Tower Defence Tips
Can towers receive damage? if not make the towers invulnerable.
Screwed Up Moving
Remember that blocked units that dont have an order or a target for an attack will automatically try to return to their creation point, most problems can be avoided by changing collision size and disabling the units ability to flee.
It's also helpful for players if you use the terrain to mark points and paths for the creaps.
Its good to make a huge variaty of towers, make some aura towers, towers that can slow etc.
Make a New Terrain
Think up an innovative system or terrain, don't make another wintermaul rip-off.
When the map is working test many times to balance things out, and dont forget a tower can be to expensive at the cost of 11 and to cheap at 10, in this case make it 10 and tune down the attack.
Make some jokes in the map or "cheats" (cheats dont give advantage (never make real cheats they waste the game) but do some fun thing like, make cows fly over the map)
Add some different modes (advanced) it makes a game better replayable, add different difficulties (making the hardest one impossible) and some modes like rush (no interval between spawns) normal or chaos (towers tend to break down randomly) in case of different teams, make a all work together mode and a versus modus.
Ask for Help
Also important, never be afraid to ask for help, but dont ask before trying everything.
Last edited by Wolverabid; 03-31-2007 at 03:05 AM.