• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Murky Water (Melee)

Murky Water

An infamous territory that was rumored cursed by pirates and sailors alike, for many sea vessels passes through this region and never came out.

Suggested Players: 2v2, FFA

Primary Tileset: Sunken Ruins

Map Size: 158x126
See the BtT version of this map:

(4)BtT:paradise Shoal
--------------------------------------------------------------------------------------
Created by: Ken-E
Credits: -Kobas-'s Awesome Melee Map Tutorial.

Don't forget to rate the map.
This map is dedicated to the altered melee map Beyond The Throne by Kam. But at any case, feel free to use this as template or whatsoever.

Beyond the Throne Thread.
-------------------------------------------------------------------------------------

Changelog:
V.1:
Public Release
V.2:
Added easter egg
Some minor tweaking
V.3:
Added Kam's name to ingame credits
-------------------------------------------------------------------------------------

536038_353607918036562_100001620714404_1051139_2109468653_a.jpg


574927_381121961951824_824725067_n.jpg


425983_381121751951845_1470185816_n.jpg


163362_353607964703224_100001620714404_1051140_904932773_n.jpg


553455_353607984703222_100001620714404_1051141_1004585388_n.jpg


579453_353608048036549_100001620714404_1051142_1866398246_n.jpg


--------------------------------------------------------------------------------------
Download Links
Melee Maps
Altered Melee Maps
Keywords:
BtT, standard, melee, murky, deep, water, sunken ruins, Ken-E, great, new, unique, cliffs, pack, Kam, awesome.
Contents

Murky Water (Melee) (Map)

Reviews
Vengeancekael - Date: 2012/May/16 18:26:01 Reasons: Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section Check out the World Editor Help Zone (Trigger issues, object editor, overall...

Moderator

M

Moderator

Vengeancekael -
Date: 2012/May/16 18:26:01

Reasons:

Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone


Comment: [Approved]
Pretty neat looking melee map, the environment's very pretty and filled, the layout is symmetric, it follows the basic melee rules and I like the idea of having a bonus goldmine right behind your starting point, allowing for fast upgrading and a faster endgame with big army battles.
Admin Contact - Resource Moderation - Rules
 
Level 28
Joined
Oct 28, 2011
Messages
4,759
I'll check this right away.

REVIEW:

BAD:
  • I have no serious complaints on this one, the only thing that I think is bad is the trees are somewhat far on the starting point, this is a small disadvantage for the human, orc and undead. But this is not a big issue.


GOOD:
  • Amazing terrain, well made, the layout is perfectly balance, also got some wild animals good use of height tools, good tile variation and no blizz cliffs.
  • Hostile creeps are balance and place perfectly.
  • Good drops for the hostile creeps.
  • Balance placement of neutral buildings.
  • Tavern is not guarded.
  • Enough resources for each player


Suggestion:
  • What can I suggest? Maybe add some flowers on some empty spaces.

MY RATING: 5/5 and +rep

MY NOTES:
One of the best melee map that I've seen so far, classic melee I love it, you prove to me that you're are one of the best on our group. keep up the good work
.

If you got some questions regarding on my review please contact me.
 

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,808
I suggest the heavy reduction of the resource of the Gold Mine nearest to the players.
Check to see if all neutral hostile units start with 100% mana.
The start location Gold Mine is undefended when a player does not spawn there.
 
Top