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Diablo III Bastion's Keep v.1.04b

Diablo III Bastion's Keep

Booody Presents
DIABLO III Bastion's Keep
worldstonecrater.jpg


Hello and welcome to my project introduction.
My new Diablo III map is a fast RPG map with many references
to the Diablo III Trailer.
The map is the fourth part of my Diablo III Campaign and a Sequel of my maps Diablo III New Tristram, Diablo III Borderlands and Diablo III Halls of Agony. It is the great final of my Diablo III Campaign. Bastion's Keep is a Barbarian fortress near the Worldstone Crater. It has been confirmed by Blizzard. It already exist in Diablo III. A huge demonic army comes from the crater and siege the Bastion's Keep.

bastionkeep.png


bastionkeep2.jpg


You can see it in the cinematic trailer:




Story
The time has come for the final battle between Humans, the High Heavens and the Burning Hells. Our heroes fight in the Bastion's Keep. Bastion's Keep is one of the few keeps the Barbarians kept to defend the Northern Steppes and Mount Arreat from invasion. And now the invasion of Hell has begun. The demon hordes are flowing out from the Dark Abyss in the Arreat Crater. And a renewed fight against Diablo is imminent...
Features:


Heroes:
Player can pick Barbarian, Wizard, Monk, Demon Hunter or Witch Doctor hero to play with

Triggered Abilities:
All abilities are custom made: You will see awesome special effect within game! From basic killing units to powerful spells!

Custom Balance System:
Name speak for itself. You can play alone and with friends at same difficulty!

Random Item Drop System:
Items will be generated with triggers after each killed enemy unit. Starting from weak ones to powerful ones!
Also bosses will drop special items!

Custom Enemy AI:
Most of enemy creatures are controlled with triggers, they will attack, defend, cast spells creating for you awesome battles!

HeroesPlayable with up to 6 Players:
You can play game with max 6 players!

Custom Events:
It gives a lot of cool Events there make the world lively and the story more interesting.

Epic Boss Fights:
The map has cool bosses and one final enemy.

Dark Diablo like Landscapes:
The map is subdivided into three regions:
1. You begins in the Bastion. There you will fight the largest siege battle in the history of Diablo.
2. The Arreat Crater: Go through beautiful snowy landscapes into the Dark Abyss in the Arreat crater.
3. Hell: Fight your way through Hell to confront Diablo again.



Project Leader: Booody
Triggerer: Hell Gate

Status:
Beta

The map is inspired from Cloudwolfs map. I have taken some elements from him into my map.

Screenshots:


wc3scrnshot020811163626.jpg


bastionx.jpg


wc3scrnshot112011134017.jpg


wc3scrnshot112011134532.jpg


wc3scrnshot021011223703.jpg


wc3scrnshot021211193308.jpg


wc3scrnshot030311195345.jpg


wc3scrnshot030311195355.jpg


wc3scrnshot030311195413.jpg


wc3scrnshot030311195619.jpg


wc3scrnshot030311200102.jpg


wc3scrnshot030311200242.jpg


wc3scrnshot030311201557.jpg


wc3scrnshot030311201608.jpg


wc3scrnshot030311202447.jpg


wc3scrnshot030311202906.jpg



Changelog:



From 1.04->1.04b
New Features for this version:

- Seven Sided Strike stronger
- Soul Harvest improved
- gameplay improvements
From 1.03c->1.04
New Features for this version:

- new hero skins
- new Barbarian skill sounds
- destructibles can be destruct by skills
- new Inferno mode
- new Skeleton Berserker enemies
- bugfixing



From 1.03b->1.03c
New Features for this version:

- new cam switch function, between locked and unlocked camera (enter "-cam" to switch)
- bugfixing
- a few gameplay improvements
From 1.03->1.03b
New Features for this version:

- loading screen improvement
- a few new icons
- new destructible objects
- bugfixing
- terrain improvement
- new events
- gameplay improvements
- item improvements
- boss improvements
From 1.02e->1.03
New Features for this version:

- all Items has new models (with class specific colors)
- skill tooltips simplified
- only golden Items can be sold to traders and trade shrines
- bugfixing

From 1.02d->1.02e
New Features for this version:

