[Log in / Register]
| News | Chat | Pastebin | Donations | Tutorials | Rules | Forums |
| Maps | Skins | Icons | Models | Spells | Tools | Jass | Packs | Hosted Projects | Starcraft II Modding | Starcraft II Resources | Galaxy Wiki |
(Keeps Hive Alive)
Go Back   The Hive Workshop > Maps


Reply
 
Thread Tools
Diablo Chronicles English v1.2
Created by FatalBlade ; Uploaded by: FatalBlade
Information
Uploaded:12:03, 30th Jun 2012
Last Updated:08:00, 19th Jan 2013
Type:Aeon of Strife / AoS
Category:Miscellanous / Other
Map Size:160x160
Playable Map Size:128x127
Suggested Players:5x5
Tileset:
Rating by users:4.67 (3 votes)
Hits:12564

(Hover and click)
Details
I want to introduce a new map - Diablo AOS.


Author: FatalBlade
Genre: AOS
Number of Players: 10 (5 on 5)
Size: 128 x 128
Land Type: Jungle (Sunken Ruins)

Description and Review

It's gameplay is similar to DOTA, but with much and much differences:

Gameplay

- Heroes can choose skills, 3 out of 9, with which they will play along the game. The are 3 skill trees, each tree has 3 skills. You choose 1 skill for each position on the panel. There is also an ultimate skill, the 4-th skill, that can be learned only at 20 level. Actually, with this system, each hero has 27 variations of development, which can be much different from each other. Each variation is a different style of playing.

- 10 Heroes for each side (it's not many, but with the choosing-skills system each hero can be as many different heroes)

- 40 levels for heroes.
- AI included.
- Nearly 150 items.
- Realistic, dynamic and not-standard skills.
- Nice landscape.
- Mobs and Neutral Creeps get slightly upgraded from time to time.
- 4 Neutral Bosses - Azmodan, Belial, Andariel and Duriel, that should be killed in party, not alone.
- Bosses have their own AI, they will use skills in some situations.
- Elite mobs instead of Towers, who fight

- Instead of World Tree and The Throne as the main quest objects, there are 2 main Bosses: Tyrael at the Good side, and Diablo at the Bad sidfe. As Bosses, they will also fight those who try to kill them, and both have their AI.

- New and original damage-in-line system for mage-classes. Each nuke of the mages' attack does line damage, in front of the hero. The I|ntelligence Stat and Magical Weapons increase the line damage and decrease cooldown. Also the Hero Level affects the damage. Fixed bug from the previous version, that those nukes could interrupt other hero's abilities.

- When your hero gains a level, he gets 5 Stat Points, like in the Diablo game series. You can choose what Stat you want to increase for your hero. For that, you have 30 seconds. If you don't distribute the Stat Points with 30 seconds, they will be distributed automatically, using the best setting for the current character class.

- When a unit dies, each player sees the amount of gold he has been rewarded for that unit. Actually, I mean Floating Text.) The same is the damage of the mages' nukes are shown.

- There are tutorials in the game, which can be turned on and off using chat commands "-helpon" and "-helpoff". The language of the tutorials can be changed between russian and english, using the "-eng" and "-rus" commands, to English or Russian accordingly.

- Fighting Bosses is complicated and interesting. The bosses summon minions or cast spell at certain HP levels. They also have some speech replies. Dying, the bosses drop 5 different items.

- When a boss dies, everybody gets rewards of Stat Points and Gold. The amount of these depends on the damage the entire team has dealt to the boss.

- The system described above is more fair to the players. If a team was farming a boss, until it had a very low HP level, and a hero from the opposing team has come and made the last hit, he would not get all the rewards, only what he deserves according to the damage he had dealt.

- Player counting system is applied. The more active players are in the game, the more Exp and Gold will be gained for killing creeps and enemy heroes.

- Backstab. When a melee-rogue class using an immediate damaging spell at an enemy unit from the back, the damage will be doubled, and there will be a floating text above the target, that says "Backstab!"

- Added Horadric's Cube, which is a mobile storage or a vault for items. The item that a hero can not use at the moment, goes to Cube. Item restriction and craft formulas DO NOT WORK inside the Cube.

- Added the Cow Farm, where mobs drop different items, except for Full Sets and Socketed weapons. However, these mobs give less exp and gold creeps which are equal to them in strength outside of the Farm. The reason I did it this way, is to make sure that players will not be always stuck at the Cow Farm, and will go killing creeps and advancing to the enemy base either :)

Item craft, Equip system, Multi-Traders, Herbs

- Multi-traders. There are 2 merchants - 1 is armor merchant, 2 is weapon merchant. For example is you click the Weapon Merchant, it will show you various types of weapons and accessories: Normal Items, Rare Items, Unique Items and Socketed Weapons. When you choose, for example, Rare Items, it will show you all the Rare Items the merchant sells. You can return to the category menu and choose Unique Items, then it will show you all the Unique Items it sells. The same is with Armor Merchant.

