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Old 06-05-2008, 08:42 AM   #16 (permalink)
 
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Ok, try now, Pooty suggested this, I hope it works.
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PurgeandFire111: Then you can delete the sound and whala... You have the label,filepath, and other parameters.
Silvenon: It's voila, not whala, you... stupidhead :)
PurgeandFire111: Yeah, I was in a rush. =( *cry*
Herman: Voila is an instrument that I quit playing in 6th grade, whala works just fine if not better
PurgeandFire111: No, viola is an instrument. Stupidhead... =D
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Old 06-07-2008, 10:56 AM   #17 (permalink)
 
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ok tried it, but still has the slide effect
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Old 06-08-2008, 11:10 AM   #18 (permalink)
 
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Arrghhh try now...
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PurgeandFire111: Then you can delete the sound and whala... You have the label,filepath, and other parameters.
Silvenon: It's voila, not whala, you... stupidhead :)
PurgeandFire111: Yeah, I was in a rush. =( *cry*
Herman: Voila is an instrument that I quit playing in 6th grade, whala works just fine if not better
PurgeandFire111: No, viola is an instrument. Stupidhead... =D
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Old 06-08-2008, 01:10 PM   #19 (permalink)
 
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ok ill try it, when i get into WE
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Old 06-09-2008, 09:48 AM   #20 (permalink)
 
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bump
tested it, and the first slide was removed, but whoa! the slide after the unit lands is now longer, like 10x longer than the slide before
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Old 06-09-2008, 01:53 PM   #21 (permalink)

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Silv, I'll do some experiments with this soon enough (assuming I remember), but you shouldn't be adding to dat.d anywhere except in JumpParabola - it's meant to ignore the first parts of the parabola, since apparently those are below the ground, or on it (According to waaaks!).
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Old 06-10-2008, 01:04 PM   #22 (permalink)
 
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i must have stated it wrong
heres a brief information about the bug

the unit jumps in a perfect arc, jumps directly, creates the lift-off effect, and lands on the target area perfectly, BUT, after landing at the destination, it slides along the way, like it reached for 500 - 600 range, and when it stopped sliding, then the landing effect spawns
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Old 06-10-2008, 02:01 PM   #23 (permalink)

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Aye, the height for the last part seems to be below the ground or on it.
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Old 06-10-2008, 04:06 PM   #24 (permalink)
 
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I have no idea what to do anymore, so I just followed Pooty's advice and removed every bonus I added to the distance/maxdistance except when I used them in JumpParabola function.
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PurgeandFire111: Then you can delete the sound and whala... You have the label,filepath, and other parameters.
Silvenon: It's voila, not whala, you... stupidhead :)
PurgeandFire111: Yeah, I was in a rush. =( *cry*
Herman: Voila is an instrument that I quit playing in 6th grade, whala works just fine if not better
PurgeandFire111: No, viola is an instrument. Stupidhead... =D
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Old 06-14-2008, 10:05 AM   #25 (permalink)
 
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have u updated it already?
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Old 06-15-2008, 09:47 AM   #26 (permalink)
 
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Yeah, read my previous post. You can test it now, but I doubt it will work. Sorry, I am helpless without my Wc3 :(
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PurgeandFire111: Then you can delete the sound and whala... You have the label,filepath, and other parameters.
Silvenon: It's voila, not whala, you... stupidhead :)
PurgeandFire111: Yeah, I was in a rush. =( *cry*
Herman: Voila is an instrument that I quit playing in 6th grade, whala works just fine if not better
PurgeandFire111: No, viola is an instrument. Stupidhead... =D
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Old 06-16-2008, 01:09 PM   #27 (permalink)
 
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tried it

when jumping, it jumps half way across the target location, and then slide its way to the target location, meaning 50% jump, and 50% slide from the starting loc to the target loc, the jump still not fixed...

btw, how did u make this code without wc3? did u only used notepad in making it? if yes, then that means u created the code without any test?
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Old 06-17-2008, 08:48 AM   #28 (permalink)
 
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Quote:
tried it

when jumping, it jumps half way across the target location, and then slide its way to the target location, meaning 50% jump, and 50% slide from the starting loc to the target loc, the jump still not fixed...
Crap, I'm sorry, we'll just have to wait for PurplePoot (it seems like for some reason he's always the only one who can help).

Quote:
btw, how did u make this code without wc3? did u only used notepad in making it? if yes, then that means u created the code without any test?
I made it with wc3, but it looked fine to me, I didn't see any sliding of the type you mentioned (I didn't look very carefully). And now my mom uninstalled my wc3 because I was "spending too much time on it and not enough time on the school".
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PurgeandFire111: Then you can delete the sound and whala... You have the label,filepath, and other parameters.
Silvenon: It's voila, not whala, you... stupidhead :)
PurgeandFire111: Yeah, I was in a rush. =( *cry*
Herman: Voila is an instrument that I quit playing in 6th grade, whala works just fine if not better
PurgeandFire111: No, viola is an instrument. Stupidhead... =D
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Old 06-17-2008, 10:42 AM   #29 (permalink)
 
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Quote:
I made it with wc3, but it looked fine to me, I didn't see any sliding of the type you mentioned (I didn't look very carefully). And now my mom uninstalled my wc3 because I was "spending too much time on it and not enough time on the school".
wtf! thats the funniest reason ive ever heared...lol
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Old 06-17-2008, 01:46 PM   #30 (permalink)

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Syntax error because the globals block needs to be at the top.

And I tested this without the +es added, and it works fine.
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