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Centre of the Storm

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Tell us all about your favourite
heroes and why you like them!
 
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Level 3
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Thrall...cuz he's boss....

In all seriousness he is one of the best characters blizzard has ever created, honorable, just. The character development on this guy is one I've been keeping up with since I was but a boy, playing WC III Reign of Chaos.

Needless to say that in Heroes of the Storm, he literally brings the hammer down!! All he needs is the right placement, and management of spells, experience with using his trait, and urr likely to dominate with him. Some are saying he needs a nerf but i've thought about his abilities, they are in no way over powered... He is just a powerful melee hero, usually that entails getting stuck in the middle of the battle if you wanna actually do anything.
 
Level 11
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Thrall was my favorite, don't get me wrong he is still one of my favorites, but after that nerf he got down in my fav list, now my 1st is Arthas, usually I don't play warrior heroes but Arthas has a good tanking potential and he is so badass.
 
My favorites so far are:

Nova, Murky, Tyrael and Nazeebo.

Nova for me is a true assassin dps. All her gameplay is about planning, positioning and deception. Extremely hard and rewarding when played at high level (people actualy know the 1 million ways to counter you there).

Murky for me is a lot of fun. He's all about annoying people to hell. If you annoy the crap out of your enemies a lot, you'll soon see them waste a lot of time and resources trying to end you, thus leading them to lose the game. Too bad they nerfed poor old murky last patch :(.

Tyrael is a very good warrior with a basic set of skills that allow interesting gameplay. In my own opinion, He's the best initiator in the current meta.

Nazeebo is just too much boom. I love the zombie wall play and his style. You can either go full pusher build or full assassin build. Which is nice for an specially.
 

Deleted member 212788

D

Deleted member 212788

There are many awesome heroes but my heart goes out to Nova. I really enjoy sneaking around with her and the fact that she has several fun and different ways to be played. Plus, I've read "Ghost:Nova" and ever since I finished that book she's been among my favorite characters in games, I just I like the style of the book ^_^
 
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well, since I started to play at most one week ago I don't have so many heroes, yet. Atm I'm playing Valla, as its just plain right-click power ^^ and ETC, controlling people is just so much fun :p and jumping across the map to secure objectives/fights also seems pretty good to me. Also got my hands on Malfurion just have to get levels with him.
 
Level 2
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For me, Tyrande, She and the Prietess of the Moon were (and are still) my favorite hero from WC3, even if she got a underwhelming health in her Q, I like her W, E and R.

Thrall, seriously, this guy is OP, I like him! :D

I seriously thinking in getting the goblin guy his abilities are interesting.
 
Level 12
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Nova - I dont realy like her as a character, but the HotS hero is my fav so far...
- She has amazing burst. If someone squishy from the enemy team is low on hp ( ~65%) you can do him in one combo. If build correctly, she can 100 to 0 even tanks in about 2-3 seconds.
-The enemy team has to guess where you are as long as they do not see you or your "shadow".Great for flanking, ganking, roaming, etc.
- Both heroic's are perfect for teamfights.
With Triple Tap you flank them and wait for your team to get someone low and get the reset, or just do someone with your combo and finish with Tripple Tap. Bad thing is that tanks and buildings can block it, but if you flank properly you have no prob. Did I mention that if you get the lvl 20 upgrade it resets on kill ?
With Precision Strike the enemy team can not afford to group up as they will eat a TON of damage almost instantly. Great AoE. Most people say that this is the better one, but I find greater success with Triple Tap
-Holo Decoy - Guess which is the real one. Can be used for scouting, disturbing, stopping someone from taking objective, just to scare the shit out of someone, body blocking. Did I mention Double Fake ? And Lethal Decoy.

Nazeebo - I have ~80& Win ratio with him :|
-Can get very tanky if you get Death Ritual and "farm" a lot.
-Zombie Wall - Allows for great outplays. This tank who has no gap closer, splitting the enemy team, saving an ally an many more, just find the right moment, hold to it until the enemy team is disorganised or get too "brave".
-Poison - Here goes invisibility...
-Has tons of damage - If he is not the hero with the most damage in the game, something has went really wrong.

