This should work
Events
Unit - units starts the effect of an ability.
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Conditions
Ablility - (Ability being cast) equal to AoE Stun.
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Actions
Variable - Set AoE_Stun_Point = Target point of ability being cast.
Unit - Creat 1 Dummy for (owner of (casting unit)) at AoE_Stun_point facing default building degrees.
Unit - Add AoE Stun (stun) to (last created unit).
Unit - Set level of Aoe Stun (stun) for (last created unit) to (level of AoE Stun of (casting unit)).
Unit - Order (last created unit) to Human Mountain King - Thunder Clap
Havent tested it yet.
sry for that just ignore it. didnt read properly
Last edited by Djinn1995; 12-06-2008 at 07:24 PM..
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