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Map Development Discuss your developing maps. Release beta tests and get useful feedback before the final release. If your map is fully complete or is a late Beta, then it can be uploaded directly to our Maps Section. Otherwise, attach the map to your post. This is NOT a forum to ask questions about the Editor!

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Old 06-11-2011, 09:20 AM   #751 (permalink)
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Originally Posted by HolyFireX View Post
It looks like a standalone game from the screens.....

I don't think it will be under the 8mb limit.

What makes it so big? The doodad models are all low poly. The soldier model is below 200kb, and so to the other zombies.
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Old 06-11-2011, 01:31 PM   #752 (permalink)
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What about the textures, they had to be low-res due to limitation.
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Old 06-11-2011, 01:41 PM   #753 (permalink)
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The models are just high poly for warcraft 3 itself so you can't call them at this point low poly but anyway the main problem is just the music and the sounds but no fear its currently still playable in multiplayer.
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Old 06-13-2011, 02:51 AM   #754 (permalink)
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That's a pretty good use of models and still being able to fit it into multiplayer, I'm still looking forward to this(:
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Old 06-14-2011, 01:30 PM   #755 (permalink)
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Well guys I just have been banned from my computer AGAIN because of finishing my projects on 1 day and my parents scolded me to correct tiny mistakes and blamed on computer.

If the beta test isn't going out soon then good. It might take a few weeks to get it back.
P.S Regularly checking and this update is on my computer which I found and smuggled. XD
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Old 06-14-2011, 03:19 PM   #756 (permalink)
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Hosted Project of the Year — 2012: Paranoia 
Here a little update I have created a short video about the gameplay of the latest version of wc3 paranoia I must remember you everything what are you can see in this video is still work in progress and the lagg are just my shitty recorder.

http://www.youtube.com/watch?v=rQbz8hk_B-c

http://www.moddb.com/mods/warcraft-3-paranoia/videos

YouTube Movie
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Old 06-14-2011, 04:36 PM   #757 (permalink)
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Congrats for the video you really made it! ^^
You really brought the atmosphere from the original. ;)
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Old 06-14-2011, 05:46 PM   #758 (permalink)
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finally the video, the next should be the closed beta or any other vids? :P
btw. the quality from moddb is better than youtube oO
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Old 06-14-2011, 06:12 PM   #759 (permalink)
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finally the video, the next should be the closed beta or any other vids? :P
btw. the quality from moddb is better than youtube oO
I agree.
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Old 06-14-2011, 08:56 PM   #760 (permalink)
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That was incredible! I don't much like the grenade system as-is, but other than that it looked flawless.
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Old 06-14-2011, 09:51 PM   #761 (permalink)
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This looks totally incredible.. Kinda reminds me my ranged attack system in my Unholy Invasion map.. The ambience is crazy good.. However, the floating texts for damage looks a little confusing. You may want to change it somehow.
Keep it up please :D
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Old 06-15-2011, 01:51 AM   #762 (permalink)
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Brilliant. The presence of custom doodads, soundtracks, models and just about everything contribute to the atmosphere really well. I think the dialogue is slightly weird at some places though.
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Old 06-15-2011, 05:51 AM   #763 (permalink)
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OMG, That is so... Realistic, keep it up!
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Old 06-15-2011, 07:41 AM   #764 (permalink)
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F*cking awesome dude :D
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Old 06-15-2011, 09:13 AM   #765 (permalink)
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Thank you for the feedback I will now keep it up uploading some videos. I have updated this part in the video already I have add a little buff at the unit and a timer where will shows you if slow motion is activated in order if you turn off your sound you still know "ah slow motion is activated... great" and I have updated a little bit the terrain more cables and something like this keep tracking :)
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