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General Mapping Tutorials This board contains tutorials that provide generic mapping information.
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Old 04-08-2006, 01:12 AM   #1 (permalink)
Administrator Archian
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List of Hidden Material Within the World Editor

  1. Hidden Icons
  2. Hidden Doodads
  3. Hidden Effects
  4. Hidden Units

Note - You can find this hidden material by using World Editor Unlimited.
Hope this will prove useful, though most people already know about this.

Hidden Units and Doodads:
There are hidden models and icons within Blizzard's World Editor that most people don't know about.
Here is some paths to some of the hidden models & icons.

Hidden Icons:

Admiral Proudmore:
ReplaceableTextures\CommandButtons\BTNProudmoore.blp

Alternate Akama:
ReplaceableTextures\CommandButtons\BTNAkama.blp

Flaming Arrows:
ReplaceableTextures\CommandButtons\BTNFlamingArrows.blp

Alternate Force Of Nature:
ReplaceableTextures\CommandButtons\BTNForceOfNature.blp

Alternate Hydra:
ReplaceableTextures\CommandButtons\BTNHydra.blp

Alternate Lich:
ReplaceableTextures\CommandButtons\BTNHeroLich.blp

Alternate Slow Poison:
ReplaceableTextures\CommandButtons\BTNPoisonArrow.blp

Another Orb:
ReplaceableTextures\CommandButtons\BTNOrb.blp

Aura of Darkness:
ReplaceableTextures\CommandButtons\BTNAuraOfDarkness.blp

Avenging Assassin:
ReplaceableTextures\CommandButtons\BTNAvengingAssassin.blp

Barskin:
ReplaceableTextures\CommandButtons\BTNBarkSkinOff".blp

Battle Roar Passive:
ReplaceableTextures\PassiveButtons\PASBTNBattleRoar.blp

Beta Flying Moon Priestess:
ReplaceableTextures\CommandButtons\BTNHeroMoonPriestess.blp

Beta Lamp:
ReplaceableTextures\CommandButtons\BTNLamp.blp

Beta Neutral Building:
ReplaceableTextures\CommandButtons\BTNThievesGuild.blp

Blood Elf Mana Shield:
ReplaceableTextures\CommandButtons\BTNManaShield.blp

Blue Book:
ReplaceableTextures\CommandButtons\BTNManual2.blp

Blue Potion:
ReplaceableTextures\CommandButtons\BTNPotionBlue.blp

Bronze Bowl:
ReplaceableTextures\CommandButtons\BTNBronzeBowl.blp

Bronze Bowl Full:
ReplaceableTextures\CommandButtons\BTNBronzeBowlFull.blp

Catapult:
ReplaceableTextures\CommandButtons\BTNCatapult.blp

Chime:
ReplaceableTextures\CommandButtons\BTNChime.blp

DenOfWonders:
ReplaceableTextures\CommandButtons\BTNDenOfWonders.blp

Diablo Car:
ReplaceableTextures\CommandButtons\BTNDiabloCar.blp

Drain:
ReplaceableTextures\CommandButtons\BTNDrain.blp

Dryad Dispel Magic:
ReplaceableTextures\CommandButtons\BTNDryadDispelMagic.blp

Dwarf Car:
ReplaceableTextures\CommandButtons\BTNDwarfCar.blp

Elune's Blessing:
ReplaceableTextures\CommandButtons\BTNElunesBlessing.blp

Entangle Mine:
ReplaceableTextures\CommandButtons\BTNEntanglemine.blp

Ereder Demon Red:
ReplaceableTextures\CommandButtons\BTNeredarRed.blp

Goblin Night Scope:
ReplaceableTextures\CommandButtons\BTNExpandedView.blp

Gold Coin:
ReplaceableTextures\CommandButtons\BTNMGexchange.blp

Gold to Lumber:
ReplaceableTextures\CommandButtons\BTNGLExchange.blp

Gyrocopter:
ReplaceableTextures\CommandButtons\BTNGyrocopter.blp

Illidan Prison Wagon:
ReplaceableTextures\CommandButtons\BTNIllidanPrisonWagon.blp

Improved Mining:
ReplaceableTextures\CommandButtons\BTNImprovedMining.blp

Inn:
ReplaceableTextures\CommandButtons\BTNInn.blp

Impaling Bolt:
ReplaceableTextures\CommandButtons\BTNImpalingBolt.blp

Impaling Bolt Passive:
ReplaceableTextures\PassiveButtons\PASBTNImpalingBolt.blp

Lament:
ReplaceableTextures\CommandButtons\BTNLament.blp

Lumber to Gold:
ReplaceableTextures\CommandButtons\BTNLGExchange.blp

Marine:
ReplaceableTextures\CommandButtons\BTNMarine.blp

Meatapult:
ReplaceableTextures\CommandButtons\BTNMeatapult.blp

Nightelf Fishing Boat:
ReplaceableTextures\CommandButtons\BTNNightelfFishingBoat.blp

Orc Car:
ReplaceableTextures\CommandButtons\BTNOrcCar.blp

Orc Lumber Upgrade::
ReplaceableTextures\CommandButtons\BTNOrcLumberUpgradeTwo.blp

Passive Regeneration:
ReplaceableTextures\PassiveButtons\PASBTNRegenerate.blp

Pebble:
ReplaceableTextures\CommandButtons\BTNPebble.blp

Pick Up Item:
ReplaceableTextures\CommandButtons\BTNPickUpItem.blp

Quillbeast God:
ReplaceableTextures\CommandButtons\BTNQuillbeastGod.blp

Regeneration:
ReplaceableTextures\CommandButtons\BTNRegeneration.blp

Regeneration Aura Upgrade:
ReplaceableTextures\CommandButtons\BTNUpgradeRegenerationAura.blp

RejuvenationPotion:
ReplaceableTextures\CommandButtons\BTNRejuvenationPotion.blp

Repair without Auto-cast:
ReplaceableTextures\CommandButtons\BTNRepair.blp

Shadow Meld:
ReplaceableTextures\CommandButtons\BTNShadowMeld.blp

Shoveler:
ReplaceableTextures\CommandButtons\BTNShoveler.blp

Spiderling:
ReplaceableTextures\CommandButtons\BTNSpiderling.blp

BTNStaffOfPurification:
ReplaceableTextures\CommandButtons\BTNStaffOfPurification.blp