Zeratul
-Zeratul <3
-The enemy team has to guess where you are as long as they do not see you or your "shadow".Great for flanking, ganking, roaming, etc.
-Both heroic's are great.
Shadow Assaul is really a great gap closer, very hard to escape if you do not have long-range dash or blink -like ability. "I am in your face and I am going to stay there" A con is that it can be used only offensively, once your team is behind it becomes nearly useless.
Void Prison allows great outplays, both defensive and offensive. If you flank the enemy team and land it only on the back line, like 2-3 heroes, the rest are kinda screwed. Landing it on the front line without taking out your team is even more devastating, although very hard to achieve.
-Blink + Wall = "Catch me if you can" or "Surprise rape"

Sg.Hammer
-Siege Tank <3
-Great range
-Great damage
-Upgraded rocket heroic can be devastating by lining nicely on a lane
-Napalm is a bit better as it can be spammed

Tassadar
-Great outplays. I have killed even carries who got carried away (No pun intended) with chasing me.

Raynor ( Hyperion <3 ), Tychus, Valla
- Ranged carries, strike hard and from afar

Edit//Note - this was not intended to be that long :|
 
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Level 4
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I like tyrael cause of it's appearance, and I can't wait for more diablo heroes. And starcraft heroes fit in nice. My opinion is that war heroes fit less into game than any others. But maybe they implemented warcraft heroes first for that reason, and also because of dota etc. To gain more players. For me it's kinda logical. So they keep game interesting later.
 

Dr Super Good

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Warcraft heroes should not be under estimated. Gazlowe for example, he can demolish forts in seconds unless someone stops him as his turrets can tank the fire while he hits them for 300-500 damage a hit thanks to his ultimate.

Anubarak can end up surprisingly beefy and hard to down. Although a bit lacking in damage he makes a great assistant for downing other heroes thanks to having two stun moves.

ETC is a major crowd player, stuns combined with speed make escaping from him difficult.

Malfurion might start out weak, however late game he has the potential to become a healing or DPS machine. Casting lunar blast every second or less results in some pretty serious damage and totally obliterates all lane stuff other than heroes.

Li Li might not be the most, gifted... hero however her survivability is probably unmatched by any other hero and her fantastic healing can really help push.

Arthras is fantastic pusher with some great stuns and slow. An assassin can really down heroes when teamed with him.

Jaina might struggle to solo heroes 1 on 1 alone, but she should not be under estimated. Her slows mean that escape is as good as impossible if a hero is caught at reduced health. She also has good area damage skills which obliterate lane mobs. In a team push hero high area damage really shines as it can deal thousands of damage in seconds.

Thrall might not seem much at first, but his skills make for pretty mean combos. Once he has his Sunder ultimate enemy heroes will really have to watch out as its huge range makes escaping not really an option.

Illidan is a soloing machine which few heroes can resist or escape. He also is reasonably effective against lane mobs thanks to his ability spam (as he has no mana and low CDs). His only weakness is in team battles where his low health makes surviving difficult. That said if you get a Demon Form transformation on the entire team you are already several thousand damage up on them so even if you do die shortly after you will have helped.
 
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I was thinking more like their looks, lore etc. But maybe it's cause of me (probably)
 
Level 24
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Mine... Muradin!
Storm bolt refunds 45 mana on hit and can hit 2 targets. (refunds 50% more mana than used)
Thunder clap heals and resets cooldown the more targets are near.
Avatar as heroic ability.
Either Rewind + Heavy Impact or Hardened Shield + Stoneform.
Watch people rage quit.

Havent played a lot heroes though... but he is my favorite so far.
 

Dr Super Good

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Storm bolt refunds 45 mana on hit and can hit 2 targets. (refunds 50% more mana than used)
Only if it hits heroes? If they line themselves up for you they really must not be playing well.

Watch people rage quit.
Why would they rage quit against a class that is a brick but can hardly dish out damage? If they are focusing him down before the soft Assassins or Specialists in a team battle they are doing something wrong.
 
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If it hits units, it refunds the mana as wel.
Just because he has 4 stuns, 2 leaps, mega heal with 0 cooldown (if inside a minion wave), tanky as hell and has very good mana and hp regen... should be enough.

Ive had 2 times that people just rage quit because of how strong I was.
Killing the opponents 1v4 and then jumping over a wall and escaping without problems is just too fun to do.
 
