This is a WarCraft III version of Counter-Strike (Source).
It contains many maps (cs_, de_, ctf_, fy_) offering the typical cs gameplay as you know it. There are additionally several mods available (see gameplay).
Also features:
- Many standard cs and some new weapons (like Rocket Launcher) that you have to aim with
- HEs, flashbangs and smoke nades
- Quake Sounds
...and much more!
More about the gameplay
Normal Play
[de_: Bomb/Defusal] Ts have to plant the bomb on a bomb site (usually there are two) and prevent the CTs from defusing it for ~35 seconds.
[cs_: Hostage Rescue] CTs have to rescue some hostages from the Ts and bring them to the safe zone.
[fy_: Fight Yard] Team deathmatch in a small arena.
[ctf_: Capture the Flag] Capture the other team's flag and return it to urs.
Zombie Mod
Shortly after the beginning of each round a random player is transformed into a zombie.
He has to infect the other players by hitting them with his claws while the others are trying to exterminate all zombies.
Hide'n'Seek Mod
The terrorists are camouflaged as plants, crates and other things and are hiding from the CTs which have to kill them while the round lasts.
But the terrorists additionally become invisible when hurt. (e.g. 40/100 HP -> 60% transcluent)
Gattling Mod
Players spawn with 5000 hit points and receive 16k every round.
All weapons shoot 15 bullets at the same time, have to cooldown or reload time and infinite ammo.
GunGame Mod (Not yet available)
Applies the fy_ gameplay to all maps.
Instead of buying weapons players receive a certain weapon according to their level, starting either from the weakest pistol or the biggest gun (reverse GunGame).
For every one or two kills players gain a level.
The first one to reach the highest level (including HE and knife kill) wins the game.
More about the guns
[Primary weapons]
Pistols: Glock, USP, Deagle, Elites
Pistols are very useful as complementary of your primary weapon or if you just run out of ammo or have to reload.
E.g.: You have a weapon with a high stray effect but see someone camping far away. Then you are lucky if you have a deagle at hand, which is a very accurate and strong weapon.
[New, non-cs weapons]
Flamethrower, Plasma Gun, Rocket Launcher, Pulverizer
These weapons can be forbidden by the admin (host).
They can't be used by default in Zombie Mod and Hide'n'Seek.
Screenshots
Map overview (old version)
cs_villa
de_egypt
de_crisis
de_dust2
ctf_river (Map Selection)
Credits
Thx @Gamestargamer for fy_aim, ctf_yingyang and a good part of de_dust2.
Models:
Search Light by Teaspoon
Fireplace by Dark Hunter1357
Grey Smoke by Ergius
Stationary MG by Kitabatake
(de_dust) Crate by Debode
(de_dust) Barrel by communist_orc
(de_dust) Stone Block by inhuman89
Changelog
0.3c
- New map: cs_villa. Shoot the power pole (at the bottom of the building) to turn off the lights (see screenshot) 0.3b
- Zombie Mod: Pushed zombies keep their (move) orders
- Zombie kill grants 3 points 0.3a
- Very rare critical error fixed
- Bot System improved; they now have an AI for all map types and zombie mod. ff should be turned off though when using them. 0.2z
- Gattling Mod added
- New Buy Menu (can be reached by pressing ESC)
- Nades have a 2.2sec delay before exploding 0.2y
- Hide&Seek Mod added
Feedback is welcome, enjoy!
Moderator Comments (Not Rated)
21:31, 7th Sep 2011
Vengeancekael: Status:Approved
Screenshots of ingame action would be nice.
Not bad, not bad... seems to be promising, just you should tell more about the gameplay, like what guns there are, how do you move/attack, describe some systems if you have any like ammo system...
Great! The description is nearly perfect now!
You should just add the changelog if you'll make an update, and you could use [size=Blah], [color=Blah], [b], [I], [u], [box], [abbr=abbreviation] and [rainbow] to make your description moe graphically attractive.
Ive played similar CS wc3 versions of this, where objective is....yeah your standard CS.
If you look at this game on how similar isit to the real one, its PRETTY CLOSE.
Very weird thing is that..... although u improved alot of what other CS maps lacked, e.g Terrain, Maps that close or are the same as the real one, weapon shooting animation etc. BUT this map is very poor in gameplay. Seems harsh but it is kinda true.
1- there ain't a buy button at the start, instead it is replaced with.. 4 eggy stuff shop.
2- Grenade explode on impact??? it takes less than 1 sec to explode on hitting the ground. I killed lots of ppl but just throwing a lame grenade coz they ain't got time to dodge it.
3- Map not hidden and replaced with like a black screen. It would be better if changed to a radar like thingy, which ive seen in older CS games. Made the game much more challenging.
4- Everything is kinda... smallish lol. It is a minor thing, but i feel small X_X
5- Camera not permanently locked? I dunno about this but, i would like it LOCKED DOWN :D
Thats all the bad points i given, but in terms of GOOD POINTS, they are really GOOD.
Example is the terrain, which has lots of effort put it. It is way WAY TOO SIMILARLY AWESOME. It would be nice if it improved in Gameplay, then this map would pwns all other wc3 CS maps.
KEEP UP THE AWESOME WORKKKKKKKK YEAHHHH
Thanks for your feedback Gantoris!
I changed some of the things you mentioned:
1) I made a buy menu which can be entered by pressing ESC
2) Grenades take 2.2 secs to explode now (I think that's long enough)
About the minimap:
I know those radar-type minimaps from other maps, but I don't really like it when I don't see where on the (whole) map I am.
The current minimap on the other hand is pretty useless since everything is so small/the whole map so big. I'll see what I can do.
About the camera:
The camera is locked to ur soldier by default, but you can change it completely to your wishes by using those commands (F9 ingame): -cam free Unlock cam -cam lock Lock cam to soldier -cam close/far/medium/x Set cam distance
Setting the cam far away makes everything seem to be small, but it is the only way to have an overview over the map and be able to see enemies soon (and not only when they are standing right in front of you).
*e: Gattling Mod added. New version available (0.2z)
The only thing that could make it better... Would converting into SC2, because it have a system exactly for this kind of map. But still, seems like a very good work.
maybe as another mod, WW2 and/or WW1 themed all the weapons are from that time period instead of or in addition too the current ones
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hmm,already tested,nice,got zombiemod on,but can add this more better(if can)
add a spell book inside got Regroup Team,or GoGoGo these sound others,i hope u can add it.my friend keep scold me i killed him -.-
EDIT:cannot remove bots?
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