Interesting stuff you have here, but it sure need more polishing and more features, the squad system is really nice, but it can be better, look for Reaper's Age of War 2 map, for reference since they look like have the similar gameplay
Things that need some polishing:
Sounds (Well having a sound say need more farm will confuse players since human's population resource is Hovel)
What is the lumber resource for? Since you change the icon but not the name.
More units = More fun.
Reduce the squad unit count, just trained 10 squad each player will cause a hellish lag
Yeah there's still a bit of polishing on that front, and I'm thinking more units will be added in as time goes by (as i don't want it to be just about adding new races, but also adding to the old ones, too :3)
The 'lumber' is meant to be mana, but I have yet to change the name. Another thing I forgot to do (I've been thinking over the things I forgot to do and going to try to address them all :3)
Population cap is another one of those things. I'm thinking I'll not only reduce the population cap (which I'm considering making different for different races), but also reducing the population given from structures. I don't want it to be too easy to get lots of units :P
As for sounds, I'm not entirely sure about that. The problem is the sounds are going to be outfitted for the melee game race rather than what you actually choose, so I'm not entirely sure how to change that. Especially in sound, in text that would be easy (just make a general statement that the player 'requires more population' or something like that :3)
ALSO I want to change the colours of the dummy players to match the players they're working with, and maybe giving a dummy ability to make it easier to determine which unit is the leader (i.e. which unit is the one that YOU control :P)
Thanks for playing, I'll aim to improve this with an update asap :3
Side note: One of the 'types' of neutral buildings I've been considering including is ones that allow you to hire units which are available for different races. Maybe even replace the Tavern with a potential 'leader' unit of sorts.
Also, additional race, buildings, maps as well as improvements to the current races are all up for negotiation. I want this project to be dynamic with the community that plays it so that everyone can feel free to suggest their ideas and have them worked in depending on whether they're good enough or not :3
Hey mr clockword2, Wazzz said that you may use the system, so long as you acknowledge and give credit to iliidan (evil) x/sourcex who was the original creator of the system. The system is coded vJASS, but Wazzz said it is easy to implement.