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Old 04-02-2012, 01:21 PM   #16 (permalink)
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:O
I Am SUCH A FAILURE. ZOMGGG

On another serious note:
Ln only handles one base
Log can handle any base
(I know you know this, so I'm wondering why you were suggesting a change to Ln only)

Quote:
The person who came up with the idea for this should be shot >.<
I have several posts made by you in which you talked about posting a Math lib ;D (2010-ish)

Quote:
if there's a function that could do an efficient and fast exponent parsing then it will be very good
A fast Pow function seems nice :D
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Old 04-02-2012, 02:01 PM   #17 (permalink)
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does wc3 need any statistic snippet?
if it does, i'll make one :D
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Old 04-02-2012, 03:12 PM   #18 (permalink)
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Nope

edit
Actually, that would be pretty cool for plotting graphs of player game performance :o
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Old 04-02-2012, 03:53 PM   #19 (permalink)
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yeah . . .
think of statistic + multiboard . . .
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Old 04-02-2012, 04:22 PM   #20 (permalink)
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yeah wc3 is just waiting for this amazing stuff, this way we will beat sc2.
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- There are bugs with wc3, but most of time, the bug is between the keyboard and the chair.
- Never believe some warcraft "fact" without a proof, even from an "experienced" user, that's how myths & legends born.
- I don't have wc3 installed anymore since a while, please consider it before answer me.
- less efficient != inefficient
- features, less verbosity, decent api, safety > ridiculous script "efficiency" "won" and map broken. That's all a matter of scale.
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Old 04-02-2012, 04:47 PM   #21 (permalink)
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WC3 modding > SC2 modding. SC2 playing > WC3 playing. Modding > Playing. So WC3 overall > SC2 overall.
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Old 04-02-2012, 04:53 PM   #22 (permalink)
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And this is extraordinarily impressive for a 10 year old game.
At the very least, there are 650,000 players out there, and that's being extremely harsh.
I saw 500,000 people on Garena just a few days ago (About 490,000 playing Wc3)
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Old 04-02-2012, 04:59 PM   #23 (permalink)
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And 99 % of them played Dota :p

Oh and Bribe that's totally unfair to say that wc3 modding > sc2 modding, it's much much better in many ways.
It's just different, sure for coders that's boring actually.
For instance i'm the first to cry about the lacks of scripting features, like local blocks, and galaxy is even worse than jass in many points (excepted the number of natives available)

Anyway, i will buy sc2 and give it a try in few days.
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- There are bugs with wc3, but most of time, the bug is between the keyboard and the chair.
- Never believe some warcraft "fact" without a proof, even from an "experienced" user, that's how myths & legends born.
- I don't have wc3 installed anymore since a while, please consider it before answer me.
- less efficient != inefficient
- features, less verbosity, decent api, safety > ridiculous script "efficiency" "won" and map broken. That's all a matter of scale.
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Old 04-02-2012, 05:05 PM   #24 (permalink)
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I'm going to steal sc2 and try it out in a month :P
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Old 04-02-2012, 05:13 PM   #25 (permalink)
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I've already played the campaign with a "limited" version, you know the one where you can't log to battle.net
It's sad, but i'm getting bored of wc3 modding, even vJass with all these new fugly speedfreak standards kill the fun for me.
Note, that i still won't let you win the legendary fight easily

Time to close this thread btw, no ?
I personnaly don't care but coz of me and the others that's pretty much a flood topic, even if it was one since the begin :p
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- There are bugs with wc3, but most of time, the bug is between the keyboard and the chair.
- Never believe some warcraft "fact" without a proof, even from an "experienced" user, that's how myths & legends born.
- I don't have wc3 installed anymore since a while, please consider it before answer me.
- less efficient != inefficient
- features, less verbosity, decent api, safety > ridiculous script "efficiency" "won" and map broken. That's all a matter of scale.
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Old 04-02-2012, 05:15 PM   #26 (permalink)
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Yeah, I guess it's time to close this along with FastEfficientSpeedy :p

And about the speedfreak standards, well those are just some of our personal standards, not requirements :D
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Old 04-02-2012, 05:16 PM   #27 (permalink)
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I know but many newbies follow them blindly, it's what it truly makes me sad.
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- There are bugs with wc3, but most of time, the bug is between the keyboard and the chair.
- Never believe some warcraft "fact" without a proof, even from an "experienced" user, that's how myths & legends born.
- I don't have wc3 installed anymore since a while, please consider it before answer me.
- less efficient != inefficient
- features, less verbosity, decent api, safety > ridiculous script "efficiency" "won" and map broken. That's all a matter of scale.
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Old 04-02-2012, 05:27 PM   #28 (permalink)
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-Kobas- changed over to my systems and his map went from running at 20 FPS to running at 40 FPS.

maybe there is some merit to these standards
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Old 04-02-2012, 05:28 PM   #29 (permalink)
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sometimes, not always.
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- There are bugs with wc3, but most of time, the bug is between the keyboard and the chair.
- Never believe some warcraft "fact" without a proof, even from an "experienced" user, that's how myths & legends born.
- I don't have wc3 installed anymore since a while, please consider it before answer me.
- less efficient != inefficient
- features, less verbosity, decent api, safety > ridiculous script "efficiency" "won" and map broken. That's all a matter of scale.
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Old 04-02-2012, 05:47 PM   #30 (permalink)
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And I implemented those systems for him :D
Well, the only thing I'm not using for now is DamageModificationEffect :o
I'll use it when it becomes faster D:
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