I apologize for the double-post. If either of you wish to post here, which you should, you need to make a request to join the Challenge Gladiator group.
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Mr Dice, creates a ward which controls random elementals that has random affects on random units they hit randomly in random times. Earth elementals entangle units, air elemantals slow with lightnings, fire elementals create fearie fires to stop units from being invisible and water elements cast frost novas to damage nearby and slow shortly.
Mana costs and effects increase with level, cooldown decreases.
Quote:
Creates a ward at a targeted location which creates elementals to defeat enemies around it. Every elements has different effect on the targets.
Water: Casts a frost nova that deals <A001,DataB1> damage to a specific target and <A001,DataA1> damage to nearby units.
Earth: Entangles the unit for <A004,Dur1> seconds, dealing <A004,DataA1> damage every second.
Fire: Creates a non-damaging flame around a unit that decreases its armor by <A002,DataA1> for <A002,Dur1> seconds.
Air: Casts a chain lightning that deals <A005,DataA1> damage and slows the primary target.
Closer units to elements has a more chance to be hit. Ward's cooldown for creating elements decreases by level and more agility point your hero has.
Randomental Ward Download (82.1 KB)
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Last edited by Yddohu; 09-14-2008 at 02:50 AM..
Reason: Imports Removed
Sorry, I've been meaning to do this but keep forgetting. I have lot's to do and this isn't the first thing on my mind. Anyways, I'll try to get this done tonight. But I wont be making any promises.
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The bird is the word.
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Condemned Entertainment Site - *Coming Soon*
My Warcraft III Campaigns Resources - *Coming Soon*