(Keeps Hive Alive)
Go Back   The Hive Workshop - A Warcraft III Modding Site > Gamer's Hub > Starcraft II

Starcraft II Anything and everything about Starcraft II, Blizzard's upcoming RTS game.

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 10-23-2007, 07:43 AM   #1 (permalink)
 
ragingspeedhorn's Avatar

Unpopular since 2005!
 
Join Date: Apr 2005
Posts: 6,409

ragingspeedhorn is a name known to all (748)ragingspeedhorn is a name known to all (748)ragingspeedhorn is a name known to all (748)ragingspeedhorn is a name known to all (748)ragingspeedhorn is a name known to all (748)

Paired Mapping Contest #4 Winner: Fallen Angel - Lucifer's Keep Paired Mapping Contest #3 Winner: Warcraft Arena Paired Mapping Contest #2 Winner: Hell Scream's Party Cinematic Mini-Contest #1 Winner: The Escape & The Premonition 

Q&A about Scumedit

1) Will doodad placement values increase? (ie, more than 256)
[Brett Wood] We expect the doodad placement value will be on the same order as Warcraft III, which I believe was something like 10,000, so definitely way more than 256.

2) Will the number of available locations/triggers increase? The current limit on locations really cramps some ideas.
[Brett Wood] Any limits on both regions and triggers will be at least in the thousands.

3) Will the new map editor include ALL the triggers in the program unlike Staredit?
[Brett Wood] Yes, even more so than Warcraft IIIs WorldEdit. We've been making a point of ensuring that ALL script functionality is also exposed in the Trigger Editor UI.

4) Will max unit limits increase? The current unit limit on maps is quite a crimper, and nobody likes CCMU (cannot create more units).
[Brett Wood] I don't recall the exact unit limit in the original StarCraft, but the StarCraft II limit will likely be a healthy boost over the limit in Warcraft III. The exact value hasnt been nailed down yet and will depend on optimizations near the end of the project (i.e. shortly before release).

5) Will the new map editor include unused units such as the crashed scouts, turrets, eggs, nukes, scarabs, crash command center, etc? Third party programs were needed to use these.
[Brett Wood] All units defined in the data files will be usable in the editor. I believe this was true in Warcraft III as well.
ragingspeedhorn is offline  
Old 10-23-2007, 09:05 PM   #2 (permalink)

iRawr
 
Join Date: Dec 2005
Posts: 8,349

PurplePoot is a splendid one to behold (807)PurplePoot is a splendid one to behold (807)PurplePoot is a splendid one to behold (807)

Paired Mapping Contest #4 Winner: Fallen Angel - Lucifer's Keep Respected User: This user has been given the respected user award. Map Development Mini-Contest #1 Winner: Stand of the Elements 

=o Raging, you coulda posted that in my other thread (since it's about the same sort of stuff anyways). Maybe I'll get around to updating it.
PurplePoot is offline  
Old 10-23-2007, 09:12 PM   #3 (permalink)
 
ragingspeedhorn's Avatar

Unpopular since 2005!
 
Join Date: Apr 2005
Posts: 6,409

ragingspeedhorn is a name known to all (748)ragingspeedhorn is a name known to all (748)ragingspeedhorn is a name known to all (748)ragingspeedhorn is a name known to all (748)ragingspeedhorn is a name known to all (748)

Paired Mapping Contest #4 Winner: Fallen Angel - Lucifer's Keep Paired Mapping Contest #3 Winner: Warcraft Arena Paired Mapping Contest #2 Winner: Hell Scream's Party Cinematic Mini-Contest #1 Winner: The Escape & The Premonition 

Forgot all about your thread. Just thought that there was no other modding related Q&A threads around.
ragingspeedhorn is offline  
Old 10-23-2007, 09:26 PM   #4 (permalink)

iRawr
 
Join Date: Dec 2005
Posts: 8,349

PurplePoot is a splendid one to behold (807)PurplePoot is a splendid one to behold (807)PurplePoot is a splendid one to behold (807)

Paired Mapping Contest #4 Winner: Fallen Angel - Lucifer's Keep Respected User: This user has been given the respected user award. Map Development Mini-Contest #1 Winner: Stand of the Elements 

I'll update mine, I guess, speaking of which.
PurplePoot is offline  
Old 10-24-2007, 01:27 AM   #5 (permalink)
Terrain Moderator
 
Gilles's Avatar

▄▄▄▄▄▄▄▄▄▄▄▄
 
Join Date: Sep 2006
Posts: 5,510

Gilles is just really nice (350)Gilles is just really nice (350)Gilles is just really nice (350)


Close thread much?
Gilles is offline  
Closed Thread

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[中國人] 它&#263 v3ck Off-Topic 9 03-28-2006 01:41 AM
[chinese] 这是在中&a Bob27 Off-Topic 0 03-02-2006 06:56 AM
Карты Nicitos Map Development 4 04-16-2005 08:21 PM

All times are GMT. The time now is 08:30 AM.






Your link here 
Debt Consolidation | Loans | Guitar Books | Bankruptcy Certification | Bankruptcy
Powered by vBulletin®
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
Copyright©Ralle