Quote:
Originally Posted by R.Gaming_Strike
There only corpses in the water and its only 1 little spot...so your review is totaly wrong. All doodads there are water doodads. Except those corpses. Please prove what youre saying before comment and best way to stay right is not to comment, if youre not at the same skill-lvl with the mapper. I really hate such pointless reviews.
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And you really didn't have any other way to say it?
Well, I like the concept of the terrain, but I don't like how it's done.
The rivers look a bit forced because it's been done with cliffs (and you had to do it with cliffs because you didn't set the initial cliff level to water :/).
There are only a few doodads (I think that about 90% of the environmental doodads is in the water - trees don't count).
Although a Lordaeron terrain is very hard to create (since it's one of the worst tilesets in my opinion), you've managed to make the tileset look avarage.
There is no additional effect (fog or wheather) to make it look a bit better.
Weather isn't necessary, but a fog can really make it look a lot better.
I don't know whether you used the grid or done it with your instincts, but it's very symmetrical (which is good, of course).
I noticed that there were quite a lot of permanent item drops (which isn't really bad, but it would be better if you changed one or two permanent drops).
I'm not really good with reviewing melee maps, so I can't say anything else.
Due to the low terrain polishing:
Rejected (until updated)