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Old 07-17-2008, 03:48 PM   #1 (permalink)

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Demon Form always on?

Greetings dear readers
May i just ask, if you could remind me of:
How do i create a new unit, and give it the model of Demon Form from a demon hunter? The demon hunters lvl 6 ability is Demon Form, how do i create a unit with that model? Becuase if you choose to set it on demon hunter (demon form) in the path, it becomes a normal demon hunter/illidan and not in demon form, if i remember correctly it had something to do with the - required animation -
Anyone who can tell me this correctly?
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Old 07-17-2008, 05:06 PM   #2 (permalink)
 
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Take a look at the Demon Hunter (Demon Form) entry.
(Under Night Elf - Melee - Special)

If you look at:

ART - Required...

There are 4 entries all about something with "alternate"

Try to copy those to your new unit.

It might work.
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Old 07-17-2008, 05:40 PM   #3 (permalink)

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Quote:
Originally Posted by DracoDruid View Post
Take a look at the Demon Hunter (Demon Form) entry.
(Under Night Elf - Melee - Special)

If you look at:

ART - Required...

There are 4 entries all about something with "alternate"

Try to copy those to your new unit.

It might work.

Tried it, didn't really work.. Only worked for when the unit uses 'demon form' ability to turn into the demon.. But when it comes to ALWAYS have that model on, it didn't really work.. Ty for your time though
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Old 07-17-2008, 06:10 PM   #4 (permalink)

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is it this u mean man?

exactually what u want?

u mean u want another unit to change form to another model?

for example from 1 to another i know a trigger who will work then this is the one

Metromophosis
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Metromophosis
Actions
Unit - Replace (Triggering unit) with a Abomination using The old unit's relative life and mana
Wait 10.00 seconds
Unit - Replace (Last replaced unit) with a Demon Hunter using The old unit's relative life and mana

means ur demon hunter will be a abomination in 10 seconds then go back to demon hunter

Unit - Replace (Triggering unit) with a Abomination using The old unit's relative life and mana = replace unit with abomination

Wait 10.00 seconds = then after 10 seconds chnge back to = Demon Hunter = Unit - Replace (Last replaced unit) with a Demon Hunter using The old unit's relative life and mana
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Old 07-17-2008, 07:28 PM   #5 (permalink)

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Quote:
Originally Posted by Shanghai View Post
exactually what u want?

u mean u want another unit to change form to another model?

for example from 1 to another i know a trigger who will work then this is the one

Metromophosis
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Metromophosis
Actions
Unit - Replace (Triggering unit) with a Abomination using The old unit's relative life and mana
Wait 10.00 seconds
Unit - Replace (Last replaced unit) with a Demon Hunter using The old unit's relative life and mana

means ur demon hunter will be a abomination in 10 seconds then go back to demon hunter

Unit - Replace (Triggering unit) with a Abomination using The old unit's relative life and mana = replace unit with abomination

Wait 10.00 seconds = then after 10 seconds chnge back to = Demon Hunter = Unit - Replace (Last replaced unit) with a Demon Hunter using The old unit's relative life and mana

Greetings there
And no that is not what i mean at all, i already do know of this.
What i want is to give a unit the model of a demon hunter in demon form simply. For ex i want the Demon Form model. Just like Footman, and Abomination models. Any model has its own path, but the Demon Forms path doesn't work because its the same as the dmon hunter itself. How do i make the Demon Form a model and not a model which requires a skill to trigger/transforms the unit into it.

Best example i can think of is:
I want a Footman to look like the Demon Form, WITHOUT needing to use any ability. How do i do that?
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Old 07-17-2008, 07:47 PM   #6 (permalink)
 
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give your unit the demon hunter model
copy the field value of ART - Required Animation names (something like this) from the Demon Hunter (Demon Form) unit and paste it into the same field of your unit
that will work
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