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Old 02-05-2010, 05:06 PM   #46 (permalink)
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Newest hack, the failed build hack. Where by buildings finish being built after being cancled due to an error with the building cancle system in WC3. Currently only doable with hacks or shaired control I believe.

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Old 02-06-2010, 03:57 AM   #47 (permalink)
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I'm kinda late, eh?

>Too bad warden occasionally detects this and isntant bans you.

I thoroughly tested it in 20 games or so. No detections of any sort. Of course, every game ended in a desync if I did something wrong like issue an order targeting a supposedly invisible from across the map...

Besides, I thought Warden was supposed to look for third party stuff running in the background?
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Old 02-06-2010, 03:07 PM   #48 (permalink)
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No, it only looks for thirdy part stuff manipulating WC3 however the hacks I think hack warden itself (so it breaks) or send orders from outside WC3 through the internet which affect the game.

All these hacks are is testing WC3s robustness to impossible input. They issue totally impossible orders which the actual HCI stops.
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Old 02-06-2010, 03:55 PM   #49 (permalink)
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Quote:
Originally Posted by Dr Super Good View Post
No, it only looks for thirdy part stuff manipulating WC3 however the hacks I think hack warden itself (so it breaks) or send orders from outside WC3 through the internet which affect the game.

All these hacks are is testing WC3s robustness to impossible input. They issue totally impossible orders which the actual HCI stops.
Could you explain that a little simplier please?
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Old 02-06-2010, 10:21 PM   #50 (permalink)
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Here is how Warden works... from what ive seen Anti-Warden script doing...

Warden looks at the data of your WC3.exe and the Dlls, compares it with clean files, and if something isnt like it should be, it detects what it is (if its something minor i think it might overlook it, but im not sure on that) as i have seen lots of Warden Bypasses that work with a log and it sends fake WC3 data to Warden to simulate it being a legit version (which is why when WC3.exe updates a little bit like, a few arrays hacks stop working... because they dont send the right data anymore)
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Old 02-12-2010, 04:21 PM   #51 (permalink)
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Finally. - I got blood on my tooth every time a hacker crashed my warcraft.

Thx Blizzard
i broke a tooth :(... well two... maybe three if you count the half-toof... still...

why not make a new patch already???
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Old 03-19-2010, 04:46 AM   #52 (permalink)
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Anyone having bot issues since the new patch?

EDIT:
Quote:
Originally Posted by kevv2 View Post
Here is how Warden works... from what ive seen Anti-Warden script doing...

Warden looks at the data of your WC3.exe and the Dlls, compares it with clean files, and if something isnt like it should be, it detects what it is (if its something minor i think it might overlook it, but im not sure on that) as i have seen lots of Warden Bypasses that work with a log and it sends fake WC3 data to Warden to simulate it being a legit version (which is why when WC3.exe updates a little bit like, a few arrays hacks stop working... because they dont send the right data anymore)
In case you didnt know, Warden is now unnecessary for bot hosting.. as far as i believe. I even think that the servers are shut down as well.
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Old 03-24-2010, 08:09 PM   #53 (permalink)
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I've seen tons of bots being used. To my knowledge, bots were hardly effected or people found a new program to use to bot.
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Old 03-24-2010, 08:20 PM   #54 (permalink)
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