Temp:
ReplaceableTextures\CommandButtons\BTNTemp.blp

Temp B:
Buildings\Other\TempArtB\BTNTempB.blp

Undead Car:
ReplaceableTextures\CommandButtons\BTNUndeadCar.blp

Thorny Shield Off:
ReplaceableTextures\CommandButtons\BTNThornyShieldOff.blp

Tuskaar Nomad:
ReplaceableTextures\CommandButtons\BTNTuskaarNomad.blp

Undead Car:
ReplaceableTextures\CommandButtons\BTNUndeadCar.blp

Vengeance Incarnate:
ReplaceableTextures\CommandButtons\BTNVengeanceIncarnate.blp

Warstomp Passive:
ReplaceableTextures\PassiveButtons\PASBTNWarStomp.blp

Wind Walk Off:
ReplaceableTextures\CommandButtons\BTNWindWalkOff.blp

Last edited by Wolverabid; 01-22-2008 at 12:10 AM.
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Old 04-08-2006, 08:49 AM   #2 (permalink)
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Hiddens Doodads:

Ancient Ziggurat 1:
Doodads\Northrend\Structures\AncientZiggurat\AncientZiggurat0.mdl

Ancient Ziggurat 2:
Doodads\Northrend\Structures\AncientZiggurat\AncientZiggurat1.mdl

City Building 1:
Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding0.mdl

City Building 2:
Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding1.mdl

City Building 3:
Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding2.mdl

City Building 4:
Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding3.mdl

City Building 5:
Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding4.mdl

Grass Tuft 1:
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft0.mdl

Grass Tuft 2:
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft1.mdl

Grass Tuft 3:
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft2.mdl

Grass Tuft 4:
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft3.mdl

Larger Sign Post:
Doodads\LordaeronSummer\Props\Signpost\Signpost0.mdl

New City Bridge:
Doodads\LordaeronSummer\Structures\CityBridgeSmall\CityBridgeSmall.mdl

New Lordaeron Bridge:
Doodads\LordaeronSummer\Structures\LordaeronBridge\LordaeronBridge.mdl

New Wooden Bridge:
Doodads\LordaeronSummer\Structures\BridgeLog\BridgeLog.mdl

Rock Chunks 1:
Doodads\Terrain\G_RockChunks\G_RockChunks0.mdl

Rock Chunks 2:
Doodads\Terrain\G_RockChunks\G_RockChunks1.mdl

Rock Chunks 3:
Doodads\Terrain\G_RockChunks\G_RockChunks2.mdl

Rock Chunks 4:
Doodads\Terrain\G_RockChunks\G_RockChunks3.mdl

Rock Chunks 5:
Doodads\Terrain\G_RockChunks\G_RockChunks4.mdl

Rock Chunks 6:
Doodads\Terrain\G_RockChunks\G_RockChunks5.mdl

Hidden Effects:

Alternate Heal Target:
Abilities\Spells\Other\HealTarget2\HealTarget2.mdl

Alternate Hydra Impact:
Abilities\Weapons\HydraliskImpact\T_HydraliskImpact.mdl

Ballista Impact:
Abilities\Weapons\BallistaMissile\BallistaImpact.mdl

Ballista Target:
Abilities\Weapons\BallistaMissile\BallistaMissileTarget.mdl

Bersek Upside Down:
Abilities\Spells\Orc\TrollBerserk\HeadhunterWEAPONSRight.mdl

Bersek Target:
Abilities\Spells\Orc\Berserker\Berserkertarget.mdl

Blood Impact:
Abilities\Weapons\Blood\BloodImpact.mdl

Bloodlust Special:
Abilities\Spells\Orc\Bloodlust\BloodLustSpecial.mdl

Water of Corrupted Moon Well:
Abilities\Spells\NightElf\MoonWell\CorruptedMoonWellTarget.mdl

Demon Revive:
Abilities\Spells\Demon\ReviveDemon\ReviveDemon.mdl

Forked Lightning Target:
Abilities\Spells\Other\ForkedLightning\ForkedLightningTarget.mdl

Green Rings:
Abilities\Weapons\PoisonSting\Rings_Green.mdl

Green Smoke:
SharedModels\Smoke1_Green.mdl

Mark of Chaos:
Abilities\Spells\Human\MarkOfChaos\MarkOfChaosDone.mdl

Moving Feather:
SharedModels\Feather1.mdl

Night Elf Revive (looks like ordinary revive):
Abilities\Spells\NightElf\ReviveNightElf\ReviveNightElf.mdl

Obsidian Feather:
SharedModels\ObsidianFeather.mdl

Red Glow:
SharedModels\Glow1_red.mdl

Regeneration Scroll:
Abilities\Spells\Items\ScrollOfRegeneration\Scroll_Regen_Target.mdl

Scatter Shot:
Abilities\Weapons\Mortar\ScatterShotTarget.mdl

Spinning Burning Head:
Abilities\Spells\Other\ANsa\ANsaTarget.mdl

Spinning Feather:
SharedModels\Feather2.mdl

Hidden Missiles:

Alternate Meat Wagon:
Abilities\Weapons\MeatwagonMissile\T_MeatwagonMissile.mdl

Ballista:
Abilities\Weapons\BallistaMissile\BallistaMissile.mdl

Balls of Fire:
Abilities\Weapons\BallsOfFireMissile\BallsOfFireMissile.mdl

Bomb:
Abilities\Weapons\FlyingMachine\FlyingMachineMissile.mdl

Earth Brewmaster:
Units\Creeps\EarthPandarenBrewmaster\EarthPandarenBrewmaster_Missile.mdl

Flaming Arrow:
Abilities\Weapons\FlamingArrow\FlamingArrowMissile.mdl

Oscillating Steam:
Abilities\Weapons\SteamMissile\SteamMissile.mdl

Storm Brewmaster cool
Units\Creeps\StormPandarenBrewmaster\StormPandarenBrewmaster_Missile.mdl

Treant Missile:
Abilities\Weapons\TreantMissile\TreantMissile.mdl

Hidden Units:


Ancestral Guardian:
Units\Orc\AncestralGuardian\AncestralGuardian.mdx

Blood Elf Peasant:
Units\critters\Bloodelfpeasant\BloodElfpeasant.mdx


Fel Orc Berseker:
Units\Demon\ChaosOrcRange\ChaosOrcRange.mdl

Entangled Wisp:
SharedModels\EntangleWisp.mdl

Gragoyle Spire:
Buildings\Undead\GargoyleSpire\GargoyleSpire.mdl

Illidan Imprisioned:
SharedModels\IllidanImprisoned.mdl

Night Elf Fishing Boat:
Units\Nightelf\Nightelffishingboat\Nightelffishingboat.mdl