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Tassadar - the shield is just great, and auto-crits from storm can really increase damage (I'm not sure if it gives crits to team mates, but if it does, it's even more op). Also he has escape and very good ulties. One of the best heroes IMO, and really hard to kill. The only problem are silences and stuns - when malfurion uses ulti tassadar is dead :D.
 

Dr Super Good

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Killing the opponents 1v4 and then jumping over a wall and escaping without problems is just too fun to do.
Muradin cannot do that. At the rate of 2k dps you would only last a few seconds, during which time you will likely barely scratch a hero. Might as well give them a free hero kill

Sounds like you had a massive level advantage on the enemies. All heroes can solo multiple heroes in such a case. Muradin damage is otherwise too pathetic to act as anything other than a meat shield.
 
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well, what else could kael be. I was disappointed with sylvannas being spec, and not having ability to raise skeletons
 

Dr Super Good

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well, what else could kael be.
Specialist. Suits him much better as he is quite literally all damage (which specialists usually are).

His main weakness from what I have seen is that he has limited capability to prevent escape. Arcane tornado is his only anti-escape skill and that can miss quite easily. As such for an Assassin he has a lot of problems actually "assassinating" tougher heroes.

He clearly is a team player as such. For him to be really effective you need to team up with a hero that has anti-escape skills like stuns and such.
 
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Thought from warcraft lore, could be crowd control support, or assasin. For me personaly that fits him best :)
 
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As I was telling friend today you can't compete with Blizzard, I have trust in them. Still I'd prefer Sylvannas as ass that has same orb from warcraft.
 

Dr Super Good

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crowd control support
Support means healer and he is not really the healer type. The problem with him being an Assassin is that he clearly was not one in WC3 (he had no nukes and only had an AoE area damage ability with bad cast time). The Lich was a better assassin than him as at least he had Frost Nova nuke.

Banish in WC3 was more a debuff than a saving skill. It raised magical damage so worked well when paired with Mountain King or Archmage which had powerful damage abilities. Throw in a self-cast flame strike that somehow lands (well they were slowed so it landed more easily) and you got some decent "nuke like" damage. Really shined it team play where you could banish and then have a race with nukes (Undead, cough) nuke the banished hero to death.
 
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I agree, I'm sorry I made mistake in terminology. I would still make him a crowd control hero :)
 
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I love Stitches because it's weird and I love weird and I love Meat hook.
also My favorite hero in Dota 2 is pudge that is copy of stitches.

and about favorite skin I like Chef Stitches.
 
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I believe that in this game "Assassin" means "damage dealer of any sort".
Includes: Nukers, DPS mages, Marksmans, Assassins, DPS fighters.

"Specialist" is more like a "how the hell do we classify this"
Includes: Mages, weird gameplay, WTF
 

Dr Super Good

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I believe that in this game "Assassin" means "damage dealer of any sort".
Includes: Nukers, DPS mages, Marksmans, Assassins, DPS fighters.

"Specialist" is more like a "how the hell do we classify this"
Includes: Mages, weird gameplay, WTF
Currently they mean pretty much the following.
Support -> Can heal
Warrior -> Can take damage
Assassin -> Has anti-escape moves
Specialist -> Deals a lot of damage

The developers have expressed intent for revising these roles. Specifically they are too general currently. For example where as Muradin is bad at dealing damage against heroes however can stun them with multiple skills, Tyrael is very good at dealing damage against heroes but instead has anti-escape skills while both are Warrior classes. As such they might add many more classifications in the future which more generalize what the heroes are good at (Tyrael will be classified differently from Muradin).
 
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Why use classifications made by developers?

For LoL, I for example use these classifications:
DPSAssassinBruiserTankSupport

Ad

Combi

AP
Additionally:
CC Level,
Mobility level,
Anti Ability level,
Counter effectiveness,
Teamcomp possibilities,
Multiple role viability,
Difficulty level,
etc.

There are just too much things to qualify someone.
And that will probably also be for HotS.
I unfortunately cannot play as my current internet has a 40s latency on a 120kb/s speed, so I took the example that I use in LoL which I know better.
 
