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Old 06-28-2007, 10:30 PM   #1 (permalink)
 
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More than 5 Hero Spells, not Spellbook!

I've seen a map where you can have 11 Hero spells, in the Hero Abilities button, not a spellbook ability, but 11 spells and cancel button there. How can this be done?

About Spellbook abilities, I know how to make them, but one thing that irritates me is that when I make several Spellbook abilities, they all have the same spells, not eachothers! Is there a way to fix this?

Thanks!
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Old 06-28-2007, 10:44 PM   #2 (permalink)
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As to making more than five abilities in a hero's command palette, such a map must use some custom system or hack the Warcraft III shell itself.

For spell book abilities: simply give each ability a unique Data - Base Order ID
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Old 06-28-2007, 11:39 PM   #3 (permalink)
 
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Question More abilities w/out spellbooks

Is it possible to remove some orders for a hero or unit (say remove the Patrol button) and use the extra space to add an ability?
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Old 06-29-2007, 12:12 AM   #4 (permalink)
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To the best of my knowledge, one must hack the Warcraft III shell itself to allow such modifications.

[off-topic] ~ Thread merged.
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Old 06-29-2007, 12:15 AM   #5 (permalink)
 
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no its not. And tis impossiable sirs.
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Old 06-29-2007, 05:58 AM   #6 (permalink)
 
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could you just use the add / remove ability triggers and juggle the abilities around

you could hold the abilities and their levels in arrays

and use two custom abilities or text commands to scroll /swap through your abilities
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Old 06-29-2007, 03:57 PM   #7 (permalink)
 
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Could be a possibility, but very un-practical, though. Not what I'm looking for, either...
Thanks for the tips on Spellbokk, Wolverabid!
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Old 06-29-2007, 06:19 PM   #8 (permalink)

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Doesn't adding abilities with a trigger with event map initialization or if you want - a hero gains a level, as many abilities as you want.
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Old 06-29-2007, 08:33 PM   #9 (permalink)
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You can remove those abilities through an ability ID. However, abilities such as Move cannot be removed, you must pause the unit.
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Old 06-30-2007, 12:08 PM   #10 (permalink)

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I made such a system. Check spells section once it gets approved.
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Old 06-30-2007, 12:23 PM   #11 (permalink)
 
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Which, "such a system"?
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Old 06-30-2007, 01:45 PM   #12 (permalink)
 
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That system is not that hard to find... http://hiveworkshop.com/resources_new/spells/1008/
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Old 06-30-2007, 02:19 PM   #13 (permalink)
 
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Yes it was, because when I looked for it, it hadn't been approved, yet...
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Old 06-30-2007, 03:15 PM   #14 (permalink)
 
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Look in the non_approved spells section next time then...
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Old 06-30-2007, 06:22 PM   #15 (permalink)
 
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Will do! :P
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