Last edited by Wolverabid; 10-06-2007 at 04:08 AM.
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Old 01-23-2007, 06:04 PM   #3 (permalink)
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Quote:
Originally Posted by Rui View Post
I think ive saw some icons in this site that are hidden in Warcraft 3. i will write a custom path of the hidden icons.
With the permission of the moderator Dealin....
Hidden Icons;

Admiral Proudmoore:
ReplaceableTextures\CommandButtons\BTNProudmoore.blp

Alternate Akama:
ReplaceableTextures\CommandButtons\BTNAkama.tga

Flaming Arrows:
ReplaceableTextures\CommandButtons\BTNFlamingArrows.blp

Alternate Hydra:
ReplaceableTextures\CommandButtons\BTNHydra.blp

Alternate Slow Poison:
ReplaceableTextures\CommandButtons\BTNPoisonArrow.blp

Another Orb:
ReplaceableTextures\CommandButtons\BTNOrb.blp

Aura of Darkness:
ReplaceableTextures\CommandButtons\BTNAuraOfDarkness.blp

Avenging Assassin:
ReplaceableTextures\CommandButtons\BTNAvengingAssassin.tga

Barskin:
ReplaceableTextures\CommandButtons\BTNBarkskin"On/Off".blp (no " of course -.-)

Beta Flying Moon Priestess:
ReplaceableTextures\CommandButtons\BTNHeroMoonPriestess.blp

Beta Lamp:
ReplaceableTextures\CommandButtons\BTNLamp.blp

Beta Neutral Building:
ReplaceableTextures\CommandButtons\BTNThievesGuild.blp

Beta Steam Tank:
ReplaceableTextures\CommandButtons\BTNSteamTank.blp

Blood Elf Mana Shield:
ReplaceableTextures\CommandButtons\BTNManaShield.blp

Blue Book:
ReplaceableTextures\CommandButtons\BTNManual2.blp

Blue Potion:
ReplaceableTextures\CommandButtons\BTNPotionBlue.blp

Bronze Bowl:
ReplaceableTextures\CommandButtons\BTNBronzeBowl.blp

Chime:
ReplaceableTextures\CommandButtons\BTNChime.blp

Deactive Thorny Shield:
ReplaceableTextures\CommandButtons\BTNThornyShieldOff.blp

Demon Red Ereder:
ReplaceableTextures\CommandButtons\BTNEredarRed.blp

Drain:
ReplaceableTextures\CommandButtons\BTNDrain.blp

Dryad Dispel Magic:
ReplaceableTextures\CommandButtons\BTNDryadDispelMagic.blp

Elune's Blessing:
ReplaceableTextures\CommandButtons\BTNElunesBlessing.blp

Entangle Mine:
ReplaceableTextures\CommandButtons\BTNentanglemine.blp

Flipped Quillbeast God:
ReplaceableTextures\CommandButtons\BTNQuillbeastGod.tga

Goblin Night Scope:
ReplaceableTextures\CommandButtons\BTNExpandedView.tga

Gold Coin:
ReplaceableTextures\CommandButtons\BTNMGexchange.tga

Gold to Lumber:
ReplaceableTextures\CommandButtons\BTNGLExchange.blp

Improved Mining:
ReplaceableTextures\CommandButtons\BTNImprovedMining.blp

Inn:
ReplaceableTextures\CommandButtons\BTNInn.blp

Lament:
ReplaceableTextures\CommandButtons\BTNLament.blp

Liquid Bronze Bowl:
ReplaceableTextures\CommandButtons\BTNBronzeBowlfull.blp

Lumber to Gold:
ReplaceableTextures\CommandButtons\BTNLGExchange.blp

Meatapult:
ReplaceableTextures\CommandButtons\BTNMeatapult.blp

Orc Lumber Upgrade:
ReplaceableTextures\CommandButtons\BTNOrcLumberUpgradeTwo.blp

Pebble:
ReplaceableTextures\CommandButtons\BTNPebble.blp

Pick Up Item:
ReplaceableTextures\CommandButtons\BTNPickUpItem.blp

Regeneration Footprint:
ReplaceableTextures\CommandButtons\BTNRegeneration.blp

Repair without Auto-cast:
ReplaceableTextures\CommandButtons\BTNRepair.blp

Shadow Meld:
ReplaceableTextures\CommandButtons\BTNShadowMeld.blp

Spiderling:
ReplaceableTextures\CommandButtons\BTNSpiderling.blp

Tuskaar Nomad:
ReplaceableTextures\CommandButtons\BTNTuskaarNomad.tga

Vengeance Incarnate:
ReplaceableTextures\CommandButtons\BTNVengeanceIncarnate.tga

Wind Walk Off:
ReplaceableTextures\CommandButtons\BTNWindWalkOff.blp

Orcish Car
ReplaceableTextures\CommandButtons\BTNOrcCar.blp

Dwarven Car
ReplaceableTextures\CommandButtons\BTNDwarfCar.blp

Diablo Car
ReplaceableTextures\CommandButtons\BTNDiabloCar.blp

Undead Car
ReplaceableTextures\CommandButtons\BTNUndeadCar.blp

Alternate Lich
ReplaceableTextures\CommandButtons\BTNHeroLich.blp

Gyrocopter
ReplaceableTextures\CommandButtons\BTNGyrocopter.blp

Ballista
ReplaceableTextures\CommandButtons\BTNBallista.blp

Rejuvenation Potion ReplaceableTextures\CommandButtons\BTNRejuvenationPotion.blp

Staff of Purification ReplaceableTextures\CommandButtons\BTNStaffOfPurification.blp

Upgrade Regeneration Aura ReplaceableTextures\CommandButtons\BTNUpgradeRegenerationAura.blp

Catapult
ReplaceableTextures\CommandButtons\BTNCatapult.blp

Impaling Bolt ReplaceableTextures\CommandButtons\BTNImpalingBolt.blp

Den of Wonders ReplaceableTextures\CommandButtons\BTNDenOfWonders.blp

Alternate Force of Nature ReplaceableTextures\CommandButtons\BTNForceOfNature.blp

Build Advanced
ReplaceableTextures\CommandButtons\BTNAdvStruct.blp

Quote:
Originally Posted by sc_freek View Post
You missed a few:

Passive Roar Icon:
ReplaceableTextures\PassiveButtons\PASBTNBattleRoar.blp

Passive Impaling Bolt Icon:
ReplaceableTextures\PassiveButtons\PASBTNImpalingBolt.blp