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I always go Illidan with a friend who goes Abathur, cuz she gives me attack speed bonus I don't need Metamorphosis. Meta cd is 120 secs but The Hunt is 60, with his trait reducing the cooldown with every autoattack I almost always have my ultimate, he's a killingmachine like that.
 

Dr Super Good

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Until you ram into a player next to murky who proceeds to whack you with a fish while the other guys deplete your health like it was already 0.

Illidan is an assassin, if he could not down heroes what would he be good for? His damage is great but he has less health than Zeratul and has even worse escapes. If you run into multiple heroes alone you are almost always dead.

In a team battle prepare to be focused to death as well as all that damage and low health acts as a nice "kill me first please" sign on your head. Obviously they will wait until your evasion runs out, probably taking down either your other DPS or the only support who can heal you.

Metamorphosis is still more useful in team fights. It gives you a little extra health and more damage. Out of team fights it can be used as a much needed escape move. This allows a more defensive "hard to kill" style to Illidan.
 
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The Hunt is an even better escape, the cooldown is almost unnoticable for an ultimate, you just target an enemy lane unit somewhere far away and you're done escaping.

My abathurfriend also give me shields and we oftenly 2v4 people with this combo <3
 

Dr Super Good

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you just target an enemy lane unit somewhere far away and you're done escaping
You can? I thought it could only target heroes or maybe I am getting confused with Tyrael's version.

My abathurfriend also give me shields and we oftenly 2v4 people with this combo <3
Abuthur's shield is like getting a piece of plaster board to protect you. Yes it does reduce damage but not enough to make a difference once multiple heroes are involved.

Once the abilities are thrown at you, you are pretty much dead instantly. If not instantly, then as soon as your evasion runs out.

Illidan is fantastic at assassinating heroes, he suck at team battles thanks to that huge "kill me please" sign he wields for having high damage and low health. Metamorphosis is his only really viable team battle option due to the +health, and even that is now pretty poor due to the recent nerf.

Also if Abuthur is on you all the time it means he is not away from you. Sure you might win every 1v1 and even 1v2 battles, however it is then practically a 2v1 or 2v2 since Abuthur is with you and not doing something somewhere else. It has to be very effective at killing opponents otherwise you would be worse off. Additionally the Abuthur has to build around you, which lowers his potential in other areas and hence means that you have to be effective otherwise the talents were largely wasted. Basically a typical (and perfectly acceptable) all-in strategy.
 
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Idk if they patched it minion targeting out, but I used to use it as a mapwide escape sometimes.

Aba building to help me gank people gives the team allot of xp, making the other team allot weaker over time.
I know abathur can't really fulfill his 'role' like that, but if played right, the whole team will profit eventually
 

Dr Super Good

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Idk if they patched it minion targeting out, but I used to use it as a mapwide escape sometimes.
The Hunt cannot target minions anymore. The good thing is that you will no longer accidently target that nearby minion instead of the victim hero. The bad thing is that you can no longer use it to escape bad situations by hopping to another lane.

What is mapwide escape? I could not understand it.
I am guessing an old technique used by Illidan players involving The Hunt and its map wide level 20 improvement.
 
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I don't know if I should be posting in a 2 year old thread, but since it's not closed, I might as well do it.:bored:

I've been playing HotS for quite a while now and have quite a few heroes I like playing. I don't play the same heroes all the time and try to mix it up, but nonetheless my most played heroes are Valla, Kharazim and Zagara. I also like to play Jaina, she can deal a lot of damage if you use her abilities correctly. Kharazim is a nice fighter Support and I really like saving other people(or myself) from death with his Divine Palm. Zagara is also great, nice sieging potential and a lot of ways to fight the enemy off. I need to learn to land my Devouring Maw's with her, however. Valla is my most played hero because I started playing her when I didn't have much heroes. She is more of a classic adc that can be a bit squishy early on, but once I learned how to keep my distance and dish out damage I mostly did well with her.

Well, this giant paragraph was just me talking about my most played heroes. I also like quite a lot of other heroes. Xul is nice, for example. =)

By the way, if anyone wants to play with me, you can find me on Europe server. I do have an account in Americas, but since I'm located in UK, my connection might get laggy when playing there. My battletag is Edgus#1575 .
 
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