- new Fan of Knives Rune Effect
- Demon Hunter skill icons renewed
- bugfixing
- new enemies
- terrain improvement
- balance changes
From 1.02c->1.02d
New Features for this version:

- Cleave is now a skill with no target
- Fan of Knives changed (4x increased damage but 8 seconds cd)
- bugfixing
- skill tooltips now show the rune effect
From 1.02b->1.02c
New Features for this version:

- new Cleave Rune Effect and Cleave Damage fixed
- Molten Arrow is now Elemental Arrow
- bugfixing
- item changes
- gameplay improvements
- new music
From 1.02->1.02b
New Features for this version:

- Barbarian has more Fury costs
From 1.01c->1.02
New Features for this version:

- recource systems of Barbarian, Wizard, Demon Hunter changed
- gameplay improvements
- new original Diablo III icons included
- many bugs fixed
- many rune effects changed / improved
- new champion monsters
- a few items changed
- new random drop system
- trigger improvements

From 1.01b->1.01c
New Features for this version:

- new Normal, Nightmare, Hell Mode Selection from Player 1
- new zoom function by Up / Down Arrow button
- rune effect improvement
- Monk resource system improved
- Monk Crippling Wave returns
- gameplay improvements
From 1.01->1.01b
New Features for this version:

- movement bug fixed (movement skills, knockback system)
- better rune effects for Seismic Slam, Fan of Knives
- new flying demons at the beginning
From 1.00b->1.01
New Features for this version:

- open source update
- gameplay improvements
- new skill Disintegrate
- included a new Diablo like font
- new items
- many bugs fixed
- language and grammar mistakes fixed
- better rune effects
- items and set boni changed

From 1.00->1.00b
New Features for this version:

- Explosive Blast stronger and description improvement
- little terrain improvements
- Wave of Force hotkey fixed
- lesser lag in Bastion battle
- bugfixing
1.0
New Features for this version:

-Beta release


Credits:


Icons:

- CRAZYRUSSIAN
- Skrik
- Mr. Frank (Spire Inc.)

Models / Skins:

- shamanyouranus
- Pyramidhe@d
- Taylor_Mouse
- Pinachet
- Dan van Ohllus
- Fan
- ironmaiden
- Dionesiist
- Just_Spectating
- Cloudwolf
- Mr.Goblin
- Tr!KzZ
- Cycloverid
- The_Silent
- Sellenisko
- HappyTauren
- SuPa-
- Archian
- 67chrome
- Callahan
- Cavman
- Nasrudin
- Denu
- Ampharos_222
- Boneknight
- WILL THE ALMIGHTY
- Xezko
- jigrael
- levigeorge1617
- expresso
- Afronight_76
- Vestras
- General Frank
- Midnighters
- FrIkY
- Misha
- Kitaba
- xXm0rpH3usXx
- JetFangInferno
- Minox
- Illidan(Evil)X
- Amigurumi
- Just_Spectating

Trigger Systems and Skills:

- hell gate
- razor21

improved descriptions, grammar errors corrected

- Vengeancekael
- Ebisux
- IronForge
- Clan 13sA



Thanks to the following persons:

Cloudwolf for his fantastic map and the inspiration to this map.
Hell Gate for the trigger systems.
Sellenisko for his models.
razor21 for his skills.

I hope you like my project. I am glad for suggestions, opinions and criticism :csmile:
Keywords:
diablo, hell, 3, booody, demon, bastion, keep
Contents

Diablo III Bastion's Keep v.1.04b (Map)

Reviews
15:22, 20th Aug 2011 -Kobas-: Status: Approved Update: Re-moderating with review! Date: 2011/Oct/13 22:00:17 Vengeancekael: VM // PM: Status: Approved Rating: 5/5 Highly Recommended Rep Received: 0Reasons: Other: If you have any...