Passive Troll Regeneration Icon:
ReplaceableTextures\PassiveButtons\PASBTNRegenerate.blp

Passive Warstomp Icon:
ReplaceableTextures\PassiveButtons\PASBTNWarstomp.blp

Marine Icon:
ReplaceableTextures\CommandButtons\BTNMarine.blp

Last edited by Wolverabid; 04-25-2007 at 01:50 PM.
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Old 01-24-2007, 10:19 PM   #4 (permalink)
Administrator Rui
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Quote:
Originally Posted by Rui View Post
If im not wrong there are models that can be found in the World Editor by writing these paths:
Hiddens Doodads:

Ancient Ziggurat 1:
Doodads\Northrend\Structures\AncientZiggurat\AncientZiggurat0.mdl

Ancient Ziggurat 2:
Doodads\Northrend\Structures\AncientZiggurat\AncientZiggurat1.mdl

City Building 1:
Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding0.mdl

City Building 2:
Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding1.mdl

City Building 3:
Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding2.mdl

City Building 4:
Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding3.mdl

City Building 5:
Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding4.mdl

Grass Tuft 1:
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft0.mdl

Grass Tuft 2:
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft1.mdl

Grass Tuft 3:
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft2.mdl

Grass Tuft 4:
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft3.mdl

Larger Sign Post:
Doodads\LordaeronSummer\Props\Signpost\Signpost0.mdl

New City Bridge:
Doodads\LordaeronSummer\Structures\CityBridgeSmall\CityBridgeSmall.mdl

New Lordaeron Bridge:
Doodads\LordaeronSummer\Structures\LordaeronBridge\LordaeronBridge.mdl

New Wooden Bridge:
Doodads\LordaeronSummer\Structures\BridgeLog\BridgeLog.mdl

Rock Chunks 1:
Doodads\Terrain\G_RockChunks\G_RockChunks0.mdl

Rock Chunks 2:
Doodads\Terrain\G_RockChunks\G_RockChunks1.mdl

Rock Chunks 3:
Doodads\Terrain\G_RockChunks\G_RockChunks2.mdl

Rock Chunks 4:
Doodads\Terrain\G_RockChunks\G_RockChunks3.mdl

Rock Chunks 5:
Doodads\Terrain\G_RockChunks\G_RockChunks4.mdl

Rock Chunks 6:
Doodads\Terrain\G_RockChunks\G_RockChunks5.mdl

Hidden Effects:

Alternate Heal Target:
Abilities\Spells\Other\HealTarget2\HealTarget2.mdl

Alternate Hydra Impact:
Abilities\Weapons\HydraliskImpact\T_HydraliskImpact.mdl

Ballista Impact:
Abilities\Weapons\BallistaMissile\BallistaImpact.mdl

Ballista Target:
Abilities\Weapons\BallistaMissile\BallistaMissileTarget.mdl

Bersek Upside Down:
Abilities\Spells\Orc\TrollBerserk\HeadhunterWEAPONSRight.mdl

Bersek Target:
Abilities\Spells\Orc\Berserker\Berserkertarget.mdl

Blood Impact:
Abilities\Weapons\Blood\BloodImpact.mdl

Bloodlust Special:
Abilities\Spells\Orc\Bloodlust\BloodLustSpecial.mdl

Water of Corrupted Moon Well:
Abilities\Spells\NightElf\MoonWell\CorruptedMoonWellTarget.mdl

Demon Revive (looks like ordinary revive):
Abilities\Spells\Demon\ReviveDemon\ReviveDemon.mdl

Forked Lightning Target:
Abilities\Spells\Other\ForkedLightning\ForkedLightningTarget.mdl

Green Rings:
Abilities\Weapons\PoisonSting\Rings_Green.mdl

Green Smoke:
SharedModels\Smoke1_Green.mdl

Mark of Chaos:
Abilities\Spells\Human\MarkOfChaos\MarkOfChaosDone.mdl

Moving Feather:
SharedModels\Feather1.mdl

Night Elf Revive (looks like ordinary revive):
Abilities\Spells\NightElf\ReviveNightElf\ReviveNightElf.mdl

Obsidian Feather:
SharedModels\ObsidianFeather.mdl

Red Glow:
SharedModels\Glow1_red.mdl

Regeneration Scroll:
Abilities\Spells\Items\ScrollOfRegeneration\Scroll_Regen_Target.mdl

Scatter Shot:
Abilities\Weapons\Mortar\ScatterShotTarget.mdl

Spinning Burning Head:
Abilities\Spells\Other\ANsa\ANsaTarget.mdl

Spinning Feather:
SharedModels\Feather2.mdl

Hidden Missiles:

Alternate Meat Wagon:
Abilities\Weapons\MeatwagonMissile\T_MeatwagonMissile.mdl

Ballista:
Abilities\Weapons\BallistaMissile\BallistaMissile.mdl

Balls of Fire:
Abilities\Weapons\BallsOfFireMissile\BallsOfFireMissile.mdl

Bomb:
Abilities\Weapons\FlyingMachine\FlyingMachineMissile.mdl

Earth Brewmaster cool :P
Units\Creeps\EarthPandarenBrewmaster\EarthPandarenBrewmaster_Missile.mdl

Flaming Arrow:
Abilities\Weapons\FlamingArrow\FlamingArrowMissile.mdl

Oscillating Steam:
Abilities\Weapons\SteamMissile\SteamMissile.mdl

Storm Brewmaster cool :P
Units\Creeps\StormPandarenBrewmaster\StormPandarenBrewmaster_Missile.mdl

Treant Missile:
Abilities\Weapons\TreantMissile\TreantMissile.mdl

Hidden Units

Ancestral Guardian:
Units\Orc\AncestralGuardian\AncestralGuardian.mdl

Blood Elf Peasant:
Units\critters\Bloodelfpeasant\BloodElfpeasant.mdl

Fel Orc Berseker:
Units\Demon\ChaosOrcRange\ChaosOrcRange.mdl

Entangled Wisp:
SharedModels\EntangleWisp.mdl

Gragoyle Spire:
Buildings\Undead\GargoyleSpire\GargoyleSpire.mdl

Illidan Imprisioned:
SharedModels\IllidanImprisoned.mdl

Night Elf Fishing Boat:
Units\Nightelf\Nightelffishingboat\Nightelffishingboat.mdl
......


Sorry for huge post. People who have World Editor Unlimited can find these easly but just cliking on the missile/unit and go to Extra. there you see Hidden Effects Doodads etc.

