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Old 11-17-2008, 08:13 PM   #1 (permalink)

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NEED BIG HELP in creep spawn in TD

Now that I fixed my move problem i noticed another one. My map is 0.00005% complete. I have a problem with the creepspawn. Every time I create a unit in a region it slides down very slow till it moves to another region. After a while creeps start to pile up in that region. Heres the map (see the trigers and tell me what to fix (i can't explain exactly but see what they do))No Escape Circle v1.01.w3x
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Old 11-17-2008, 08:14 PM   #2 (permalink)
 
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Why dont you just make them go to a new region afterwards, or change their colosion size to 0?
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Old 11-17-2008, 08:16 PM   #3 (permalink)

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pls see the move and create trigger cuz i made them move
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Old 11-17-2008, 08:28 PM   #4 (permalink)
 
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The reason is, that you use waits, so that if 2 units enter in under 0.5 seconds, then the one will stop. Just remove all your waits. (0.5seconds)
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Old 11-17-2008, 08:51 PM   #5 (permalink)

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I have only one problem. That is with the creating region (there is no Wait there) ... All is good in other regions
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Old 11-18-2008, 07:47 AM   #6 (permalink)
 
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Which region is bugging you?
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Old 11-18-2008, 11:13 AM   #7 (permalink)

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the region where the units create
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Old 11-19-2008, 06:02 PM   #8 (permalink)

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bump
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