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Map Development Talk about your developing projects. Release beta tests and get useful feedback before the final release. Maps should be attached to your post.

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Old 07-16-2009, 01:08 PM   #181 (permalink)
Registered User HellslayerX15
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well if icefrog had put up a thread here I certainly would had complained about his gamemodes =)
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Old 07-22-2009, 02:21 AM   #182 (permalink)
Registered User zach_kirov
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lol.. i see.. ok, anyway, thanks for the feedback :P
btw did you try the map?

So, Bane and Zack, I haven't receive your reply since that day.
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Old 07-22-2009, 10:39 AM   #183 (permalink)
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okey tested it now :D it was "a bit" too unserious (hope you know what i mean) for me

why did the corrupt building spell have autocast? my hero didnt use it when i activated autocast and stood next to their tower

the enemy hero was some kind of tree (ancient protector in WC3) and he was extremely stupid and died right away (maybe has to do with that i chose computer - easy though...)

and when i chose my hero the game interface icon thingie changed into a frog o_O but my hero was still the active unit

and what happens when the enemy reaches all the heroes in town?
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Old 07-22-2009, 03:38 PM   #184 (permalink)
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thx for playin

Quote:
why did the corrupt building spell have autocast? my hero didnt use it when i activated autocast and stood next to their tower
may i know what building do you mean? some towers actually can heal your hero's HP and mana, it will used up some of the towers' mana..

Quote:
the enemy hero was some kind of tree (ancient protector in WC3) and he was extremely stupid and died right away (maybe has to do with that i chose computer - easy though...)
yeah, difficulty level affects the AI hero.. and if you used your spells correctly, you can kill the enemy easily.. try to fight 5 insane AI if you think the game is too easy

Quote:
and when i chose my hero the game interface icon thingie changed into a frog o_O but my hero was still the active unit
pls see carefully, that is not your hero.. its 1 of the merchant that gives you some hint message when you have selected your hero.. you know, in Warcraft III, when a unit is talking, the game interface icon will be changed to that unit..

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and what happens when the enemy reaches all the heroes in town?
I didn't get what you mean

why would you say these cause the game unserious?
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Old 07-22-2009, 03:44 PM   #185 (permalink)
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no i didnt mean those things made the game unserious but if you really wanna know i could simply mention one thing, a hero called peter parker..

1. the first enemy shooting tower
3. okey but its really confusing since the frog has no actual speach :)
4. when i had chose my hero there was still a lot of heroes left at the hero-pick place, they were not invulnerable so an enemy should be able to go there and slay them all, or are they neutral passive or smth?
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Old 09-11-2009, 07:22 AM   #186 (permalink)
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1. the ability you saw is actually healing. The tower can heal your hero if your hero move nearer

4, I deliberately made it that way because in this game, when your command center were destroyed, those abandoned heroes will be revived to level20 to protect your base. So, if the enemy don't want that happen, they can just slay all the heroes in your base before destroying your command center. That is the purpose I do not make them invulnerable. Yes, they are neutral passive.

Bane, did you see my reply? How come there is no feedback from you?
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Old 01-19-2010, 01:55 AM   #187 (permalink)
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Quote:
Originally Posted by zach_kirov View Post
For Bane:
Sorry for late reply cause I don't have time to write a long reply last week as I was travelling. no, this is definitely not a lost. I appreciate your review. thank you very much. i will look into those issues you have pointed out and work on that. btw, do you have the replay? can you post it here too? And you stated that the AI has some bugs here and there. May I know what are those bugs?

I made the creep types random in this game. When the game started, it will automatically generates total of 50+ creeps (I made the quota for each level, eg ten level1 creeps of any random type, eight level2 creeps of any random type etc). Ballista is 1 of them. So, it will not appear in every game because the creeps are generated randomly.. That's why I can't test every single creeps. Thanks for telling me about the range of the ballista. I will adjust it.


Do you mean the level 20 ability? That will only appear when your hero is level 20. Or do you mean the death spell? That is a buff and will make your hero auto cast those spell when the hero is dead.


actually it is not overpowered because there are ways to prevent you from losing items, such as the item - Item Protector, potions etc. And then you can use those items sold by Item Manipulator to counter it or get back your lost items. So, I think its quite fair for everyone. The theme of this game is about police and thieves, so definitely the thieves side should have those stealing abilities. Basically the heroes abilities for thieves side are more towards stealing resources to ease your team / yourself and the hero abilities for police side are more towards damaging the enemies. I don't make many recipe items because the items will not act as the most important factor in this game, it will act like additional things to aid the heroes only.. unlike other AoS that focuses on items farming, focus on the goals to build the ultimate items and become godlike. that is the uniqueness of my AoS map. Therefore, there is a reason for the Item Manipulator to be exist in this game. The cost for those insane items are high, they have longer cooldown period, short casting range etc, which means you will need tactics to use it correctly. If your tactic is wrong, you may end up destroying just a lame item carried by the enemy while get killed by the enemies. However, I agreed with you that the heroes should be more powerful. And I am also working on the hero balancing too. :)


Ok, how much would you suggest?
well i posted this for almost half year ago and still no reply from the offer, i feel its a lost cause
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