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01-14-2009, 08:12 PM
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#151 (permalink)
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User
Join Date: Dec 2007
Posts: 2,472
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It´s important that the model´s author permits the submission of the icon, not only the usage.
Please keep this in mind.
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01-14-2009, 08:23 PM
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#152 (permalink)
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modeler of course
Join Date: Jul 2006
Posts: 357
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lol epic 5/5 very well done please continue :)
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webcam fliped photo and reduced quality but...:)
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01-14-2009, 08:25 PM
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#153 (permalink)
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Whats this box for? :D
Join Date: Sep 2008
Posts: 1,341
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Argh xD I only just released this and already someone has put it on EpicWar lol :)
I dont mind people doing that for final versions, but I've seen like a million copies of my test versions on that site, which were never meant to be distributed lol :/
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01-14-2009, 08:28 PM
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#154 (permalink)
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The True King!
Join Date: Dec 2008
Posts: 1,609
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lol thousant epic war copyes :(
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01-14-2009, 08:32 PM
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#155 (permalink)
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Don't take it personally
Join Date: Jun 2007
Posts: 2,499
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Cloudwolf, read my comment above please, i got some info ^^
And yea, your map is like everywhere like in one min.
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01-14-2009, 08:37 PM
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#156 (permalink)
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Whats this box for? :D
Join Date: Sep 2008
Posts: 1,341
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aaah good point :) I did that for the skill descriptions, but I completely forgot about the items lol :)
I'll be adding in new items for version 1.04 to improve the gameplay, as after playing it a few times, i realised that theres not enough Epic loot to share :P Theres also a lack of caster items so I'll be adding smoe of those too :D
But seriously guys, Thanks for all the input and support ive had so far :) Its really helped me refine the map to what you see now :D I really appreciate it so keep your criticism coming ;) lol
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01-14-2009, 08:40 PM
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#157 (permalink)
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The True King!
Join Date: Dec 2008
Posts: 1,609
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the good thing is that at every ver ur expanding the dungeon :D at 1,03 it became rly better!Keep up the good work :D(Are there other NPCs expept Decard cain?)
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01-14-2009, 08:46 PM
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#158 (permalink)
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Don't take it personally
Join Date: Jun 2007
Posts: 2,499
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Here is some more =)
Change the icon of Mongrol to:
ReplaceableTextures\CommandButtons\BTNPurpleFelhound.blp
Otherwise you will se spirit wolfs when you select more then one.
At the first gate, you can use Witch Doctor / Wizard to kill the Bloated Creations whit your range attacks whitout getting any damage yourself when the gate is closed.
When you are at the start, if you run to the first gate stright away, and the murlocs appear, the will all be a hugh dot and you will be able to AoE them easily, try to make so they run for the heros insted of a specefic spot.
The bridges at the start of the map, it looks wierd when you cant go across them befor the murlocs appears, add rocks or somthing. that would be much better.
You can destroy those towers doodads (you can see two of them at the start area), kinda anoying when i try to right click on the ground my Witch Doctor / Wizard start to attck the towers insted
And last but not least, i think the ghouls at the start would look better whit the undead ghoul model. if you look at the gameplay video one more time, you will see what i mean.
Last edited by CloudMax; 01-14-2009 at 09:14 PM.
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01-14-2009, 09:15 PM
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#159 (permalink)
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...
Join Date: Sep 2005
Posts: 2,045
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Nice job with the constant updates. Keep up the good work.
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01-14-2009, 09:31 PM
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#160 (permalink)
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Whats this box for? :D
Join Date: Sep 2008
Posts: 1,341
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ty :D
for version 1.04 im gonna work on the spell / item descriptions and icons like you suggested in your review :D It's all starting to come together ^^
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01-14-2009, 11:43 PM
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#161 (permalink)
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Human Sacrifices
Join Date: Oct 2008
Posts: 1,540
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Wow, this gets a lot of comments
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01-15-2009, 03:19 AM
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#162 (permalink)
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User
Join Date: Jul 2007
Posts: 8
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Quote:
Originally Posted by CloudWolf
ty :D
for version 1.04 im gonna work on the spell / item descriptions and icons like you suggested in your review :D It's all starting to come together ^^
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Rename the following creatures to(or not):
Satyr --- Khazra
Crawler --- Ghoul
Abomination Boss(forgot his name) --- Thousand Pounder
Abomination(Also forgot his name ¬¬) --- Grotesque
Zombie Cultist --- Dark Summoner
Berserker --- Dark Berserker
Units you forggot:
Dark Vessel ( The one that Morphs to a demonic creature )
Activated Vessel ( Fully Transformed )
Scavenger
Gnarled Walker ( Ent )
And people sorry for my english...
Cloudwolf very interesting map... I just can't make that white abism... i tried to open both programs you said for another guy... World Editor Unlimited and another one... the problem is... I can't open either
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01-15-2009, 03:52 AM
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#163 (permalink)
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comprehension √
Join Date: Mar 2006
Posts: 1,015
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Interesting enough.
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01-15-2009, 06:09 AM
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#164 (permalink)
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Wanabe pro map maker
Join Date: Dec 2008
Posts: 54
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Quote:
Originally Posted by CloudWolf
ty :D
for version 1.04 im gonna work on the spell / item descriptions and icons like you suggested in your review :D It's all starting to come together ^^
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Nice map by the way Cloudwolf.
Could you consider working on making the creatures slightly weaker/stronger depending on how many players are in game for 1.04?
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01-15-2009, 06:45 AM
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#165 (permalink)
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User
Join Date: Sep 2007
Posts: 2,797
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Similar to the balance functions in KHoK.
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Posting Rules
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You may not post new threads
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