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Grand Battle v2.06
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Information
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| Uploaded: | 05:19, 18th Aug 2008 |
| Last Updated: | 13:10, 16th Jan 2010 |
| Type: | Arena, Hero Arena |
| Category: | Miscellanous / Other, Anime |
| Map Size: | 128x128 |
| Playable Map Size: | 116x116 |
| Suggested Players: | Full House, AI |
| Tileset: | Icecrown |
| Rating by users: | 4.55 (22 votes) |
| Hits: | 37824 |
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| Details |
| Map Description |
The characters of video game and anime, have had a long rivalry that began since the last battle. Now they plan to fight in a great battle that will decide once and for all who is better.
Visit the forum: http://grandbattle.forumotion.net/forum.htm
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| Rankings |
You can access the online rankings at Azeroth Inn. This online ranking gathers the scores from account data and sorts the accounts in descending order.
To join the online rankings, you will need to setup an account first through Azeroth Inn. Make sure to fill in the required data fields and that you fill in the battle.net id that you use to play the game. The battle.net id that you fill in must match the one that the encrypted code uses to authenticate.
After your account is setup, if you don’t have a code, start playing game. Winning a game will get you +2 rep, losing a game will get you only +1 rep. The encrypted code will be given to you at the end of the game.
Once you receive this code, upload it to your account in that website.
Enter your code
When playing another game, you will need to load your progress using your current encrypted code.
Note:save/load system not available at Single Player Mode
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| Changelog |
v2.06
------ FEATURES
[X] Added new items: Potion of Agility, Potion of Strength, Potion of Intelligence.
[X] Increased Hollow Mask size.
[X] Changed Headprotector's model aura.
[X] New Hidden Character: Numemon.
[X] Add ".unstuck" command.
PS:
To play as Numemon, pick Bomberman, while in Shop Area (before the game start) type ".stinky" without quote.
------ BALANCE
[X] Increased selection scale for these heroes/units: Donald, Sakura, Bomberman, Donkey Kong, Haunter, Naruto, Large Body, Shadow.
[X] Increased scaling value for these heroes: Bomberman, Mumbo.
[X] Decreased Ichigo scaling value.
[X] Increased Frozen Blast damage from 300/400/500 to 400/500/600.
[X] Increased Bomb radius from 250 to 300.
[X] Reduced Reset Timer mana cost from 140 to 25.
[X] Reduced Reset Timer cooldown from 45/30/15 seconds to 30/16/2 seconds.
[X] Increased Bomb cooldown to 3/2.5/2/1.5 seconds.
------ BUGS
[X] Fixed Skull Bash tooltip.
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| Moderator Comments (Not Rated) |
14:14, 29th Mar 2009 by bounty hunter2:
Great packaging of the map, proper crediting, I checked it and everything looks fine, seems to work and it has nine mini moderator Thumbs Ups, Approved.
I won't be reviewing it fully, so you won't get a rating. However I noticed a thing or two that should be improved in my short time I played:
- Heroes lack info, when choosing them
- Abilities aren't placed good, you should use: x1, y1,2,3,4, and then x2 and y1 if you have 5 abilities on a hero
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This map is approved and works properly.
Download Grand Battle v2.06.w3x (2.43 MB, 16222 Downloads)
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09-06-2008, 01:31 AM
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#2 (permalink)
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Final Fntasy Forever
Join Date: Jul 2008
Posts: 84
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Awesome model lots of hero's to choose from great game play balanced 5/5.
__________________
Please support WC3R if you do please feel free to pm me about anything.
If you find a resource of your's on our site feel free to pm me and it will be removed imediatly.
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09-06-2008, 03:06 AM
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#3 (permalink)
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am I back?...
Join Date: Jun 2008
Posts: 547
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Thanks for the feedback, and for the rate. That really means a lot to me. :D
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09-16-2008, 11:42 PM
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#4 (permalink)
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Just as planned.
Join Date: Sep 2008
Posts: 11
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Nice job.
I was wondering if you could pm me the Haunter and pikachu models?
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09-18-2008, 07:54 AM
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#5 (permalink)
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om nom nom
Join Date: Jul 2008
Posts: 251
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I think the AI don't stupid. I think it's good AI player for hero arena.
Please add more item and item recipe!!!!
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09-22-2008, 10:16 PM
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#6 (permalink)
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war.....
Join Date: May 2008
Posts: 66
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yes i think that the map is well done!!! by the way, that pikachu, who made it?? its cute!!! :D
__________________

my firts project: kirbyes racknarock
units: 30%
spells: 0%
building: 0%
maping areas: 0%
heroes: 0%
models maked: 0%, total maked: 5%
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10-29-2008, 05:51 AM
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#7 (permalink)
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am I back?...
Join Date: Jun 2008
Posts: 547
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the ai need to be improved
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11-09-2008, 04:57 AM
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#8 (permalink)
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Out Of Here
Join Date: Aug 2008
Posts: 144
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5/5
Req: Yoh asakura
__________________
Bye - Bye EveryBody.......
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11-11-2008, 10:52 AM
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#9 (permalink)
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Map Creator
Join Date: Aug 2007
Posts: 371
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LOL. pikachu pawns!
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11-12-2008, 04:45 AM
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#10 (permalink)
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am I back?...
Join Date: Jun 2008
Posts: 547
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@Destiny.Knight
is it true??
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11-24-2008, 07:13 AM
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#11 (permalink)
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Out Of Here
Join Date: Aug 2008
Posts: 144
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Nice map bro... 5/5
i'll check the bugs..
__________________
Bye - Bye EveryBody.......
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11-24-2008, 08:09 AM
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#12 (permalink)
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am I back?...
Join Date: Jun 2008
Posts: 547
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waiting the bug reports
EDIT: this map never reviewed by moderator sad ==
Last edited by scorpion182; 11-25-2008 at 07:58 AM.
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11-25-2008, 11:30 AM
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#13 (permalink)
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Map Creator
Join Date: Aug 2007
Posts: 371
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About map
For me, I feel that the map size (in units not kb) is too big, that will deprove the interactiong with players :) slopes are irritating as well
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11-25-2008, 12:20 PM
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#14 (permalink)
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Live and let Live
Join Date: Aug 2008
Posts: 187
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Nice game nice spells. However i thing pikachu causes some leaks with his big lightning thingy.
I would like to see more infos on the merging items. For example the boots of speed turn into that dagger of escape. It should be mentioned within the tooltip of the boots that the dagger will not give any movespeed bonus.
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11-26-2008, 12:41 AM
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#15 (permalink)
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am I back?...
Join Date: Jun 2008
Posts: 547
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@Destiny.Knight
yea you're right. maybe i would add rune at the middle of arena, so people can coming there.
@ Zinive
Quote:
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However i thing pikachu causes some leaks with his big lightning thingy.
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what ability the ultimate?
Quote:
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I would like to see more infos on the merging items. For example the boots of speed turn into that dagger of escape. It should be mentioned within the tooltip of the boots that the dagger will not give any movespeed bonus.
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ok thanks i'll do that
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