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Gnoll Hood
Created by BoX & BrookLyn ; Uploaded by: forelmashi
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Information
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| Uploaded: | 18:31, 21st Jan 2010 |
| Last Updated: | 00:07, 22nd Feb 2010 |
| Type: | Melee |
| Category: | Medieval / Warcraft |
| Map Size: | 128x128 |
| Playable Map Size: | 96x92 |
| Suggested Players: | 1v1 |
| Tileset: | Ashenvale |
| Rating by users: | 5.00 (1 vote) |
| Hits: | 2224 |
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| Details |
This is a collaboration between myself and BrookLyn, who did the terrain work.
West side gnolls would be wise not to lurk in the gnoll hood; scout the river's edge instead.
Brief Notes:
- smaller than all the maps currently in rotation, and less total creep levels (171); everything is closer!
- the very close, weakly guarded merc. camp; unlike any other map, this should encourage new strategies, as well as change existing ones. e.g., merc. rushing, easy merc. accessibility without granting level 2
- tower rush your opponent's base behind the trees! by using canopy trees which occupy 1/4 the area, we made the tree wall shorter, allowing towers to shoot over them
- eat, chop, or destroy your way through trees to the gold mine! by late tier 2/tier 3, players will have chopped an opening to the east/west mines
| Moderator Comments (Not Rated) |
19:52, 27th Jan 2010
ap0calypse: Approved
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This map is approved and works properly.
Download (2)Gnoll Hood.w3x (242.18 KB, 240 Downloads)
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01-21-2010, 07:40 PM
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#2 (permalink)
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I want your bad romance!
Join Date: Aug 2009
Posts: 2,704
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Add a category
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01-21-2010, 09:43 PM
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#3 (permalink)
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Who you gonna call?
Join Date: Jul 2009
Posts: 955
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It's a melee map. Why do you need a category when it is obviously Medieval/Warcraft (if he added alien models or stuff it wouldn't be melee)?
Concerning the map, good work, fine terrain, and a really good description. Your idea is cool and the gameplay is balanced. 4.5/5 rounded up to 5/5. Good job.
__________________
'If there's something strange, then who you gonna call? Ghost Thruster!'
GUI and JASS, who cares? WC3 is a game designed for 13 year olds, people! JASS guys accept GUI, GUI guys shut up.
Check out my HALO ELITE
and !Ghost's Full GUI Fullscreen Inventory!
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01-25-2010, 12:49 AM
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#4 (permalink)
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User
Join Date: Jan 2010
Posts: 4
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seems great but....
...no neutral hero tavern ? O_o
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01-25-2010, 02:34 AM
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#5 (permalink)
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User
Join Date: Jan 2010
Posts: 13
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adam0509, there is, please look closer
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01-25-2010, 12:43 PM
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#6 (permalink)
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User
Join Date: Jan 2010
Posts: 4
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ah ye you're right... I'll test it then, thank you
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01-27-2010, 04:19 AM
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#7 (permalink)
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Who you gonna call?
Join Date: Jul 2009
Posts: 955
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Not all melee maps need taverns. I think you should reduce the amount of neutral buildings, I mean it is only two player and there are like 10 buildings.
__________________
'If there's something strange, then who you gonna call? Ghost Thruster!'
GUI and JASS, who cares? WC3 is a game designed for 13 year olds, people! JASS guys accept GUI, GUI guys shut up.
Check out my HALO ELITE
and !Ghost's Full GUI Fullscreen Inventory!
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01-29-2010, 02:22 PM
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#8 (permalink)
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Barely active.
Join Date: Nov 2008
Posts: 2,183
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Looks quite good but some pieces of the map are quite empty.
__________________
Yes its true! Im back! But in a new section!
Starcraft II
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02-02-2010, 06:01 AM
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#9 (permalink)
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Does not reduce sperm
Join Date: Dec 2008
Posts: 97
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So?
You can't make melee maps have epic terrain really. The 'empty' spaces are for battles and building..
Lookin' finger lickin' good anyway, 5/5.
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02-09-2010, 12:40 AM
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#10 (permalink)
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pretty boy
Join Date: Aug 2008
Posts: 1,810
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lol like the name that shit is poppin.
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03-02-2010, 01:05 AM
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#11 (permalink)
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User
Join Date: Feb 2010
Posts: 7
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WCL Map, woohoo :)
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