I did that a couple of times until I actually got teleported back at the Greek temple instead of the right corner (don't ask me how), of course Zeus followed me and the Greek troops attacked him (kinda funny though).
I haven't completed yet but after killing more than half the giants, I have to say that the map is really well made. The story is great, the graphics are great as well. Despite how some of the voices sound, I was able to enjoy the map :p
There was a bug I found easy to exploit though. The "Q" skill when maxed out gives burst movement speed for 1.5 seconds. I found out cancelling the casting animation still provides me the movement speed burst. This cancels the nuke and thus doesn't require mana but pretty much gives me godlike movement speed.