If Eclipse (=Succubus) would've told me he intended to upload the map in this stage, I would've slapped him instantly. The huge filesize is due to the fact that we only play this together and add almost anything that cathces our attention.
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This is a very classical TD which tries to implement some new tower ideas with much abilties and much upgrades.
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"Classical" here has the meaning that you can maze on the lower levels of the mountain, and that there is no option to create your own tower.
I apologize for the quality of the tooltips, the terrain (which is incomplete) and the massive map size, which are all my fault. Then again, I would'nt have let him upload the map like this...
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Nice so far, the sell tower hotkey is G and the target ground ability has the same hotkey.
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Also, sorry for that. I've sold a few towers that way already, and I was the dipshit who changed the hotkey to G...
P.S.: Eclipse, my mapping mate, your english sucks.
EDIT: Just to give you guys an idea why the filesize is so rediculus:
- An imported mp3 file for the last bossfight, which is a must for Eclipse (1,856 MB)
- An unused Phoenix model for one of the final bosses, which has yet to be removed (351 KB)
- Another unused model (317 KB)
- The Citadel (building you need to defend) (245 KB)
- The model for the "Molten Giant" tower, which could be replaced by a skin (230 KB) + it's texture (165 KB)
- A model I used to fool Eclipse, utterly useless in the map (211 KB) + it's texture (54 KB)
- Yet another useless model (170 KB)
... and so forth
The unused models have a total filesize of 1,743 MB, plus the mp3 file which is only used in the last wave(s),
= 3,599 MB of crap that is useless.
EDIT2: Oh, and we also use unwirklich's Demon Interface, or at least most of it (753 KB, which is indeed needed)