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Old 11-20-2008, 11:30 PM   #1 (permalink)
 
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Adding a temporary object during an attack / using different attack animations / ...

Hello im in need of help so if you can answer it > + rep
-Number 1:Is it possible to add a temporary object model such as a bow during an attack?
-Number 2:Let's say i have a unit with different attack animations, one for ranged and another for close combat and I would like the unit to have the close combat one for 'Attack One' and the ranged one for "Attack Two", is it possible?
-Number 3:Can i make my unit use Attack 2(ranged) for targets in certain range and Attack 1(melee) for targets within certain range?

Thanks and good editing
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Old 11-20-2008, 11:51 PM   #2 (permalink)
 
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1. Yes, you need to attach meapon wodel to unit model by sphere ability or triggers.
2. I think no.
3. No
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Old 11-21-2008, 12:52 AM   #3 (permalink)
 
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1) What he said - Use the Orb Ability though. (ie: Orb of Lightening)
2) Basic Animations
3) Try just giving it both attacks, but without some rather complicated triggering, no.
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Old 11-21-2008, 03:06 AM   #4 (permalink)
 
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thanks +rep both
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