Moderator

M

Moderator

15:22, 20th Aug 2011
-Kobas-:
Status: Approved
Update: Re-moderating with review!
hive_bigger.png

Date: 2011/Oct/13 22:00:17
Vengeancekael: VM // PM:
Status: Approved
Rating: 5/5 Highly Recommended
Rep Received: 0
Reasons:
Other:
If you have any complaints or questions directed towards a moderator, make a thread here: Map Resource Moderation
If you think the moderator's judging is unfair or you have overall complaints, make a thread here: Admin Contact
Please read the rules thoroughly: Rules


Comment: Review:

Gameplay:

You've recreated the diablo level really well, the sequences, the quests, the events, ...
There's also a lot of movement, creatures jumping at you, with their own specialties.
All of the diablo 3 characters are also available, with their most fun spells and with really neat looking and fitting spell icons.
Also a custom UI texture!
The map lasts really long, there's a lot of content and a lot of different creatures, so it doesn't get boring too soon.
Combat is also very satisfying, with all the blood effect.
There are also a lot of cool item drops along with spell changing runes!
The beginning is really intense and fast-paced, where you have to defend the wall and work as a team to secure each wall area from enemy units. However it may be too hard for some users, so it would be nice if you increased the enemy units on the wall limit.

Terrain:

Very gigantic castle, really detailed and realistic looking, the snow makes the environment really moody and the units approaching in the background are really cool.
Overall very detailed and polished.

Other:

Acceptable THW description, also a custom loading screen image/map preview image of high quality.

Overall:

An amazing map to play with your friends, very intense, really strategic battles and also bloody fun.
 
Level 1
Joined
Mar 14, 2011
Messages
4
i played it through with the demonhunter, and it was great.
From entering hell, to chaos sanctuary was probably my favourite part of all your maps.
The monsters there are really cool.
Also having bola instead of grenades was cool.

I started it now with the witch doctor, and it is a bit sad, that locust swarm is excluded.
I have an idea:

Make a rune, that adds a locust swarm effect to "acid cloud".
I mean, an acid cloud that also infests its victims with a disease that spreads is imo pretty awesome.

And i wish the wizard had "energy twister" instead of arcane orb.

thank you very much for these great maps!

greetings Bobolith
 
Last edited:
Level 9
Joined
Dec 15, 2009
Messages
523
it was fun and once again EPIC!

but during the last boss fight with diablo...im using monk and there is a bug


when i hundread fist diablo he will be pushed to the inner Star shaped edge and he will get stuck and i cant kill him(pathing blocker issue )...i just spam 7strike to kill him in the end...:D

anyways GJ...but im sad...i want more :( +REPUTATION for sure
 
Level 16
Joined
Aug 20, 2009
Messages
1,552
Amazing!!! O_O

i find the terrains amazing, but the boss battles and enemies ...didn't match the quality of the terrains +__+

they need to add interesting skills to the enemies. (such as skills that looks deadly enough that needs us to move away to evade, as if your life will be decided if you are hit.)
the enemies from all the series (except 1st chapeter and the 2nd), i find it boring, only their models and skins match the quality of the terrains.
 
Level 1
Joined
Apr 21, 2011
Messages
6
I am liking the font, and heres a minor suggestion:

I think the rocks near the beginning labeled "TRASH" should be non-selectable, if they don't affect the gameplay.

Also, I always thought disintegrate was more of a laser-type spell instead of an electricity-type spell. Just my two cents that the animation might be better if it looked more like the laser from Phoenix in DotA:
http://www.playdota.com/forums/picture.php?albumid=1823&pictureid=25143
 
Level 1
Joined
Aug 3, 2009
Messages
501
How is this an update ? Wasn't this version already out ?

@ -Kobas- : Really ? This map wasn't even approved ? :\
 
Level 5
Joined
Jun 18, 2009
Messages
168
Disintegrate is seriously epic, in my opinion. The easiest is the wizard, just max out meteor and disintegrate+level the slow bubble, and that's it :D
But indeed, its a really epic map with the highest quality skins and terrain just like the previous act maps. +rep
 
Level 10
Joined
Oct 5, 2007
Messages
103
THIS COMMENT MAY CONTAIN SPOILER, SKIP IT IF YOU HAVEN'T PLAYED THE MAP:

This is really epic, almost all aspects are impressive.

However it got worse and worse after you meet Lilith.

Lilith is a very important character in Diablo I believe (without her, the world sanctuary wouldn't have existed). However the Boss fight with Lilith is ridiculous. An important character with only drain and finger of death?

You better remake the boss fight, and make it more epic :)

So does diablo, i mean well he is good but it is not epic. His abilities are not good enough.

