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09-05-2006, 01:23 AM
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#1 (permalink)
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Chiodos Fan.
Join Date: Jun 2006
Posts: 547
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Kiling Streak Triggers
Can anybody enligten me about how streak triggers work please? Thanks a lot. In advance.
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09-05-2006, 07:46 PM
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#2 (permalink)
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cinematographer
Join Date: Jun 2004
Posts: 529
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Streak triggers? whats that supposed to be, and where did you get that from
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09-06-2006, 02:58 AM
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#3 (permalink)
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1st Disciple of kharmism.
Join Date: Jan 2006
Posts: 2,303
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I do beleive he means "Double Kill" stuff etc.
__________________
[04-08-02] LiOneSS: Rao Dao Zao, ROGUE IS THE STUFF YOU PUT ON YOUR LIPS :D
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09-06-2006, 07:58 AM
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#4 (permalink)
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Chiodos Fan.
Join Date: Jun 2006
Posts: 547
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No, I mean like. "killing spree" - "running riot" etc. or like DotA, from killing spree, dominating, unstoppable, mega kill, wicked sick, monster kill, godlike, beyond godlike etc.
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09-06-2006, 12:47 PM
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#5 (permalink)
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cinematographer
Join Date: Jun 2004
Posts: 529
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You need to import the sounds first, and then make a trigger that counts the kills you make and than make some sorta division through time, or check how many kills the usser makes every certain amount of time.
I will see if I can make some sorta system for it, once I get home ;).
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09-06-2006, 01:29 PM
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#6 (permalink)
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Chiodos Fan.
Join Date: Jun 2006
Posts: 547
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Ok, thanks. I've got the sounds. Anyway, is sound even compulsory?
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09-06-2006, 03:49 PM
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#7 (permalink)
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New Romantic
Join Date: Mar 2004
Posts: 1,225
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Sound isn't compulsory, but it's nice to have.
However, don't rip UT sounds, it's been done before. Check this instead.
I have killing sprees in my RDZArena map, but the triggers are pretty unfathomable, because they're stacked in amongst shedloads of other systems and bits and pieces.
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09-07-2006, 12:36 AM
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#8 (permalink)
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Chiodos Fan.
Join Date: Jun 2006
Posts: 547
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Yea, every one's using UT sounds...DotA, LoL, and some other maps..Cos it has that kind of 'rampage/unstoppable/robust' feel. I'm lookin for better sounds..Thanks for the link dood. I'll check it.
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09-07-2006, 12:38 AM
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#9 (permalink)
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Chiodos Fan.
Join Date: Jun 2006
Posts: 547
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Arghh...after reading that post on Wc3Camps, It's time I said I don't own a microphone.
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09-07-2006, 02:07 AM
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#10 (permalink)
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User
Join Date: Mar 2006
Posts: 641
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Quote:
Originally Posted by Rao Dao Zao
I have killing sprees in my RDZArena map, but the triggers are pretty unfathomable, because they're stacked in amongst shedloads of other systems and bits and pieces.
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?? You have an arena map? Where. . .I must dl. . .
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09-07-2006, 02:46 PM
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#11 (permalink)
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New Romantic
Join Date: Mar 2004
Posts: 1,225
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Quote:
Originally Posted by ArcticInferno
Arghh...after reading that post on Wc3Camps, It's time I said I don't own a microphone.
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Eek!
Well, find somebody who does and point them to that tut! :D
Quote:
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Originally Posted by Deckboy
?? You have an arena map? Where. . .I must dl. . .
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Never to be released, I don't think.
An experimental mad-house training ground for systems and models and stuff.
Hang around http://clan-wcm.net and you might get let in on Friday test night runs. ;)
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