guys... moving units from one point to another leaks information (read this plz
Things That Leak )
and what O2 said is "create a variable with those points at the beginning of the game and use them always, do not delete them". By doing that, it wont leak and you dont have to use 3 lines of code... with only 1 is ok (and the lines that set those points at the beginning)
shendoo2: you are doing it wrong... that leaks... you should read what i linked to
Airhead: your map moves units from one cave to another in an infinit loop... what laggs the heck of a computer and makes it almost impossible to close :/
Oh!... btw squiggy you made a small mistake (srry cor correcting i know that might only be the name of the region)... in gui there are only regions, not rects like in jass, i say this coz the guy might be getting mad trying to find a rect :P
what airhead did is correct, but make it only to go ... not to come back :P