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08-03-2008, 05:55 PM
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#1 (permalink)
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Banñed & Inactive
Join Date: Aug 2007
Posts: 892
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What if passive abilities combine?
example:
Bash - 20 damage - 20% chance
Critical Damage - 2x damage - 15% chance
If those two were in a hero?
and
example:
Critical Damage1 - 2x damage - 15% chance
Critical Damage2 - 2x damage - 45% chance
Would their chances stack?
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08-03-2008, 06:26 PM
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#2 (permalink)
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meow
Join Date: Aug 2007
Posts: 2,528
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they dont comibe by default but each other has its own chance and damage
so 2 critical strikes may trigger at same time
and chance to trigger at least one critical strike is
chance1+chance2 - chance1*chance2 (like one is %40 and other one is %50 you get %70 chance <0.40+0.50-0.40*0.50 = 0.70> and %20 chance to have both triggered)
But you can make custom things like that
a custom critical strike and some item or ability that increases its chance or something
BTW there is a weird bug with those chances
like when you get too many critical strike abilities some of them stops working
(I saw at Enfos I got 6 critical strike items and my heroes critical ability stopped working)
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08-03-2008, 07:19 PM
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#3 (permalink)
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Spell and Map Moderator
The Helpful Personage
Join Date: Jan 2005
Posts: 4,269
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Each is rolled on separatly. The same goes for evasion I think. Basically, each does not interfear with eachother at all. I am not sure about evasion but for bash and critical stike this is definate.
However if 2 critical strikes occur at once, I think they multiply each other for the end damage and thus two 4* crit at the same time will not make an 8* crit but would make an 16* crit which would be insainly strong. The text would also mess up as the second crit is placed emidatly over the first.
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08-03-2008, 07:24 PM
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#4 (permalink)
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.
Join Date: Jun 2007
Posts: 2,085
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i dont think they multiply together if it occurs at once, instead they would stack damage.
i.e. i hit 200! and then a 300! then it would be 500!
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08-03-2008, 07:33 PM
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#5 (permalink)
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Um.
Join Date: May 2008
Posts: 1,536
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What the hell are you talking about?
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08-03-2008, 07:48 PM
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#6 (permalink)
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.
Join Date: Jun 2007
Posts: 2,085
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ah forget it. i dont feel needed when huurka says something like that and i look at his/her avatar.
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08-03-2008, 07:50 PM
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#7 (permalink)
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I'm right, you're wrong.
Join Date: Aug 2005
Posts: 2,538
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@ Huurka: let's imagine we have:
100% chance to crit * 2
100% chance to crit * 3
You do 100 damage. Both crits are triggered. The question is if the red popup messages will show:
200! and 300! or rather simply 500! (the sum of both crit damages)
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08-03-2008, 07:51 PM
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#8 (permalink)
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.
Join Date: Jun 2007
Posts: 2,085
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actually... 200! and 300! will show up at the same time, so it looks like scribbles.
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08-03-2008, 07:53 PM
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#9 (permalink)
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Um.
Join Date: May 2008
Posts: 1,536
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If you have them triggered, yes.
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08-03-2008, 11:17 PM
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#10 (permalink)
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Returned to mapping
Join Date: Mar 2008
Posts: 1,657
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I saw in a hero defense one time that the highest crtitical strike took place. The damage was around 5000, the first critical ability was x2, the second x4 and the unit's damage was around 20000 (no damagebonus items). So therefroe i don't think that they stack ^^
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08-03-2008, 11:38 PM
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#11 (permalink)
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Spell and Map Moderator
The Helpful Personage
Join Date: Jan 2005
Posts: 4,269
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They definatly do stack. DBZ supreme RPG proved it but weather they multiple each other or add I am not sure.
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08-04-2008, 12:01 AM
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#12 (permalink)
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Awaiting WAR
Join Date: Aug 2006
Posts: 1,127
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okay, i just tested this in a dummy map
for some reason, my guy would have a 600 mark above his head, but deal 300 damage when attacking(he had 100% chance to do 2x and 100% chance to do 3x, 99 base damage, 1 dice and 1 side per dice)
he had Piercing Attack Type and was attacking a Large Armor Typed unit with 0 armor
i checked the damage by looking at his hp and by having a Unit Takes Damage trigger that would give a message saying how much damage taking
but for some reason, that 600 mark showed up, but also something behind it
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Last edited by Razorbrain; 08-04-2008 at 11:05 AM..
Reason: forgot to mention base damage and other stuff
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08-04-2008, 03:24 AM
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#13 (permalink)
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Spell and Map Moderator
The Helpful Personage
Join Date: Jan 2005
Posts: 4,269
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And um, why not chaos?
Also you forgot to mention the unit's base damage.
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08-04-2008, 09:32 AM
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#14 (permalink)
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meow
Join Date: Aug 2007
Posts: 2,528
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Quote:
BTW there is a weird bug with those chances
like when you get too many critical strike abilities some of them stops working
(I saw at Enfos I got 6 critical strike items and my heroes critical ability stopped working)
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Anyone knows something about this btw ?
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08-04-2008, 05:24 PM
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#15 (permalink)
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Spell and Map Moderator
The Helpful Personage
Join Date: Jan 2005
Posts: 4,269
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Yes, the critical strike would stop displaying floating text due to there being too many at once. I think the limate is simlar to the trigger one and may be part of it even.
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