- Realistic equip system. A hero cannot equip 2 identical items.
- There are 4 categories of equipment: Armor Sets, Weapons, Accessories and Other.

- All items are available for all classes, but there are a few restrictions: If a hero has a Full Set item, he cannot equip an item that is a part of a set. The same thing is about the opposite, if you have items from different sets, and one of the sets lacks only one item to get the full set, then you will not be able to pick up/buy it, because you have items related to other sets in your inventory.

- When you collect all the four items of an armor set, which are: Armor, Helmet, Gloves and Boots, they will be merged into 1 item - a Full Set. This operation cannot be undone.

- Full Armor Sets, or set parts can be equipped only at 20 level and above!

- Weapons which names are written in gray color, can be socketed. Socket is an effect added to the weapon. It gives a certain additional bonus to the hero that equips the weapon. Its also visually shown on the weapon in game. The bonuses are written in the item's description.

- There are 4 types of Sockets: Ruby, Emerald, Amethyst, Sapphire. Each of them gives different bonuses.

- Sockets are added by an NPC. When the player clicks on Socket,a dialog window pops up, where there is a choice of all the items (weapons), which are currently in the inventory, and can be Socketed.

- The armor is devided into 6 sets. When a hero equips all the parts of a set, these 4 items merge into 1 item. This item has the total bonuses of all the 4 items.

- There is a list of various achievement that the hero or a team can accomplish to get Extra Gold, like First Blood, or killing an enemy hero within 6 seconds, or kill a Boss, or get level 24 before all other heroes, or the team must kill more enemy heroes then the other team, within 3 minutes and etc...

- Herb dropping system: all mobs and creeps drop herbs, that when a hero walks over them, they automatically disappear, healing his health or mana. They don't need to be targeted as items to be picked..

Screenshots

Screenshots






















Download
Version: v1.2
File: Diablo AoS v1.2
Moderator Comments (Recommended)
Date: 11:47:25 14-Jul-12
Map Moderator: -Kobas-
Map Status: Approved 4/5
Contact map moderator: Visitor Message / Private Message!
Useful Links:
If you have any complaints or questions about your map, please make a thread here:Map Resource Moderation.

Comment: Nice and unique map.

This map is approved and works properly.


Download Diablo AoS 1.2 Eng.w3x
(5.47 MB, 3291 Downloads)

Old 06-30-2012, 12:31 PM   #2 (permalink)
Registered User Vengeancekael
Touch
 
Vengeancekael's Avatar
 
Join Date: Aug 2009
Posts: 5,606
Vengeancekael has a brilliant future (1977)Vengeancekael has a brilliant future (1977)
Former Staff Member: This user used to be on the Hive Workshop staff. User of the Year: 2012 Merit Badge - Level 0: This user has proven to be extremely valuable to the Warcraft III Modding Community. 
Please post the credits in the description.
Vengeancekael is offline   Reply With Quote
Old 06-30-2012, 02:49 PM   #3 (permalink)
Registered User FatalBlade
User
 
Join Date: Jan 2012
Posts: 69
FatalBlade has little to show at this moment (14)FatalBlade has little to show at this moment (14)
Done. Can you approve the map plz?
__________________
FatalBlade is offline   Reply With Quote
Old 06-30-2012, 03:12 PM   #4 (permalink)
Registered User Vengeancekael
Touch
 
Vengeancekael's Avatar
 
Join Date: Aug 2009
Posts: 5,606
Vengeancekael has a brilliant future (1977)Vengeancekael has a brilliant future (1977)
Former Staff Member: This user used to be on the Hive Workshop staff. User of the Year: 2012 Merit Badge - Level 0: This user has proven to be extremely valuable to the Warcraft III Modding Community. 
Is that really the full list of people?
Vengeancekael is offline   Reply With Quote
Old 06-30-2012, 06:51 PM   #5 (permalink)
Registered User FatalBlade
User
 
Join Date: Jan 2012
Posts: 69
FatalBlade has little to show at this moment (14)FatalBlade has little to show at this moment (14)
Well, I used many models from this site in my map, but I can't remember all the people whose models I used, so instead I wrote www.hiveworkshop.com. It's damn hard now to search the names of authors of all the models I used. I just wrote some ppl which names I do remember, whose models I used most of all. I should have written down every name when downloading each model, but I forgot doing that.