Last edited by Wolverabid; 04-25-2007 at 01:46 PM.
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Old 01-26-2007, 02:59 AM   #5 (permalink)
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Quote:
Originally Posted by Mecheon View Post
You've missed a few =P

Lets see now...
Skeletal Archer with fire emitters

Units\Creeps\BurningArcher\BurningArcher.mdx

Rabbit/Furbolg from Blizzard's Easter map

Units\Other\EasterBunny.mdx

Evil Rabbit/Furbolg from Blizzard's Easter Map

Units\Other\EvilEasterBunny.mdx (Probably wrong)

Cars from the Racing Map. Change the *** to Orc, Diablo, Undead or Dwarf to get them

Units\Other\***Car.mdx

Units\Other\IllidanWagon\IllidanWagon.mdx (Modified version of the Blood Elf wagon)


And change all the .mdls to .mdx. They're properly called .mdx, .mdl is just a thing it does wrong

Last edited by Wolverabid; 04-25-2007 at 01:55 PM.
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Old 01-29-2007, 02:47 AM   #6 (permalink)
Registered User Deckboy
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Quote:
Originally Posted by Deckboy View Post
Hidden Goodies
Over the past few years I have discovered from various maps I've played on and a also some time messing around with the Warcraft 3 editor that there are many hidden and unusual things throughout the Warcraft 3 editor. I've decided to list a few of these things here seeing as they might prove useful of interesting to noobie mapmakers out there (like me).

1)Tree Bridge:(took me awhile to figure this one out)
If you go under Doodads> Bridges and Ramps, on most tilesets you will find a Tree Bridge, in vertical and horizontal. When you place them though they look nothing like bridges, just tall, somewhat dead trees. However, select the tree bridge and press enter. Set the life stat to zero and the tree falls down to make a log bridge! Handy if you want to make a trigger to make the tree fall down across a river once a unit completes an area!!!

2) Freaky Sammy Kobold:(Something wierd I found when I tried to create a kobold builder)
Make a custom unit, basing it off of the peon unit. Once done, go under Art>Model File and select Kobold Tunneler. The ending result is a kobold with Sammy, Blizzard's Artist's, head!!. . .wierd huh?

3) Orc Spells:(Cool little things)
Try this: Have a grunt with a channeling ability (i.e. Blizzard etc. . .) make sure he has mana, and go try casting it. When cast he gives a kinda "roar" over and over. (It looks pretty good)
Give an Orc Warlock a summoning spell (i.e. Spirit wolf etc. . .) When he casts it, a little puff of purple cloud appears over his head and he glows bright neon purple!!!

Well, that's all for now, I hope that helped, and yes, i know, it wasn't much but hey. . .

Last edited by Wolverabid; 04-25-2007 at 01:59 PM.
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Old 01-29-2007, 08:15 AM   #7 (permalink)
Administrator Rui
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Quote:
Originally Posted by King_Ryan View Post
heh heh heh...
Heres a list 10x bigger:
ReplaceableTextures\CommandButtons\BTNOrbOfDeath.blp
ReplaceableTextures\CommandButtons\BTNShadowPact.blp
ReplaceableTextures\CommandButtons\BTNShadowMeld.blp
ReplaceableTextures\CommandButtons\BTNAdvStruct.blp
ReplaceableTextures\CommandButtons\BTNLament.blp
UI\Widgets\ToolTips\Human\ToolTipStonesIcon.blp
ReplaceableTextures\CommandButtons\BTNManaShield.blp
ReplaceableTextures\CommandButtonsDisabled\DISBTNManaShield.blp
ReplaceableTextures\CommandButtons\BTNAuraOfDarkness.blp
ReplaceableTextures\CommandButtons\BTNBarkskin.blp
ReplaceableTextures\CommandButtons\BTNBarkskinoff.blp
ReplaceableTextures\CommandButtons\BTNBronzeBowl.blp
ReplaceableTextures\CommandButtons\BTNBronzeBowlfull.blp
ReplaceableTextures\CommandButtons\BTNChime.blp
ReplaceableTextures\CommandButtons\BTNentanglemine.blp
ReplaceableTextures\CommandButtons\BTNFlamingarrows.blp
ReplaceableTextures\CommandButtons\BTNGLExchange.blp
ReplaceableTextures\CommandButtons\BTNHeroMoonPriestess.blp
ReplaceableTextures\CommandButtons\BTNImprovedMining.blp
ReplaceableTextures\CommandButtons\BTNLamp.blp
ReplaceableTextures\CommandButtons\BTNVengeanceIncarnate.blp
ReplaceableTextures\CommandButtons\BTNmeatapult.blp
ReplaceableTextures\CommandButtons\BTNorb.blp
ReplaceableTextures\CommandButtons\BTNpebble.blp
ReplaceableTextures\CommandButtons\BTNpickupitem.blp
ReplaceableTextures\CommandButtons\BTNpoisonarrow.blp
ReplaceableTextures\CommandButtons\BTNregeneration.blp
ReplaceableTextures\CommandButtons\BTNspiderling.blp
ReplaceableTextures\CommandButtons\BTNProudmoore.blp
ReplaceableTextures\CommandButtons\BTNQuillbeastGod.blp
ReplaceableTextures\CommandButtons\BTNDrain.blp
ReplaceableTextures\CommandButtons\BTNRejuvenationPotion.blp
ReplaceableTextures\CommandButtons\BTNUpgradeRegenerationAura.blp
Buildings\Other\TempArtB\BTNTempB.blp


UNITS:

Units\Demon\ChaosOrcRange\ChaosOrcRange.mdl
Units\Critters\Frog\Frog.mdx
Units\Creeps\BurningArcher\BurningArcher.mdl
Buildings\Undead\GargoyleSpire\GargoyleSpire.mdl
Doodads\Northrend\Structures\AncientZiggurat\AncientZiggurat0.mdx
Doodads\Northrend\Structures\AncientZiggurat\AncientZiggurat1.mdx


SKINS/UNIT STUFF:

Abilities\Weapons\RangerMissile\HeroRanger.blp
Doodads\Lordaeronsummer\Terrain\Crates\Troll256red.blp
Buildings\Orc\WarMill\LumberHut.blp


DOODADS:

