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Prisonbreak v3.9c
Created by Nudl9 ; Uploaded by: Nudl9
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Information
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| Uploaded: | 18:09, 13th May 2007 |
| Last Updated: | 18:46, 30th Jan 2010 |
| Type: | Offense |
| Category: | Miscellanous / Other |
| Map Size: | 128x160 |
| Playable Map Size: | 128x160 |
| Suggested Players: | |
| Tileset: | |
| Rating by users: | 4.67 (3 votes) |
| Hits: | 10517 |
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| Details |
Description:
There are 2 teams in this map, The Escapers and the Guards - both teams have a different mission. The game is a 1 hit - 1 kill style type of map, where you have to be evasive, smart and be able to react fast.
The Escapers:
The escapers mission is to escape through 3 levels filled with guards before the timer expires. To pass each level you have to reach a checkpoint, and when you do that you will gain extra time. Each level has a different setting, with sneaky path ways, levers that can be pulled, destroyable doors or sniper towers. Use skills and items at your disposal wisely. The best way to win is to think smart, plan a short strategy, scout ahead if needed and outsmart the enemy.
The Guards:
Use your loveable rifle to fire down escapers players one after one in a row. Barricade paths to prevent the escapers from fleeing or passing through. Use evil gadgets to make traps or outsmart them.
Changelog: v3.9c
-Increased land mine reaction time
-Fixed item prices
-Less income
-Slightly shorter cd on smart escapers mech steal skill
-Other shiz
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This map is approved and works properly.
 (1079.6 KB, 3159 Downloads)
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05-15-2007, 10:15 AM
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#2 (permalink)
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Penetrates left eyeballs
Join Date: Aug 2004
Posts: 494
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The map is ok, but it steel seems very limited. Make more Items, Units, Abilitites, options, miniquests, secret weapons, rooms etc etc
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12-18-2007, 09:17 PM
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#3 (permalink)
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User
Join Date: Jul 2007
Posts: 94
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Fun, but quite difficult. Make the guards use the marine model, and make it so that when you get to the armoury that you get a gun.
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12-19-2007, 07:48 PM
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#4 (permalink)
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Norwegianist
Join Date: Nov 2006
Posts: 1,574
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Nah i like the rifleman models better, besides marines models wouldnt fit in!
I've also thought about adding weapons, but you wont probably see that yet!
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05-17-2008, 03:12 PM
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#5 (permalink)
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like DUH
Join Date: May 2008
Posts: 19
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oh cool you did the remake!
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05-17-2008, 03:23 PM
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#6 (permalink)
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Norwegianist
Join Date: Nov 2006
Posts: 1,574
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Its not the remake, its an update.
Im still considering the remake.
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10-25-2009, 06:59 PM
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#7 (permalink)
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User
Join Date: Jul 2006
Posts: 219
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Finally an update! Great map! :D
Just needs some more depth for the experienced players...
And guards have become imba... There are levels where there are just too many chokepoints... And escapers have no way of killing barricades from a long range...
Last edited by Ultimate_MapCreator; 10-25-2009 at 08:22 PM.
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10-26-2009, 09:16 PM
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#8 (permalink)
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[CBX]
Join Date: May 2009
Posts: 277
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noodle, noodle, noodle.. (repeat)
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01-29-2010, 03:06 PM
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#9 (permalink)
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User
Join Date: Jul 2006
Posts: 219
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Mines are imba at certain points where there's only one entrance... The only one I can think of is the 1st level the lever and exit and 2nd level just the exit. The only way to defuse them is to have a smart escaper defuse them... But that takes 3-4 sec casting time and then you have to wait 60 sec to defuse the next one...
EDIT: New version!
You do know you have to improve description now, right? :)
Last edited by Ultimate_MapCreator; 01-30-2010 at 08:10 PM.
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01-30-2010, 08:13 PM
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#10 (permalink)
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Touch
Join Date: Aug 2009
Posts: 5,606
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Oh yeah, i remember playing this on battle.net, too hard:D But it was fun^^ +rep
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01-31-2010, 09:46 AM
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#11 (permalink)
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Glorious bacon of light
Join Date: Jul 2008
Posts: 4,886
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Nudl9, I'm not sure but it looks like smart prisioneer's operate device ability is not working... or at least it is not understandable what you should use it on...
__________________
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02-07-2010, 05:57 AM
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#12 (permalink)
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·.,¸,.·*[;::;( 'ಠ_ಠ)
Join Date: Dec 2008
Posts: 2,884
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ai please D:
__________________
*bored*
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02-07-2010, 06:44 AM
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#13 (permalink)
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Glorious bacon of light
Join Date: Jul 2008
Posts: 4,886
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Quote:
Originally Posted by supertoinkz
ai please D:
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Actually I would really like that too!
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02-21-2010, 03:25 PM
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#14 (permalink)
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User
Join Date: Feb 2010
Posts: 53
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good map Really liked it :)
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11-23-2010, 12:15 AM
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#15 (permalink)
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███████
Join Date: Aug 2009
Posts: 230
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Awesome map! Tried it and loved it. Great gameplay too. 4/5
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