- Joined
- Jan 21, 2016
- Messages
- 4
I was wondering if adding a low evasion (like 5% to 10%) to small units that enter heavy forest would add enough flavour to the game-play to justify its existence?
I am making a post-apocalyptic RTS with an emphasis on realistic combat.
I have decided on adding a Hide ability and can't decide if the evasion is too much.
I am making a post-apocalyptic RTS with an emphasis on realistic combat.
I have decided on adding a Hide ability and can't decide if the evasion is too much.