Created by Alexis Septimus ; Uploaded by: Septimus
Preview
Uploaded:
07:42, 23rd Oct 2008
Last Updated:
17:53, 28th Dec 2008
Type:
None
Category:
Miscellanous / Other
Map Size:
32x32
Playable Map Size:
26x26
Suggested Players:
Full House
Tileset:
Village
Rating by users:
4.33 (3 votes)
Hits:
1659
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Details
Moderator Review (Useful)
10:45, 26th Oct 2008
Rui: Between 2 (Lacking) and 3 (Useful). I have posted my review and you can find it on post #5.
Even though anything under 3 isn't approved (at least not by me), I guess I can open up an exception seeing as how people like it.
The map was lacking a map type and a category, which I added myself. Approved.
General Frank make the model under my request, check the date of submission between my map and his model. If you paid attention to the map version, you would notice it is currently at 1.1.
As for the gameplay, it might seems to be boring. But, it depends on how you play it.
Your interest probably at other type of game. Majority of the users doesn't like to play mini-games map because the gameplay usually focus at 1 style.
Good Points :
+The map is stable and doesn't crash wc3
+Includes a basic AI for Ralle
+Quality of the spells is high
+Provides a great challenge for players
Neutral Points :
#Map's size is small
#It has a blinking merchant
#Terrain is very basic
Bad Points :
-Ralle is too powerful, you should either reduce the AoE, or the spell's damage
-Some items are bugged
-Spawn Control mode is way too laggy
Overally it's a fun mini-game style map, worth of replaying for at least few more times , also a good time waster . My rating - 4/6 (Recommended)
Greetings.
This is my review for version 1.01 of "Invasion of MasterHaosis".
Rui's Review
The terrain is OK for it's purpose, I wasn't expecting more of a 64x64 (I think that's the size) map. It could have been made more appealing, however. The gameplay is original (in a way) and fun, featuring 3 different modes. Those were certainly a plus, but, in a map as small as this, a rematch would be in the order. Or, make various rounds and have a scoreboard to determinate the ultimate winner of the game.
I didn't test the Top Gun, but I saw enough of the two others to quickly understand that the map is nowhere near balanced - the Emperor Haosis unit was clearly imbalanced, as was Ralle's stomp. In the Spawn Control mode you either defeat the Emperor Haosis unit or you get trampled. The lack of diversity is also notable, as is the lag. Until you fix that lag, the map is severely downgraded.
There is another thing to notice: the map contains high quality imported resources, but I have doubts as to if it was really necessary. 1 megabyte is doubtfully worth it for a game that lasts what, 10 minutes or less?
Septimus's spelling and grammar are well-known... I hate to critique it, but it makes the map look too unprofessional.
"Invasion of MasterHaosis" is a style of mini-game about the Hive Workshop user, MasterHaosis, which has recently become some kind of... icon, amongst the community.
In this game you are attacked by masses of smilies, which you must destroy in one of the the 3 available modes - Top Gun, Spawn Control, or Challenge Ralle - to achieve victory.
My rating for this resource is 5/10, approximately 3 (Useful).
I give this map 5/5 in preformance. Here is my Review:
Invasion of MasterHaosis
[+] Brilliant use of the Hive
[+] Variety of challenges for a great preformance
[+] Representation of Haosis through the :braggin: models
[+] Awesome spells
[+] recognition of the members here at the Hive
[+] Awesome terrain
[+] MASTER HAOSIS!
[-] The flood of Haosis in a map as small as this creates a lag
[-] Huge imbalance of AI compaired to the User
Overall this map is very enjoyable. The map's brilliant use of the members here at the Hive, along with the resources earns this map a Recommended rating. Nicely done, Septimus.
The only thing I have a complaint about is the mass number of Haosis. This creates a lag, as units flood into this small size map. Fix this and it would earn my full respect.
The good:
- Good AI.
- MasterHaosis!
- Good minigame map.
- Fun gameplay in sometimes.
- Original, in a way so that's good.
- It does not crash, but everyone tells that!
- Noticed that the Pros is growing in length? Hmm? The bad:
- Maybe the terrain needs fixing.
- Rui listed already some of the bug issues.
- The AI is also actually too ''insane'' to beat, fix that a bit. And the ugly.
- Nothing here is ugly actually, meh.
- Why did I implement the Ugly anyway?
Overal rating: 4/5.
Tip or recommendation:
- I should advise you to change the white around the Haosis in the loading screen, doesn't really fit 'ey?
Here's a .png from me, just add a maybe a gray like background to it.
Oh and I forgot to say:
__________________
Seems to be that someone is being an idiot in the poll. Kim, go click and see.
Update, this current stage it consider to be quite balance and more fun to be play. The Spawn Control might be a tad easy even you're playing alone, I would probably set the max to 100 instead of 150 in the future.
I would add additional npc in the future if I have any idea.