The Chosen Ones is a single-player campaign created for Warcraft III: The Frozen Throne by Aeroblyctos and is one of the largest single-player campaign ever made with a total of 11 chapters, two interludes, a prologue, and an epilogue. This campaign features more than 10 hours of gameplay and huge replay value with elite and epic bosses that require the resources obtained from a second play through to conquer. Follow the story through the eyes of the three Dragon Slayers, the noble Phodom, the mischievous Fradz, and the wise Galeoth as they journey to face a powerful presence that threatens to destroy their people and along the way, each Dragon Slayer must confront their past, their secrets, and their inner struggles. This is a story of peace and war, of loss and despair, of hate and revenge, of destiny and self discovery; this is the story, of The Chosen Ones.
~Story~
Phodom, Fradz and Galeoth were the former dragon slayers in the war. The war ended 12 years ago when the humans defeated the dragons. The war was countless centuries long and people don’t remember how it started and why. After the war kingdom of Balgaron have lived since peacefully life.
However, Galeoth's obsession to find dragons forced him to start a new journey, once again. This time his destination is the Icy Mountains. In there, he faces a terrible truth.
Somehow or something forces Phodom, Fradz and Galeoth to team up and therefore they need to travel a long jorney to contend powerful enemies and to face their mysterious dreams.
This is an epic story of peace, war, hate and love, set in a massive world of Oelivert.
~Basic information~
This is a campaign I have been working from 2007 fall. It's my last and the best project. When I leave Warcraft III I hope my name will be remember a long time as a legend. So I have tried to put all my old projects to this huge campaign. I'm still doing this project, so feedback is very welcome.
~Features~
This is perhaps the longest campaign ever made for Warcarft III. Currently the campaign includes chapter 1, 2, 3, 4, 5, 6 7, 8, 9, 10 and two interludes. Hundreds of cinematics, many unique systems, over 100 abilities, over 500 items and much, much more. For completing this campaign takes about 10 to 30 hours.
~Alpha Version~
Because the campaign is still in alpha stage, there might be huge balance errors and other bugs. I hope you can help by telling me any bugs or any suggestions you'll find when you play the campaign. Of course I will reward you by giving some "rep" in here, and credits at the campaign.
~Your Job~
Your job is to play and comment. When you have played/you are still playing give me:
- Suggestions(example if something bother you in the campaign!)
- Balances(if boss/spells are too weak/strong tell me and I try to balance it!)
- Criticism(if you see any ciricsm tell me and I try to solve it!)
- Bugs(example if you get stuck in a cinematic!)
You don't need to write here comment if you don't want to. You can also contact me with:
- MSN, my email address is Aeroblyctos@hotmail.com Just put me into your MSN list and give comments while you are playing! That's a nice way and I really recommend it. I'm a positive guy so you won't get disapointed.
- Go to the official website: www.TCOcampaign.com and post in there.
- Send me an email to Aeroblyctos@hotmail.com
- Send me in hive a private message.
If you provide useful information about the campaign, I will give you some "rep" in here and I will put your name at the end of the campaign as alpha tester (of course if you can help me some other way or you have good suggestions I can put your name to other categories too!).
~Creators experience~
I have have been doing maps about 3 years now. In this short time I have finished 17 maps. Map called Mystery Of Friza is little similiar to this campaign. I did that map at 2006 christmas. Some may know that game. It's also long RPG but with only one hero and epic story. I have also made some cinematics and multiplayer maps. But hey, the list is too long and it's boring to write everything so let's skip rest of my maps. So after all, I can say that I'm very experienced map maker.
~Notes~
This campaign is almost 100 mb big file. Be patient while downloading.
- Try to give me much as possible feedback so I can make this campaign better.
- I will update these texts later so it's possible that here is some wrong texts.
- Also, my english is not the best. I have lot of grammar errors in my campaign. I have some guys helping me.
- This campaign is unprotected so you can check how I have done the campaign.
- Do not try to steal the campaign!
~Things you should know before start the game!~
All campaign chapters are currently open. This is because you can continue even if you have played older version(Exception: Earlier alpha versions to 2.2 or higher). When I release beta version, I will close all the maps.
- Saving is very wise so save often! At least before bosses!
- Do not try to use cheats in this campaign! It's pointless.
- This campaign takes more than 10 hour to finish.
This map is not my first map. Try my other maps. Here
you can see my other maps.
