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03-21-2008, 05:02 AM
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#1 (permalink)
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User
Join Date: Mar 2008
Posts: 7
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What are Buffs?
I know it sounds weird but what are they? I'm making a game right now, full of custom spells and I don't understand what a buff is. I'm thinking that its an icon that is put on a certain unit by a certain spell just to show they've been hit by that spell or so a trigger can see that the unit has been hit by a spell. Do buffs accually do anything? I look at them and I see that theres nothing to edit, no stats, nothing. I don't understand the point of them besides showing that the unit has been hit by a spell.
I'm making a spell that slows you but the problem is, is every spell I see adds the buff, "Slowed". Does it accually slow you? Why can't I edit it? I want to know how much this unit is being slowed by.
Anyways, yea please explain to me what a buff is... Thanks.
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03-21-2008, 05:03 AM
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#2 (permalink)
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Community Director
Hive - The Helper Liaison
Join Date: Feb 2008
Posts: 1,263
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They give you an icon on the unit and sometimes a pretty little special effect.
That's about it.
They are useful in triggers, because there is some condition that can check for buffs....
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03-21-2008, 05:08 AM
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#3 (permalink)
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User
Join Date: Mar 2008
Posts: 7
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See thats what I thought.
Ok here, for example:
Frost Nova, it has a Area of Effect Damage, Specific target Damage, Area of Effect, and that some other things but I don't see anywhere where it says that it slows the enemy. In the Description is says, "Cold damage slows units' movement and attack rate for ## seconds." Now, I'm sure Blizzards not lying so where is this slowing located?
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03-21-2008, 05:14 AM
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#4 (permalink)
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Community Director
Hive - The Helper Liaison
Join Date: Feb 2008
Posts: 1,263
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Ah. Slow is a bit different. Slow is not like your usual buffs. I'm not quite sure myself how it works, though I think you can find the amount of slowing in Gameplay Constants. It is most irregular....
__________________
Visit The Helper's City!
The Helper Administrator, The Area Administrator, Hive Administrator
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
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03-21-2008, 05:20 AM
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#5 (permalink)
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User
Join Date: Mar 2008
Posts: 7
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Hmm ok.
Well maybe you can help me with this.
I'm making a Custom Spell called, "Frost Grenade".
- I want it to be able to level up the ability to level 3.
- I want it to slow attack speed and movement speed based on level.
- I want it to do damage based on level.
- I want it to be an AOE that you can choose where it hits.
- It doesn't have to be a grenade that hits the ground and rolls. (Even though that would be cool, if you know how to do that maybe you can tell me?)
- I just want it to look like he throws it and it hits an area and damages and slows every enemy within that selected area.
I'm looking for a way to do this but I don't know how. Please help, Thanks.
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