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10-15-2008, 03:09 AM
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#1 (permalink)
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User
Join Date: Oct 2008
Posts: 5
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Importing NAruto Models
I have been trying to import models from this Thread right here
[Come here for Naruto Shippuden Models]
And when i try to import them i get this error on the bottom of the WC3 Editor
Could not load file: war3mapImported\KKX.mdl
I tried to place it on the map and all i get is a GREEN box, not a purple one. I try it in WC3 and all there is, is a blur.
Please help me.
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10-15-2008, 08:25 AM
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#2 (permalink)
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You have been Avatorised!
Join Date: Aug 2008
Posts: 940
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Follow the Import Tutorial.
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10-15-2008, 09:18 PM
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#3 (permalink)
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Almighty User Interface
Join Date: Dec 2007
Posts: 446
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you posted this thread two times? unnecessary.
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10-15-2008, 09:24 PM
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#4 (permalink)
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Yeah I know..
Join Date: Mar 2008
Posts: 1,609
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Restart the we - if it still doesn't work, check if it works ingame.
Oh and by the way, n4r0tu 5p3Lp4x olol
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10-15-2008, 09:28 PM
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#5 (permalink)
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¹²³
Join Date: Mar 2006
Posts: 590
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You really should have just asked how to import models, instead of Naruto models, since Naruto instills anger within everyone reading the word.
If you imported it properly, restart the editor. It will load the model and you will have your poorly animated Naruto model.
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10-16-2008, 02:37 AM
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#6 (permalink)
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User
Join Date: Jul 2008
Posts: 25
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In case you haven't looked, In your world editor near your object manager, you should see a blank page with something like a green arrow.
Click that arrow, and it should pop open to a blank page or something at least with maybe a few models.
Note, when you import the model, double click the name and use custom path.
.blp parts of the files would be Textures\EXAMPLE.BLP
For .MDX parts, usually it would just be EXAMPLE.MDX
When done importing, save your map and close it, then open again. Go to the object manager, where if you click a unit and edit the Art Model, you might be able to see if it works or not.
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10-16-2008, 03:27 AM
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#7 (permalink)
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User
Join Date: Oct 2008
Posts: 5
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Quote:
Originally Posted by Bloodz_Angel
In case you haven't looked, In your world editor near your object manager, you should see a blank page with something like a green arrow.
Click that arrow, and it should pop open to a blank page or something at least with maybe a few models.
Note, when you import the model, double click the name and use custom path.
.blp parts of the files would be Textures\EXAMPLE.BLP
For .MDX parts, usually it would just be EXAMPLE.MDX
When done importing, save your map and close it, then open again. Go to the object manager, where if you click a unit and edit the Art Model, you might be able to see if it works or not.
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Tried that and it wouldn't work. the same problem pops up.
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10-16-2008, 03:29 AM
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#8 (permalink)
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Spell and Map Moderator
The Helpful Personage
Join Date: Jan 2005
Posts: 4,415
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Search for the 100 odd other threads I have helped people import models in.
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10-16-2008, 03:05 PM
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#9 (permalink)
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:D
Join Date: Mar 2007
Posts: 2,951
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DSG that was no help for sure.
You might have forgotten to import the textures for the models.Don't worry it happens to everyone.Also you might haven't put the path for it correctly.Give us some more info.
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10-17-2008, 01:09 AM
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#10 (permalink)
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User
Join Date: Oct 2008
Posts: 5
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Quote:
Originally Posted by UchihaSasuke.gr
DSG that was no help for sure.
You might have forgotten to import the textures for the models.Don't worry it happens to everyone.Also you might haven't put the path for it correctly.Give us some more info.
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The model name in the Import Manager is like this
amwqqkstd07.mdx
I removed the
war3mapImported\
I checked the "Use Custom Path" box and i renamed it like that. I don't really have much info after this.
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