Please make a comment if you find any bugs or have any suggestions. I do appreciate criticism and applaud.
FAQ
(Q = Question, A = Answer)
Campaign Questions
Q: Where I can have more information?
A: Go to www.TCOcampaign.com
Q: What kind of campaign is this exactly?
A: This is a basic RPG campaign where you control one to three characters depending of the current chapter.
Q: Why elite and epic bosses are so hard, why I can't beat them?
A: Because they are meant for elite players. It's easier to defeat them once you use "-give up" commands or you complete the campaign and start from the beginning with your current resources.
Q: Why the quality of late chapter suddenly drops compared to early chapters?
A: Because I have not yet remade them.
Q: How long it takes to finish this campaign?
A: It depends what kind of player you are. More than few days I think.
Q: When I can first time play with more than one character?
A: In chapter 5, you can play with two characters. In chapter 6 and beyond, you can play with all three characters.
Q: Is there anyway to change the story when playing?
A: Sadly, no. However, there are some dialogs that may change the events somehow.
Q: How funny or sad the campaign is?
A: It depends of the character. However, the story between characters are sad. There is still lot of fun, especially, when Fradz is rocking.
Project Questions
Q: How long have you been working with the project?
A: I first started making the campaign very early of 2007. However, I spopped after few weeks. I continued middle of fall 2007. And after that, I have been working almost every day.
Q: When you think campaign will be ready?
A: I try to make the campaign ready soon as possible. I hope I can make the campaign for beta before Chrismas... I cannot promise anything.
Q: What gives you power to make the campaign?
A: I always end what I start. I'm not giving up when the project it's almost completed. Especially the music will give me more power.
Q: Why the campaign is so huge by it's file size?
A: Because there is more than 1200 imported models currently. This means, there are a lot of stuff from different warcraft 3 sites. Also, there are a lot of custom music.
Q: How hard is the campaign?
A: It depends of your choise. There are four difficulties, easy, normal, hard and extreme.
Q: Why doesn't the campaign have voice acting?
A: It would take too much time. Also, I prefer music than voice acting. I hope you understand.
Q: Why I can't skip cinematics?
A: I have been too lazy to do it. It takes too much time to do it now, because I have hundreds of cinematic. However, now I have been starting to do cinematics skip able.
Q: For what kind of person you suggest to play the campaign?
A: Those, who have patience and like to play RPG games.
Q: Who cheats are disabled?
A: It would be stupid to play with cheats. It ruins the environment.
For Beginners
This tells you some information about the campaign before you start to play. I suggest you to read.
This campaign has 11 chapters, 2 interludes, a prologue and an epilogue.
The campaign is based on three heroes. You cannot build or make an army in this campaign. In other words, this is a huge RPG(role-playing game).
Heroes will be saved for the next chapter of course, so it's good to train your heroes for coming bosses.
Every chapter will have a boss and an elite and epic boss. However, I'm still creating elite and epic bosses so they are not in every chapter currently.
This campaign usesGold & Honor points as resources. You can earn either of them by gathering, completing quests & guessing the Riddler's questions correctly. Every chapter don't have shops.
Vitality is the heroes' energy. The more vitality points you have, the faster you regenerate hit points. If you have less energy, you will take take damage.
Vitality is based on points. Maximum vitality is 10 points and the lowest amount is 0.
=> 0/10 = Out of energy. 2% hp degeneration per second.
=> 1/10 - 3/10 = Low on energy. 1% hp degeneration per second.
=> 4/10 - 6/10 = Normal on energy. No effects.
=> 7/10 - 9/10 = Good on energy. 1% hp regeneration per second.
=> 10/10 = Perfect on energy. 2% hp regeneration per second.
This campaign's maximum level is 50, but you can't be level 50 in chapter one. Every chapter has own maximum level as well. For example, chapter one have 5 maximum level.
Heroes have six spells. Four basic hero spells, that you can level up every other level. There's also an ultimate hero spell, that starts from level 10 and and you can level it up every 10 levels, for example, 10, 20 and 30. Heroes' also have basic spell that will be upgraded automatically every five levels.
You can choose your abilities. Currently there are not many abilitie, but there will be later about 200 abilities to choose from. Choose wisely, because they will be to the end of the campaign.
Every chapter has its own amount of quests. For example, chapter 7 has about six or more quests, but chapter 3 has none. It's always wise to do a quest. If you complete a quest, you will automatically get an additional level. Quests also give gold, honor points, and other special items.
