Originally Posted by Dr Super Good
I am sure there is some catch which gives paying players an advantage.
Of course there is. The catch with this game is that you can buy Strategic cards and Premium Tokens. The Strategic Cards give you some benefits such as increase apple production by x3 for the next 12 hours. The Premium Token allows you to re-arrange the buildings in your village and some automatic AI options when you are offline. (like auto-trade, will trade every 1 or 2hours while offline).
As a player who won't pay for this game at all, you can receive up to 1 one random card ever 3 days. Once you have 5 cards of any type, you can than transform them into card points, and get the cards you want to have.
If you buy the Premium Token (which is hmm 5 euro ?) you will receive 1 one random card per day. If you buy a second Premium Token later on, alongside reaching the ingame rank of squire, you will receive 2 cards per day.
The cards and card points have an account range, so if you play on both world 1 and world 2, what card you've obtained in world 1, you can see it and use it in world 2. Ofc if you than use it in world2, you can't use it anymore in world1.
Of course there are some ppl who are just massive card users. But really in this game, at the end of the day. strategy is what's important. How you've build your castle, how you've planned your attacks, how you've coordinated your armies, how you've thought out your campaign.
On the german server my friend and I wanted to take out a rank 7th player, massive card user. We were in top 300, receiving 2 cards per day. He had 7 villages because he was higher rank, my friend had 4 and I had 3. We've spent like 1-2 weeks of doing nothing but gathering armies. Than in one night, we sent everything we had on him, we wanted kind of the Blitzkrieg attack.
Being a massive card user certainly helped him defend, but that's not why we failed. His castles were moderatly desinged. Each attack left a huge whole into his defenses on all his castles. We failed because the attacks had to be arranged quickly (you can arrange how you want your army to attack) to allow us a perfect timing. We screwed on the timing. If I would have made better calculations, and have each wave of units in the order I wanted to, I would have razed 3 of his villages. Also we chose a bad arrangement of our archers which were our first wave.