Doodads\Cityscape\Structures\MoreCityBuilding\MoreCityBuilding0.mdx
Doodads\Cityscape\Structures\MoreCityBuilding\MoreCityBuilding1.mdx
Doodads\Cityscape\Structures\MoreCityBuilding\MoreCityBuilding2.mdx
Doodads\Cityscape\Structures\MoreCityBuilding\MoreCityBuilding3.mdx
Doodads\Cityscape\Structures\MoreCityBuilding\MoreCityBuilding4.mdx
Doodads\Cinematic\EnergyField\EnergyField.mdx
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft0.mdx
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft1.mdx
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft2.mdx
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft3.mdx
Doodads\LordaeronSummer\Structures\BridgeLog\BridgeLog.mdx
Doodads\LordaeronSummer\Structures\CityBridgeSmall\CityBridgeSmall.mdx
Doodads\LordaeronSummer\Structures\LordaeronBridge\LordaeronBridge.mdx
Doodads\Terrain\G_RockChunks\G_RockChunks0.mdx
Doodads\Terrain\G_RockChunks\G_RockChunks1.mdx
Doodads\Terrain\G_RockChunks\G_RockChunks2.mdx
Doodads\Terrain\G_RockChunks\G_RockChunks3.mdx
Doodads\Terrain\G_RockChunks\G_RockChunks4.mdx
Doodads\Terrain\G_RockChunks\G_RockChunks5.mdx


ABILITIES:

Abilities\Spells\Other\Doom\DoomDeath.mdl
Abilities\Spells\Human\FlameStrike\FlameStrikeEmbers.mdl
Abilities\Spells\Human\Polymorph\PolyMorphDoneGround.mdx
Abilities\Spells\Human\Polymorph\PolyMorphFallingSheepArt.mdx
Abilities\Spells\NightElf\Barkskin\BarkSkinTarget.mdx
Abilities\Spells\NightElf\Starfall\StarfallCaster.mdx
Abilities\Spells\NightElf\Starfall\StarfallTarget.mdx
Abilities\Spells\NightElf\Tranquility\Tranquility.mdx
Abilities\Spells\NightElf\Tranquility\TranquilityTarget.mdx
Abilities\Spells\Orc\Berserker\Berserkertarget.mdx
Abilities\Spells\Orc\EarthQuake\EarthquakeTarget.mdx
Abilities\Spells\Orc\Ensnare\ensnare_AirTarget.mdx
Abilities\Spells\Other\GeneralAuraTarget\GeneralAuraTarget.mdx
Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdx
Abilities\Spells\Undead\Web\Web_AirTarget.mdx
Abilities\Spells\Human\AerialShackles\AerialShacklesTarget.mdx
Abilities\Spells\Human\ManaFlare\ManaFlareBoltImpact.mdx
Abilities\Spells\Human\MarkOfChaos\MarkOfChaosDone.mdx
Abilities\Spells\Orc\Voodoo\VoodooAura.mdx
Abilities\Spells\Other\Monsoon\MonsoonRain.mdx
Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Abilities\Weapons\BallsOfFireMissile\BallsOfFireMissile.mdx
Abilities\Weapons\flamingArrow\flamingArrowMissile.mdl
Abilities\Weapons\MeatwagonMissile\T_MeatwagonMissile.mdx
Abilities\Weapons\Mortar\ScatterShotMissile.mdx
Abilities\Weapons\Mortar\ScatterShotTarget.mdx
Abilities\Weapons\TreantMissile\TreantMissile.mdx


FIRE:

Environment\SmallBuildingFire\SmallBuildingFire0.mdl
Environment\SmallBuildingFire\SmallBuildingFire1.mdl
Environment\SmallBuildingFire\SmallBuildingFire2.mdl
Environment\LargeBuildingFire\LargeBuildingFire0.mdl
Environment\LargeBuildingFire\LargeBuildingFire1.mdl
Environment\LargeBuildingFire\LargeBuildingFire2.mdl
Environment\NightElfBuildingFire\ElfSmallBuildingFire0.mdl
Environment\NightElfBuildingFire\ElfSmallBuildingFire1.mdl
Environment\NightElfBuildingFire\ElfSmallBuildingFire2.mdl
Environment\NightElfBuildingFire\ElfLargeBuildingFire0.mdl
Environment\NightElfBuildingFire\ElfLargeBuildingFire1.mdl
Environment\NightElfBuildingFire\ElfLargeBuildingFire2.mdl
Environment\UndeadBuildingFire\UndeadSmallBuildingFire0.mdl
Environment\UndeadBuildingFire\UndeadSmallBuildingFire1.mdl
Environment\UndeadBuildingFire\UndeadSmallBuildingFire2.mdl
Environment\UndeadBuildingFire\UndeadLargeBuildingFire0.mdl
Environment\UndeadBuildingFire\UndeadLargeBuildingFire1.mdl
Environment\UndeadBuildingFire\UndeadLargeBuildingFire2.mdl


X-X-X----=x=----X-X-X
-------ICONS:--------
X-X-X----=x=----X-X-X

Units

Priestess of The Moon
ReplaceableTextures\CommandButtons\BTNHeroMoonPriestess.blp
--
Vengance Incarnate
ReplaceableTextures\CommandButtons\BTNVengeanceIncarnate.blp
--
Meat`a`pult
ReplaceableTextures\CommandButtons\BTNmeatapult.blp
--
Spiderling
ReplaceableTextures\CommandButtons\BTNspiderling.blp
--
Admiral Proudmoore
ReplaceableTextures\CommandButtons\BTNProudmoore.blp
--
Quilbeast God
ReplaceableTextures\CommandButtons\BTNQuillbeastGod.blp
--
Inn
ReplaceableTextures\CommandButtons\BTNInn.blp
--
Illidan Prision Wagon (Looks more Like a Magic Wagon)
ReplaceableTextures\CommandButtons\BTNillidanprisonwagon.tga
--
Red Eredar
ReplaceableTextures\CommandButtons\BTNEredarRed
--
Hydra
ReplaceableTextures\CommandButtons\BTNHydra
--
Avenging Assassin
ReplaceableTextures\CommandButtons\BTNAvengingAssassin.tga
--
Tuskaar Nomad
ReplaceableTextures\CommandButtons\BTNTuskaarNomad.tga
--
Shoveler (Danny's Cousin? ;-) )
ReplaceableTextures\CommandButtons\BTNShoveler.blp
--
Theive's Guild
ReplaceableTextures\CommandButtons\BTNThievesGuild.blp
--
Starcraft Marine
ReplaceableTextures\CommandButtons\BTNMarine.blp
--
Blue Danny
Buildings\Other\TempArtB\BTNTempB
--
Steam Tank
ReplaceableTextures\CommandButtons\BTNSteamTank
--
A Rat
ReplaceableTextures\CommandButtons\BTNYouDirtyRat!.blp
--
Den Of Wonders (Beta Ancient of Wonders?)
ReplaceableTextures\CommandButtons\BTNDenOfWonders.blp