If you see you in a difficulty place and you don't know how to defeat next boss, you can always start the campaign from the beginning, with saved resources from your current game. This also helps you to beat elite and epic bosses.
Quote:
Originally Posted by Quote From The Campaign
You can carry over your gold and honor points and restart a game from the beginning. Everything else will be removed and only chapter 1 is avaible next to play. However, this helps you greatly and with the saved resources you can spend to get more powerful items at the beginning already.
Versions
This shows the history of versions.
Full Versions
This shows the history of versions.
The game is still in alpha stage.
Beta Versions
This shows the history of beta versions.
The game is still in alpha stage.
Alpha Versions
This shows the history of beta versions(not very detailed).
Version 1.4 Alpha To Version 1.5 Alpha:
- Created three item sets to chapter 1-5
- Created new quest to chapter 2
- Edited every item's cost
- Fixed teleport strike spell
- Fixed Heroes' unit spells
- Fixed chapter 6's boss battles
- Fixed so people can't go to chapter 7 untill I have released next alpha version
Version 1.5 Alpha To Version 1.6 Alpha:
- Chapter 7 added
- Interlude 2 is now longer
- Fixed chapter 5 and 6 mini bosses
- Chapter 3 & 4 bosses are updated to stronger
- And much much more minor things
Version 1.6 Alpha To Version 1.7 Alpha:
- Chapter 8 added
- Added Kitabatake's Puzzles + Item Set to chapter 6, 7 and 8
- Fixed/repaired a lot of minor bugs/suggestions
Version 1.7 Alpha To Version 1.8 Alpha:
- Chapter 9 added.
- Added Kita puzzles to chapter 6, 7 and 8.
- Fixed minor bugs you guys mentioned.
Version 1.8 Alpha To Version 1.9 Alpha:
- Chapter 9 boss is fixed.
- Three new item sets: Anthoniou's Set, Rikhano's Set and Tharo's Set(chapter 7-8 only).
- Synthesis Shop which includes 25 new special items. Synthesis shops are in chapter 1, 2, 5, 7, 8 and 11.
- And much more new items. Here is an example of excellent new item: Resurrection Phial - Death need not be the end. Resurrection is possible with this. Restores 100% of the dying unit's health and mana after resurrection.
- Added more honor points to chapters and some items items costs less honor points to buy.
- Changed Phodom's unit ability X to Fire Aura: An aura that gives Phodom a magical flame shield, which deals damage(Strenght x ability level) to enemy unit that are attacking you. Has 10 second cooldown. Also gives a 10% chance that an attack will deal X damage to nearby units.
- Give Up - You can carry over your gold and honor points and restart a game from the beginning. Everything else will be removed and only chapter 1 is avaible next to play. However, this helps you greatly and with the saved resources you can spend to get more powerful items at the beginning already.
- New cursor!
- Fixed minor bugs you guys mentioned.
- Changed chapter 6 key system. Now it's much easier.
Version 1.9 Alpha To Version 2.0 Alpha:
- Chapter 10 added.
- Fixed bugs you guys mentioned.
Version 2.0 Alpha To Version 2.0b Alpha:
- Fixed box loading bug at chapter 10.
- Fixed boxes, now they don't use vitality and don't have collision.
Version 2.0b Alpha To Version 2.0c Alpha:
- Ten new item sets: Ruby Axe, Sapphire Axe, Topaz Axe, Francisca, Crystal, Diamond, Jade, Ruby, Sapphire and Topaz. Ruby Axe, Sapphire Axe, Topaz Axe and Francisca are synthesis items.
- New item shop: Gem Shop. Only in chapter 7.
Version 2.0c Alpha To Version 2.1 Alpha:
- Fixed items I done in 2.0c.
- All the sold items to shop now have received 75% instead of 50%.
- Fixed bugs you guys mentioned.
Version 2.1 Alpha To Version 2.2 Alpha:
- Whole new spell system. Damage is based on level/attributes/magic balls.
- Elite and Epic boss added to chapter 1.
- All spells edited and a lot of new spells: Area Attack, Avatar, Warcry, Aura Of Fire, Impact Fire, Invisible Strike, Lightning Attack, Lightning Storm, Flash Strike, Speed Boost, Hydro Shield, Teleport Strike and Magic Boost.
- New item set: Murloc.
