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| Idea Factory Have a map idea that you are unsure of? Get opinions about your idea in here or toss out your map ideas for others to use. |
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08-20-2008, 04:21 AM
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#1 (permalink)
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User
Join Date: Aug 2008
Posts: 27
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What do you think about this
I have created Hero defiance map named CoreVSArm. Yea you right Core and Arm is the two sides in game total annihilation. So what do you think about the story of my map
Search of Core side to annihilate Arm and rule the galaxy is ended. With the power of Illidan and technology the outcome is dominating of Core in all galaxy. But they will meet resistance the last resistance of the Arm
Here is the link of my map Battle of Arm and Core V2.0 - The Hive Workshop - A Warcraft III Modding Site
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08-20-2008, 02:22 PM
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#2 (permalink)
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I AM Bold Arial Narrow
Join Date: Apr 2008
Posts: 345
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The map is not complete... Some heroes have missing descriptions, some have a descriptions in russian/greek/japanese letters and my version of Warcraft can't show them, I only see dots and commas. The description of the Golem and of some other heroes is the same as the description of the Paladin, then Illidan has nothing to do with Total Annihilation, the factions have nothing to do with Total Annihilation, the towers are too strong and the dimension of the map is so big I can't even open it with the editor. It's just an AoS which rips off dota: Naj'ix the ghoul (Whose name was Naj'ax before I bought him) is just N'Aix, with a spell without description, a vampiric aura with a custom icon and resistance aura. There are grammar mistakes everywhere and the towers kill just with one hit.
I don't like it much, but the story is good.
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08-21-2008, 02:25 AM
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#3 (permalink)
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User
Join Date: Aug 2008
Posts: 27
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Finally someone ansered me
Yea you right my WE is in Russian, but now im trying to find English that is not a problem. And about towers the towers are strong becose the heroes in higer levels comes strong to. I must sey in other versions thear whas standing to towers together :). Thank you for attenrion.
must sey that the map is locked. Mabe that is the reason that my map is not approved. Its ok that i locked it?
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08-21-2008, 09:24 AM
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#4 (permalink)
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I AM Bold Arial Narrow
Join Date: Apr 2008
Posts: 345
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I'd prefer it unlocked. Trust people in The Hive.
We won't steal your map.
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08-22-2008, 01:34 AM
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#5 (permalink)
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User
Join Date: Aug 2008
Posts: 27
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I'd prefer it unlocked. Trust people in The Hive.
We won't steal your map.
Whell if I can trust people in HIVE then can we make a deal and you have created a tooltipes in my map? Its will geave you lot of rep, trust and makes come troo my dreame

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08-27-2008, 04:25 PM
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#6 (permalink)
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Not Zypher XXI
Join Date: May 2008
Posts: 173
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I'm trustworthy... I'd say so is the other 98% of the hive.
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08-27-2008, 04:36 PM
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#7 (permalink)
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I AM Bold Arial Narrow
Join Date: Apr 2008
Posts: 345
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I answer only now: No sorry, I am working on my own project, I'm too busy.
__________________
Damn, too much to study... E plure studeo magna incommoditas orta est... I hope I find the time to work with the editor again...
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08-27-2008, 08:42 PM
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#8 (permalink)
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User
Join Date: Aug 2008
Posts: 27
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Im seyng that becouse when i heard that maps in HIVE is no locked I started to download maps and youse models in it in my map 
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08-28-2008, 07:32 AM
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#9 (permalink)
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Snowman!
Join Date: Dec 2007
Posts: 502
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I could create the tooltips but I might not do it everyday :P. I will probably post the text here or in a word document and you can just copy it into the map.
__________________
Ask me for help with Minor Model Edits or Trigger Help.
Check out my spells: Water Spell Pack--> Water Spell Pack(+reps for comments)
+reps can make a person really happy! +rep those who helped you!
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08-29-2008, 01:08 PM
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#10 (permalink)
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User
Join Date: Aug 2008
Posts: 27
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At first I need tooltipe for
The ability that Hero stomps in 350 area dealing ??? damage and hero becomes invise for the enemyes.
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08-30-2008, 04:36 AM
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#11 (permalink)
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Snowman!
Join Date: Dec 2007
Posts: 502
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Version 1:
The hero stomps the ground, dealing damage to enemy units in an area of 350. The hero then becomes invisible to enemy units.
Version 2:
Target Type: No target
Ability Effect: AoE damage, hero gains invisibility
Mana Cost: ???
Cool Down: ???
Description: The hero stomps the ground and deal damage to enemy units in an area. After that, the hero gains temporary invisibility.
Use some colour coding to make the skill look nicer.
__________________
Ask me for help with Minor Model Edits or Trigger Help.
Check out my spells: Water Spell Pack--> Water Spell Pack(+reps for comments)
+reps can make a person really happy! +rep those who helped you!
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08-30-2008, 03:56 PM
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#12 (permalink)
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User
Join Date: Aug 2008
Posts: 27
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Thats nice. I have requested freandship. Now I need tooltipe for ability that The big twister dealing ??? damage but no killing and all unites no buildings becomes twisted. Its works in 600 range.
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09-01-2008, 05:11 AM
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#13 (permalink)
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Snowman!
Join Date: Dec 2007
Posts: 502
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I know, and heres the tooltip:
1:
Summons a great twister that deals ??? damage to units in an area of 600. The damage cannot kill units. Units hit by the twister will also get tossed into the air by a cyclone.
2:
Target Type: No target
Ability Effect: AoE damage, AoE cyclone
Mana Cost: ???
Cool Down: ???
Description: Summons a twister that deals ??? damage to enemy units in an area of 600. The damage dealt cannot kill units. All units affected will also be tossed into the air by a cyclone.
__________________
Ask me for help with Minor Model Edits or Trigger Help.
Check out my spells: Water Spell Pack--> Water Spell Pack(+reps for comments)
+reps can make a person really happy! +rep those who helped you!
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09-04-2008, 05:13 PM
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#14 (permalink)
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User
Join Date: Aug 2008
Posts: 27
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I have a mistake in my request
The unites hited by twister do not becomes tossed in to air, they becomes twisted around.
:)
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09-06-2008, 11:09 PM
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#15 (permalink)
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User
Join Date: Aug 2008
Posts: 27
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