Abilities

Shadowmeld (Beta?)
ReplaceableTextures\CommandButtons\BTNShadowMeld.blp
--
Lament
ReplaceableTextures\CommandButtons\BTNLament.blp
--
Mana Sheild (Looks like a Frozen Illidan.)
ReplaceableTextures\CommandButtons\BTNManaShield.blp
Disable Mana Sheild
ReplaceableTextures\CommandButtonsDisabled\DISBTNManaShield.blp
--
Aura of Darkness (Cartoony)
ReplaceableTextures\CommandButtons\BTNAuraOfDarkness.blp
--
Barkskin (Everquest!)
ReplaceableTextures\CommandButtons\BTNBarkskin.blp
Barkskin (Yellow Autocast Thingys)
ReplaceableTextures\CommandButtons\BTNBarkskinon.blp
--
Entangle Goldmine
ReplaceableTextures\CommandButtons\BTNentanglemine.blp
--
Fire Arrow (Really Cool!)
ReplaceableTextures\CommandButtons\BTNFlamingarrows.blp
--
Improved Mining
ReplaceableTextures\CommandButtons\BTNImprovedMining.blp
--
Poision Arrow (Almost looks like Slow Poision)
ReplaceableTextures\CommandButtons\BTNpoisonarrow.blp
--
Regeneration (Looks like a Paw Print)
ReplaceableTextures\CommandButtons\BTNregeneration.blp
--
Drain (Mix between Siphon Mana & Life Drain)
ReplaceableTextures\CommandButtons\BTNDrain.blp
--
Upgraded Regeneration (Strange Icon.)
ReplaceableTextures\CommandButtons\BTNUpgradeRegenerationAura.blp
--
Dryad Dispel Magic (Normal Abolish Magic without Yellow Autocast Things)
ReplaceableTextures\CommandButtons\BTNDryadDispelMagic.blp
--
Invunerable
ReplaceableTextures\CommandButtons\BTNInvulnerable
--
Expanded View (Looks like Truesight Almost)
ReplaceableTextures\CommandButtons\BTNExpandedView.blp
--
Force of Nature (Beta?)
ReplaceableTextures\CommandButtons\BTNForceofNature.blp
--
Pick Up Item (Hand Picking up Gold)
ReplaceableTextures\CommandButtons\BTNpickupitem.blp
--
Undead Load (The Load Icon with Skull Instead)
ReplaceableTextures\CommandButtons\BTNUndeadLoad.blp
ReplaceableTextures\CommandButtons\BTNUndeadUnLoad.blp


Items

Bronze Bowl
ReplaceableTextures\CommandButtons\BTNBronzeBowl.blp
--
Bronze Bowl Full
ReplaceableTextures\CommandButtons\BTNBronzeBowlfull.blp
--
Chime (Looks Weird)
ReplaceableTextures\CommandButtons\BTNChime.blp
--
Lamp
ReplaceableTextures\CommandButtons\BTNLamp.blp
--
Orb (Cool!)
ReplaceableTextures\CommandButtons\BTNorb.blp
--
Pebble (Looks like a Rune Icon.)
ReplaceableTextures\CommandButtons\BTNpebble.blp
--
Rejuvination Potion
ReplaceableTextures\CommandButtons\BTNRejuvenationPotion.blp
--
Holy Water
ReplaceableTextures\CommandButtons\BTNHolyWater.blp
--
Potion Blue
ReplaceableTextures\CommandButtons\BTNPotionBlue.blp
--
Staff of Purification (Staff with Unicorn on Top)
ReplaceableTextures\CommandButtons\BTNStaffofPurification.blp
--
Glyph
ReplaceableTextures\CommandButtons\BTNGlyph


Other

Command Buttons
ReplaceableTextures\CommandButtons\BTNMove
ReplaceableTextures\CommandButtons\BTNStop
ReplaceableTextures\CommandButtons\BTNAttack
ReplaceableTextures\CommandButtons\BTNHoldPosition
ReplaceableTextures\CommandButtons\BTNPatrol
--
Replay Buttons
ReplaceableTextures\CommandButtons\BTNReplay-Play
ReplaceableTextures\CommandButtons\BTNReplay-Loop
ReplaceableTextures\CommandButtons\BTNReplay-Pause
ReplaceableTextures\CommandButtons\BTNReplay-Speedup
ReplaceableTextures\CommandButtons\BTNReplay-Speeddown
--
Exchange
ReplaceableTextures\CommandButtons\BTNGLExchange.blp
--
Build Advanced Structure (Cool Icon)
ReplaceableTextures\CommandButtons\BTNAdvStruct.blp
--
Tool Tips Icon (PwNaGe Icon)
UI\Widgets\ToolTips\Human\ToolTipStonesIcon.blp
--
Score Screen Icons
UI\Glues\ScoreScreen\scorescreen-player-bloodelf.blp
UI\Glues\ScoreScreen\scorescreen-player-naga.blp


X-X-X----=x=----X-X-X
------MODELS:-------
X-X-X----=x=----X-X-X

Units

Orc Ranged (Has claws.)
Units\Demon\ChaosOrcRange\ChaosOrcRange.mdl
Orc Ranged Portrait (Looks like a clown!)
Units\Demon\ChaosOrcRange\ChaosOrcRange_Portrait.mdx
--
Frog
Units\Critters\Frog\Frog.mdx
--
Buring Archer (Normal skeleton Archer on fire.)
Units\Creeps\BurningArcher\BurningArcher.mdl
--
Blood Elf Peasant (Normal Blood Elf peasant wearing black, very cool.)
Units\critters\Bloodelfpeasant\BloodElfpeasant.mdl