- Fixed all grammar errors at chapter 1(I hope so, inform me if there still are)
- All musics edited. Removed and imported to campaign once again. Also, some new musics added to the campaign.
- Digging system! Now you can dig at every chapter and no longer bugs.
- Remade save/load system.
- Fixed bugs you guys mentioned.
Version Version 2.2 Alpha To Version 2.2a Alpha
- Fixed Phodom's hero select bug. Now you can have all abilities instead of 3.
- Chapter 1's elite boss is now weaker.
Version Version 2.2a Alpha To Version 2.2b Alpha
- Chapter 1's elite and epic bosses are now once again weaker. Also fixed elite boss' spell cooldown bugs.
- Added new command, only works at chapter 1, "-bar". Shows your progress at chapter 1. Will be added later to other chapters.
- Fixed box loading bug. This can be a serious bug and I prefer playing this version than 2.2a or 2.2.
- Fixed other bugs you guys mentioned.
Version Version 2.2b Alpha To Version 2.3 Alpha
- Fixed a major bug in chapter 5 Fradz's spells didn't load.
- Fixed a major bug in chapter 6 Galeoth's spells didn't load.
- Fixed murloc set bug. Now the combination works.
- Fixed Fradz's Flash Strike. However, if you have played earlier version and you load Fradz, Fradz will not have Flash Strike.
- Some new stuff after you killed epic boss(for example Jade Ring).
- All three heroes have one new box. This means now there are 6 boxes instead of 3.
- Fixed other bugs you guys mentioned.
- Five new spells for Galeoth.
=> Frozen Fang - Galeoth summons a fang-shaped block of ice that pops out of the ground, damaging and stunning units in an area. The shard takes one second to reach the surface. |n|c00FEBA0ECooldown: 12 seconds. |nEffect increased by level, intelligence and magic balls.
=> Glacial Armor - From the coldest corners of Oelivert, Galeoth calls upon the ice-cold winds to protect a friendly unit. The target receives 2 bonus armor and melee enemy units that attack it will be slowed. Also, every time an enemy unit attacks the unit, the Glacial Armor responds by sending an ice bolt to the attacker. |n|c00FEBA0ECooldown: 10 seconds. |nEffect increased by level and intelligence.
=> Glacial Ball - Galeoth uses his knowledge of ice magic to shape a block of ice in the form of a ball and sends it forward, damaging all enemy units in it's path. |n|c00FEBA0ECooldown: 15 seconds. |nEffect increased by level, intelligence and magic balls.
=> Magical Hammer - A hammer appears over an enemy unit, hitting it with great force and dealing damage. The hammer's enchantments also cause the target to lose mana equal to half of the damage from the hammer. |n|c00FEBA0ECooldown: 12 seconds. |nEffect increased by level, intelligence and magic balls.
=> Northrend Winds - Calls forth the northrend winds, bursting in 8 degrees expanding waves of chilling ice that damages and slows nearby enemy units for 8 second. Also heals Galeoth by 25% every two seconds. |n|c00FEBA0ECooldown: 180 seconds. |nEffect increased by level, intelligence and magic balls.
Version Version 2.3a Alpha To Version 2.3b Alpha
- Fixed Galeoth's new spells save/load from all the chapters.
Version Version 2.3b Alpha To Version 2.4 Alpha
- Glacial Aura Damage Fixed.
- Flash Strike Damage Fixed.
- Updated Magical Hammer Text.
- Increased Magical Hammer's target area from 150 to 200.
- Damage system added. Now you can see what is your spells damage.
- Fixed Fradz's Sword Dance loading bug from chapter 2 to chapter
- Fixed second boxes saving bug in chapter 8.
- Fixed all grammar errors from chapter 2.
- Fixed all grammar errors from chapter 3.
- Edited slightly chapter 2 cinematics.
- Edited slightly chapter 3 cinematics.
- Increased chapter 3's boss HP from 8000 to 10000.
- Doubled gold gain from riddler questions.
- Fixed chapter 10 Axobada fight. Now, in the end, all enemy units will be teleported to the room. I hope this fixes everything.
Version 2.4 Alpha To Version 2.5 Alpha:
- New spell book system.
- New esper system.
- New combat king system.
- New difficulty system(works only in chapter 1-4).
- New camera system.
- Elite boss to chapter 2.
- Elite boss to chapter 3.
- Epic boss to chapter 3.
- Chapter 4 translated.