Isn't it enough, or I really should search all the names now to get my map approved?
__________________
FatalBlade is offline   Reply With Quote
Old 07-01-2012, 12:28 AM   #6 (permalink)
Registered User Vengeancekael
Touch
 
Vengeancekael's Avatar
 
Join Date: Aug 2009
Posts: 5,606
Vengeancekael has a brilliant future (1977)Vengeancekael has a brilliant future (1977)
Former Staff Member: This user used to be on the Hive Workshop staff. User of the Year: 2012 Merit Badge - Level 0: This user has proven to be extremely valuable to the Warcraft III Modding Community. 
Sorry, you'll have to search em :P
Vengeancekael is offline   Reply With Quote
Old 07-01-2012, 03:43 AM   #7 (permalink)
Registered User FatalBlade
User
 
Join Date: Jan 2012
Posts: 69
FatalBlade has little to show at this moment (14)FatalBlade has little to show at this moment (14)
ok, but next week
__________________
FatalBlade is offline   Reply With Quote
Old 07-13-2012, 11:07 AM   #8 (permalink)
Registered User FatalBlade
User
 
Join Date: Jan 2012
Posts: 69
FatalBlade has little to show at this moment (14)FatalBlade has little to show at this moment (14)
Done
__________________
FatalBlade is offline   Reply With Quote
Old 07-13-2012, 12:59 PM   #9 (permalink)
Registered User FatalBlade
User
 
Join Date: Jan 2012
Posts: 69
FatalBlade has little to show at this moment (14)FatalBlade has little to show at this moment (14)
Approve my map plz, I wrote down the credits list
__________________
FatalBlade is offline   Reply With Quote
Old 07-13-2012, 09:09 PM   #10 (permalink)
Registered User Vengeancekael
Touch
 
Vengeancekael's Avatar
 
Join Date: Aug 2009
Posts: 5,606
Vengeancekael has a brilliant future (1977)Vengeancekael has a brilliant future (1977)
Former Staff Member: This user used to be on the Hive Workshop staff. User of the Year: 2012 Merit Badge - Level 0: This user has proven to be extremely valuable to the Warcraft III Modding Community. 
I guess it is approvable now ;)
Just pm -Kobas- to do it, I've resigned.
Vengeancekael is offline   Reply With Quote
Old 07-14-2012, 11:59 AM   #11 (permalink)
Registered User sonofjay
Dango, Dango, Dango
 
sonofjay's Avatar
 
Join Date: Oct 2011
Posts: 2,738
sonofjay is a splendid one to behold (826)sonofjay is a splendid one to behold (826)sonofjay is a splendid one to behold (826)sonofjay is a splendid one to behold (826)
At last, its approve now, well this is epic, already tried it when it is still in the development section, 5/5 +rep
__________________
BlizzardModding - Your friendly Warcraft 3 forumOotF: Arena - Badass Free-for-All Arena map
SonofJay's Map - All of my uploaded mapwc3jass - the jass and vjass code vault.
You can die in a blink of an eye and that is your last.
Dust and Honor - Western-Fantasy RPG project by Nknight
sonofjay is offline  
Reply With Quote
Old 07-14-2012, 09:50 PM   #12 (permalink)
Registered User Claw
User
 
Claw's Avatar
 
Join Date: Dec 2011
Posts: 241
Claw has little to show at this moment (22)Claw has little to show at this moment (22)Claw has little to show at this moment (22)
Good map, just maybe it needs more optimization and work with terrain.
Claw is offline  
Reply With Quote
Old 07-19-2012, 01:33 PM   #13 (permalink)
Registered User sammath
User
 
sammath's Avatar
 
Join Date: Mar 2009
Posts: 203
sammath has little to show at this moment (15)sammath has little to show at this moment (15)
Good Heroes Idea and skills, Good items system and nice Bosses combats.
I think you need more items combinations, because you can follow a main set line according to the hero speciality ... hasn't much combinations.
__________________
Thinking:
1- A WoW-like Tab-key enemy selection.
2- A WoW-like movement-key system.
3- A WoW-like skills casting.
sammath is offline   Reply With Quote
Old 07-19-2012, 08:40 PM   #14 (permalink)
Registered User FatalBlade
User
 
Join Date: Jan 2012
Posts: 69
FatalBlade has little to show at this moment (14)FatalBlade has little to show at this moment (14)
Quote:
Originally Posted by sammath View Post
Good Heroes Idea and skills, Good items system and nice Bosses combats.
I think you need more items combinations, because you can follow a main set line according to the hero speciality ... hasn't much combinations.
what do you suggest? I mean what combinations?
__________________
FatalBlade is offline   Reply With Quote
Old 07-22-2012, 02:36 AM   #15 (permalink)
Registered User JohnnyBravo
User
 
JohnnyBravo's Avatar
 
Join Date: May 2012
Posts: 2
JohnnyBravo is an unknown quantity at this point (0)
will try it. main reason im downloading it cuz of the naked chick from the screen shots xP
__________________
JohnnyBravo is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT. The time now is 08:12 PM.





Powered by vBulletin
Copyright 2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.5.1 PL2
Copyright © Ralle