Ablities

Ball of Fire
Abilities\Weapons\BallsOfFireMissile\BallsOfFireMissile.mdx
--
Starfall Target
Abilities\Spells\NightElf\Starfall\StarfallTarget.mdl
Starfall Caster
Abilities\Spells\NightElf\Starfall\StarfallCaster.mdl
--
Entangle Wisp
SharedModels\EntangleWisp
--
Feathers
SharedModels\Feather1
SharedModels\Feather2
SharedModels\FeatherPurple
SharedModels\FeatherPurple1
--
Guts (Twirling Chunk of Meat.)
SharedModels\Gutz1
--
Leaves
SharedModels\leaves
--
Night Elf Structuure Birth
SharedModels\NEbirth
--
Undead Structue Birth
SharedModels\UBirth
--
Green Smoke (If you zoom in on it, It is rotating)
SharedModels\Smoke1_Green
--
Blizzard (Single Ice Shard from Blizzard Spell)
Abilities\Spells\Human\Blizzard\BlizzardTarget
--
Rain Of Fire (Single Firey Rock from Rain of Fire Spell)
Abilities\Spells\Demon\RainofFire\RainofFiretarget
--
Flare Target (Fireworks!)
Abilities\Spells\Human\Flare\FlareTarget.mdl


Doodads

Ancient Ziggurat (Cool)
Doodads\Northrend\Structures\AncientZiggurat\AncientZiggurat0.mdx
Doodads\Northrend\Structures\AncientZiggurat\AncientZiggurat1.mdx
--
Wooden Bridge
Doodads\LordaeronSummer\Structures\BridgeLog\BridgeLog.mdx
--
City Buildings
Doodads\Cityscape\Structures\MoreCityBuilding\MoreCityBuilding0.mdx
Doodads\Cityscape\Structures\MoreCityBuilding\MoreCityBuilding1.mdx
Doodads\Cityscape\Structures\MoreCityBuilding\MoreCityBuilding2.mdx
Doodads\Cityscape\Structures\MoreCityBuilding\MoreCityBuilding3.mdx
Doodads\Cityscape\Structures\MoreCityBuilding\MoreCityBuilding4.mdx
--
Sign (Seems Bigger)
Doodads\LordaeronSummer\Props\Signpost\Signpost0
--
Grass (Like the shrub doodad)
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft0
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft1
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft2
Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft3
--
Bridges
Doodads\LordaeronSummer\Structures\CityBridgeSmall\CityBridgeSmall
Doodads\LordaeronSummer\Structures\LordaeronBridge\LordaeronBridge
--
Fire Models (Some are Very Cool)
Environment\LargeBuildingFire\LargeBuildingFire0
Environment\SmallBuildingFire\SmallBuildingFire0
Environment\NightelfBuildingFire\ElfLargeBuildingFire0
Environment\NightelfBuildingFire\ElfSmallBuildingFire0
Environment\UndeadBuildingFire\UndeadSmallBuildingFire0
Environment\UndeadBuildingFire\UndeadLargeBuildingFire0
--
Rock Chunks (A slight variation of the other Rock Chunks)
Doodads\Terrain\G_RockChunks\G_RockChunks0
Doodads\Terrain\G_RockChunks\G_RockChunks1
Doodads\Terrain\G_RockChunks\G_RockChunks2
Doodads\Terrain\G_RockChunks\G_RockChunks3
Doodads\Terrain\G_RockChunks\G_RockChunks4
Doodads\Terrain\G_RockChunks\G_RockChunks5
Quote:
Originally Posted by The_Stormrage View Post
here some more stuff:

Icon for the nightelf-fishing-boat:
ReplaceableTextures\CommandButtons\BTNNightelfFishingBoat.blp

A red Burning Head (best hidden effect ever) :mrgreen:
Abilities\Spells\Other\ANsa\ANsaTarget.mdl

Christmas Present:
Objects\InventoryItems\BundleofGifts\BundleofGifts.mdl

Spinning Bone:
SharedModels\Bones1
Quote:
Originally Posted by Tide-Arc Ephemera View Post
Incase anyone was having problems with the cars...

I FOUND THE FULL PATHS OF THEM:

Units\Other\OrcCar\OrcCar.mdx
Units\Other\DwarfCar\DwarfCar.mdx
Units\Other\DiabloCar\DiabloCar.mdx

I discovered this after I figured out that the path led to a generic folder.

Their icons are also:

ReplaceableTextures\CommandButtons\OrcCar.blp
ReplaceableTextures\CommandButtons\DwarfCar.blp
ReplaceableTextures\CommandButtons\DiabloCar.blp


Edit by Wolverabid:
The Chieftain asked me to gather up all the scattered information in various tutorials and sticky posts and get it all in one place. This thread contains imported posts copied form their original locations.

Some of the above information predates Archian's original tutorial and is redundant. Nonetheless, I believe this list is now fully complete.

Last edited by Wolverabid; 04-25-2007 at 02:01 PM.
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Old 09-06-2007, 03:55 PM   #8 (permalink)
Registered User Flame_Phoenix
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Posts: 2,464
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Quote:
hmmm .. the question is how to get it..? i mean should i import empty file [E.G. icon a empty blp file] and place the path or what..?
the only way to access the file is by:
1 - go to the object editor, and in the icon/model area double click it
2 - copy the file path the site has
3 - paste it on the area that says custom path
__________________
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1-Creating a Hero Tavern
2-Complete Icon Tutorial - ALL about Icons
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Check out all my current spells at here
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Last edited by Wolverabid; 09-10-2007 at 02:38 PM.
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Old 09-10-2007, 02:36 PM   #9 (permalink)
Registered User Wolverabid
 
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Medal of Honor: This user has proven himself through his deeds and contributions on wc3sear.ch and/or The Hive Workshop, and is thus awarded this Medal of Honor in adulation of his perpetual legend. Super Donor: This user has donated at least $100 to The Hive. Former Staff Member: This user used to be on the Hive Workshop staff. User of the Year: 2007 
Please see my note in post #6 above:
Quote:
Edit by Wolverabid:
The Chieftain asked me to gather up all the scattered information in various tutorials and sticky posts and get it all in one place. This thread contains imported posts copied form their original locations.

Some of the above information predates Archian's original tutorial and is redundant. Nonetheless, I believe this list is now fully complete.
  1. If Archian has no time or inclination to update the tutorial to include tie images, that's his prerogative: he has a real life aside from his game modding interests.

  2. I don't have time to track down all the images and add them to the post.

  3. Flame_Phoenix: it's up to you now, I'm passing the buck to you. If you want to gather the images and attach them to your post in this thread I will then edit the tutorial to include them. I strongly recommend that you extract them from Warcraft III's .mpq files. DO NOT copy them from any other website without first getting the permission of that site's administration or from Archian himself.

  4. There is no further need to continue discussion of this tutorial in the thread itself: it is already approved and can stand on it's own merit, images or not. The thread is now just getting spammed, detracting from its valuable content and distracting those users who might wish to learn from it.

  5. ~ Thread cleaned and closed.
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