- New Item Set: Silver.
- New Item Set: Gold(all set pieces have not been added yet).
- New Item Set: Platin(cannot be obtained yet).
- New Item Set: Holy(all set pieces have not been added yet).
- New Item Set: Unholy(all set pieces have not been added yet).
- Maragath set can now be obtained in chapter 1 only.
- When you kill an epic boss in chapter 1, you will get a reward.
- Added elite boss to chapter 2.
- Added epic boss to chapter 3.
- New shop: Honour Shop 2.
- Added new shops to chapter 1, 2, 3, 4, 5 and 7.
- Updated chapter 4 and fixed all grammar errors.
- Updated chapter 4 optional quest. Now you can choose if you want to bring him the sword or not. Choose is yours.
- Bravely Medal now gives 15 strengh and agility instead of 10 to all stats.
- Lightning Storm's damage is doubled.
- Many low levels sets are now a lot stronger than before.
- Changed a lot of items, fixed a lot of grammar, etc, etc.
- And alot more... Can't remember all, been doing this version like 2 months or something.
Version 2.5 Alpha To Version 2.6 Alpha:
- Now boxes will load in chapter 5 and 6.
- Loading works now in all chapters.
- Chapter 5 remade. All cinematics remade and all texts changed to better english.
- Chapter 5 boss changed. A lot harder now.
- Some spell book spells fixed.
- Siluze added to the story.
- All spell book spells to chapter 5 are not loaded. A bug that cannot be fixed.
- All spell book spells to chapter 6 are not loaded. A bug that cannot be fixed.
- In future, whole spell book system will be changed.
Version 2.6 Alpha to 2.6a Alpha:
- Chapter 3 epic boss dead effect fixed.
- Chapter 4 enemy units are now a bit stronger.
- Chapter 4 boss' abilities fixed because some of them killed player's character immediatly.
Version 2.6b Alpha to 2.7 Alpha:
- Chapter 1 remade(except elite boss and epic boss. Fifth optional quest will be there, soon as my translator translates it).
- Chapter 2 remade all main cinematic texts(optional quests texts will be remade when my translator translates them).
- Added chapter 2 epic boss.
- Added new fog system.
- Remade weather system.
- Fixed "-give up" command.
- Changed elite and epic boss music.
- Fixed chapter 3 epic boss. There was weird abominations before now they are gone.
- Now Running Shoes will be activated when player clicks them.
- Fixed Area Attack ability. Now it really does damage.
- And alot more...
Version 2.7 Alpha to 2.7a Alpha:
- Fixed a major bug where you can't see Phodom in chapter 1.
Version 2.7a Alpha to 2.7b Alpha:
- Fixed a major bug where you can't see characters in 4-10 chapters.
Version 2.7b Alpha to 2.8 Alpha:
- Fixed combat king bug
- Fixed spell book load trigger for chapter 5 and 6
- New summon system
- New quest added to chapter 5
- New quest added to chapter 1
- Fixed chapter 8, now it runs properly
- New spell for Phodom: Summon Fire Element
- New spell for Fradz: Illosory Double
- Switched Galeoth's Frozen and Summon Ice Elemental's places
- Added elite boss to chapter 4
- Added epic boss to chapter 4
- Now you can skip cinematics in chapter 4
- Now you can skip all beginning cinematics of chapters: 6, 7, 8, 9 and 10
- Map information bar added to chapter 4
- Campaign information bar added to all chapters, also works with -give up(not tested)
- Added new teleport pad system for chapter 2, now it's a lot faster to travel from place to place in chapter 2
- Fixed mana burn effect
- Changed Axobada's model(I have not tested the model in the cinematic yet)
- And fixed a lot of minor bugs
the shadow gollem in mission 1, around 2k hp fast hp regen and a skill that takes around 45% off my hp when used.
And if it's no secret why did you ban cheating on your map?
the shadow gollem in mission 1, around 2k hp fast hp regen and a skill that takes around 45% off my hp when used.
You can avoid that. Just ran further away!
Quote:
Originally Posted by ArneXis
And if it's no secret why did you ban cheating on your map?
So people won't cheat. It's stupid if people just do "whosyourdaddy" and complete campaign in no time. It needs some hard work to finish my campaign.
EDIT: Oh yes I forgot to say two important thing:
- Save often! Before every boss at least!
- Do not try to use cheats in this campaign! It's pointless.