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Old 11-06-2008, 07:02 PM   #1 (permalink)

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How to use Evil Illidan as morphed Illidan

I'm trying to use the evil illidan model as my morphed illidan instead of the ranged demon dude. I've tried changing the model of morphed illidan to evil illidan and tried changing the morphed unit in the morph spell to evil illidan. I'm assuming the morphed models are somehow attached to the non-morphed models.
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Old 11-06-2008, 07:07 PM   #2 (permalink)
 
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Do this in the unit editor under illidan:
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Old 11-06-2008, 08:03 PM   #3 (permalink)

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I tried it on the illidan model and the evil illidan and it didn't work.
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Old 11-06-2008, 08:09 PM   #4 (permalink)
 
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Tried closing the editor and opening it again, or just testing the map.
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Old 11-06-2008, 10:12 PM   #5 (permalink)
 
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nono what he says is true
even if you put illidan evil in demon form to your map it appears as normal illidan evil
as I know you need to create it with triggers on map start
or just do something like
Pick every illidan evil units in map and delete em and put another one there after 0.00 seconds pass

well still you put that alternateex thing
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Old 11-07-2008, 01:20 AM   #6 (permalink)

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I did test it, but I'll try it again. Just to clarify - I just change those fields on regular illidan then, when I morph, I'll be evil illidan instead of demon illidan? Don't have to do anything else?
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Old 11-07-2008, 02:00 AM   #7 (permalink)

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If you changed the Demon Hunter (Morphed) unit, remove the required animation name.
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Old 11-07-2008, 03:29 AM   #8 (permalink)

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ya i used illidan for my Demon Hunter metamorph also.

you need to REMOVe the "alternate" animation tag from him AFTer he morphs - by triggers; then refresh animation.

GUI:
(--first wait for him to morph completely--)
1) "Add/Remove Animation Tag." ::: Remove the alternate animation tag to myUnit
2) "Reset unit Animation." ::: Reset myUnit's animation.
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Old 11-07-2008, 02:54 PM   #9 (permalink)

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That worked, thanks alot guys.

Now I've got another question. I have a custom spell which adds some effects to the demon hunters hands while it's on, but the morphed evil illidan doesn't get the effects. Any ideas how to fix that?
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