Still this map deserves 5/5!
 
Level 1
Joined
Aug 3, 2009
Messages
501
Oh the lag...the damn lag...unplayable T_T

Off-topic : I thought you were dead KingB00ker :3
 
Level 2
Joined
Aug 15, 2011
Messages
9
hello there boody, I'm wondering if you can teach me how to put a screenshot here because I want to add some screenshot to my resources but i don't know how. Thank you and by the way, Peoples like you are my inspiration. my idols. thanks for sharing knowledge.
 
Level 12
Joined
Jan 29, 2010
Messages
263
hello there boody, I'm wondering if you can teach me how to put a screenshot here because I want to add some screenshot to my resources but i don't know how. Thank you and by the way, Peoples like you are my inspiration. my idols. thanks for sharing knowledge.

Hello lee saeki,

make your screenshots and load they for example on: http://imageshack.us/

Then you use the button "insert image" in the forum. There you paste the image adress of your uploaded screenshots.

Edit: New version is online (changes look in changelog). Have Fun!!!
 
Review:

Gameplay:

You've recreated the diablo level really well, the sequences, the quests, the events, ...
There's also a lot of movement, creatures jumping at you, with their own specialties.
All of the diablo 3 characters are also available, with their most fun spells and with really neat looking and fitting spell icons.
Also a custom UI texture!
The map lasts really long, there's a lot of content and a lot of different creatures, so it doesn't get boring too soon.
Combat is also very satisfying, with all the blood effect.
There are also a lot of cool item drops along with spell changing runes!
The beginning is really intense and fast-paced, where you have to defend the wall and work as a team to secure each wall area from enemy units. However it may be too hard for some users, so it would be nice if you increased the enemy units on the wall limit.

Terrain:

Very gigantic castle, really detailed and realistic looking, the snow makes the environment really moody and the units approaching in the background are really cool.
Overall very detailed and polished.

Other:

Acceptable THW description, also a custom loading screen image/map preview image of high quality.

Overall:

An amazing map to play with your friends, very intense, really strategic battles and also bloody fun.

Rating: 5/5
 
Level 5
Joined
Dec 20, 2007
Messages
211
I think i found bug

First: Blue player struck inside the town and the door closed.

hbug1.jpg


Second: After second wave something happen, then all of us died with all of life gone too. [Look at last minutes of gameplay]

For second, i already attached replay with it

I used warcraft 1.26a patch.
 

Attachments

  • bugg.w3g
    200 KB · Views: 157
Level 2
Joined
Mar 4, 2010
Messages
6
:thumbs_up:Wow, nice work. I have played all of your Diablo III maps dozens of times and they are best diablo maps here for myself. But there is one thing what could be better, because now you are made "final battle" of Diablo III, is it possible to merge maps together like campaings in games (orcs, elves, etc. you know) ? that would be great, 'cause when you play these maps like campaing, you can leve up and keep items you foun earlier. Sorry my bad english, and keep going :D:infl_thumbs_up:
 
Level 2
Joined
Feb 18, 2007
Messages
14
I have to file a bug report!
The angel boss warpted outside of the arena with his spell and zealous as our barbarian was he leaped after him. So both our barbarian and the boss were outside of the arena and couldnt get back in.

PS: Outstanding work ;)
 
Level 1
Joined
Oct 1, 2009
Messages
9
hotkey bug report:

Monk: Mantra of Conviction (Act 3)
Monk: Mantra of Healing (Act 4)

hotkey D is not working
[hotkey D -> hotkey R]
 
Level 1
Joined
Oct 11, 2010
Messages
4
Cloudwolfs and You(boody) is My inspired
oh i want to use some skin of tileset wall and doodads
for mine new project if you Allowed

(my english is bad)
 
Level 1
Joined
Oct 1, 2009
Messages
9
New bugfixed map versions with better terrain will come soon.

Bug Report:
Imperius ran into outside again
cgZoO.jpg



Suggestion 1:
Change walking path of Imperius and skill of Imperius
Let he can't run into outside again


Suggestion 2:
When the player kills the angels near Imperius
tU4Dg.jpg

Tyrael will join the battle with Imperius

Invulnerable is too powerful
mKhXV.jpg
 
Last edited:
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