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This is what the SoHE Team has put together so far...
SoHE (The Story of the High Elves) will be a Single-Player Campaign that features many custom units with custom models.
The Story
The story behind SoHE...
The story is an alternative to Blizzard's story of how the High Elves become Blood Elves and begins when Arthas defeated the High Elves and destroyed Quel'Thalas. As you may already know, Arthas used the Sun Well there to revive Kel'Thuzad. Although Quel'thalas was destroyed through the might of the Scourge, many of the High Elves survived and fled to the northwest. Little did Arthas know, the High Elves had covered much more ground than he thought. The High Elves actually had three magical wells that generated power for them. Other than the Sun Well, there was a Well of Eternity and the Twilight Fountain.
The Twilight Fountain provides magical energy to the High Elves, and until the High Elves can get to it, they won't be able to generate their own mana. The High Elves will have to have be able to still use mana though. That is where the Mana Carts come in. They'll have to pull these magical carts around to make mana for them, since they can't do it on their own without power from a fountain.
Chapters
We already have some ideas for a few chapters in the campaign and were working on more!
The Units
We're slowly creating the units we want for our project, one by one!
The Images
Work in Progress Terrain
Chapter1 WiP1
Chapter1 WiP2
Chapter2 WiP1
Chapter3 WiP1
In-game Screenshots
There are no screenshots available at the moment. The project needs more time to develop first before we can take screenshots.
Concept Art
The project's concept art, well sort of, taken from other sources actually.
Just to let everyone know, if you join this project team, you must obey the following rules:
Do not give new ideas on something that is near completion.
Rule #1 Detailed
Everyone may share their opinions/suggestions on any item on the project. Completely new ideas on a particular item (e.g. missions, cinematics, The Story etc.) will not be accepted after that item has been finalized. However, minor suggestions to change something will still be considered.
All members of the team have the option to freely fill any position below their position (according to the "Current Positions" table) without an announcement or being added to that position.
Rule #2 Detailed
Just to let everyone know how the project positions will work, if you are in a position that has other positions below it in the "Current Positions" table, then you can automatically be an optional person of any of those positions below you. Example, you are a Triggerer and later you decide you want to Beta Test for us. Instead of taking the time out of my busy schedule to hunt through this maze of BB Codes, I can just simply give you the map and show you this. Another example, you are a Beta Tester and you want to contribute ideas, go right on ahead. Another reason for this slight adjustment is that people don't have to ask me to join the team as one thing and say "I want to be an idea giver too". Of course if you are on the team, it makes sense that you will contribute ideas to your project.
This post will be updated regularly until the campaign is released. Until then, this post will be updated daily, if not more often than that.
If you have any suggestions or comments on the map or if you would like to join the SoHE team, leave a post on this thread.
Also, feel free to contribute to the campaign's ideas for chapters, units, and anything else that you have ideas about. Our team accepts constructive criticism so that we can make the best campaign possible!
you might wanna improve the description using some BB Codes
The project seems to have good potential, I can help in Idea/Storyline
I'd join for Terrain as well but I'm a bit cut out on time due to my projects,
I'll let you know if I can.
OK, your now a Beta tester! (Unless ImperialShadow tells me otherwise.)
And sure, you can show us some of your work and we'll decide if you can help! Just attach it on a post here or send a link to a pastebin entry on a PM to me. (You may also send it to ImperialShadow, I'm more likely to get back to you the quickest probably.)
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Current Project:
Project Progress:
Completed Maps: 2/11 (18%) Current Map in Progress: Chapter 2: Attack on the Trolls Current Map in Progress Stage: Triggering (3/3)
hey there you guys still need a terrainer ?
I just checked up with my other project and yea I got enough time
here are a few of my Terrain works
Terrains
Waterfall
Farmland
Spawning location
Orc vs Human (a peak of my campaign in development)
Snow Mountain Village
Orc Base
Note: I haven't finished any projects yet,my Terrains were never reviewed by professional ones but people who seen it did like it.
I also do not have much control over the object editor hence I wouldn't say I can make Terrain with Custom Tilesets or Custom Doodads.
ImperialShadow, if you're looking for a terrainer i suggest you take up MrStormyZ's offer. He did the terrain on my map for me, and it is just amazing :)
I like the story too, it sounds good, will make for a good game.
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My map, please check it out and comment/bump!
(Title in sig is a link)
Oddly enough that story can still go into the real one so really it is possible its just bending the timeframe a bit
Cause really they could of had three and arthas could of destroyed them still turning them into Blood Elves in the end
Hmm. Interesting point you made there, greasontim. This could be like an unofficial campaign that shows something that is not shown in Blizzard's campaign. Surprising that it fits with Blizzard's storyline. That was unintended, but oh well. It's kinda cool actually. Thanks for sharing that.
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Current Project:
Project Progress:
Completed Maps: 2/11 (18%) Current Map in Progress: Chapter 2: Attack on the Trolls Current Map in Progress Stage: Triggering (3/3)