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Roleplaying Meant for both WoW and Warcraft III roleplaying, these forums allow you to create text-roleplays and open a roleplaying-theme of yours.

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Old 07-04-2007, 11:26 PM   #1 (permalink)
 
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Getting players in the mood.

hi there.

I've tried a lot of different war3 rpgs. most of the time the problem I run into is getting players into the roleplaying mood. That is to switch gears from warlord to hero.

A lot of the time players get annoyed with how long things take and end up leaving or else they never develop their character and dive right into killing things, companions, pets, friends.

Any thoughts on this?

How do you get a bored player to participate without causing too much disruption?
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Old 07-05-2007, 10:34 AM   #2 (permalink)
 
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Maybe you should play those RPG's with people you know, people who like to roleplay. And well, you can't force people to roleplay so..
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Old 07-05-2007, 11:23 AM   #3 (permalink)
 
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Don't think you can get someone ''in the mood''

Either you feel like it, or you don't. It's that simple :)
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Old 07-05-2007, 01:55 PM   #4 (permalink)
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I thought about this thread and I have come to a conclusion.
RPG's are like books and the way to get someone to want to RP is to have a good story.

The way to get people to RP is to give them a story that they want to "see what happens next" and cant escape.
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Old 07-06-2007, 03:23 PM   #5 (permalink)
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In badly made RPGs it's hard. That's why roleplaying maps are better, they allow you to create anything you want, except you don't have RPG-systems.
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Old 07-06-2007, 04:57 PM   #6 (permalink)
 
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Well, most of the RPG's are good enough to RP in. And the problem of RPmaps is that they are always the same.
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Old 07-08-2007, 04:16 AM   #7 (permalink)
 
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Quote:
Originally Posted by Blackcat View Post
Well, most of the RPG's are good enough to RP in. And the problem of RPmaps is that they are always the same.
Perhaps it is not the RP maps that are always the same, but the behavior on it. It's always an unforgiving need for nothing but "warcraft lore" type of play, or at least something close. I love themes and such. Themes allow you to investigate your imagination beyond "I am a knight! I kill evil undead!". Some idiots don't like themes because they, in fact, think only people with no imagination need them, to which I reply "noob, what the fuck are you smoking?" Playing a wandering Arthas every game isn't uncreative but coming up with new and inventive themes is?
Anyhow, you'd be lucky to even FIND people willing to roleplay in an RPG, ironically. Unless, of course, you actually add the roleplaying part in the title that might ward off idiots (how to do that? My guess is as good as yours.) The only way to attract actual people willing to roleplay is, most of the time, with actual roleplaying maps. Even then, you are lucky to find people that actually have an imagination and can go one sentence without any grammar mistakes.
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Old 07-08-2007, 09:23 AM   #8 (permalink)
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Quote:
Originally Posted by Blackcat View Post
Well, most of the RPG's are good enough to RP in. And the problem of RPmaps is that they are always the same.
Additionally to what SpaceBarBroke said, people prefer nooby games over good maps these days.


I must agree, though, people who don't like themes can't really roleplay a story besides their own noobishly-created one.
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Old 07-08-2007, 07:19 PM   #9 (permalink)
 
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To Create a good RP you need an Imagination, which is not common nowadays
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Old 07-09-2007, 06:35 AM   #10 (permalink)
 
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Indeed it isn't. It's saddening how no one really joins an RP ready to actually RP. I actually had more fun playing starcraft RP maps, where people actually used their imagination. On sc, a marine could be an archer. Go on wc3, "that archer is a marine" "OMG NO ITS NOT ITS A ARCHER NUB". That's understandable, since these days, no one on wc3 can see anything unless it's with 52 flashy models that people just rush after. But now that i've been playing wc3 for so long, starcraft no longer seems enjoyable in its primitive state.. It's saddening, really.
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無理を通して道理を蹴っ飛ばす!
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Old 07-09-2007, 09:21 AM   #11 (permalink)
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All the good roleplayers have left for WoW, and many other RPers and mapmakers also had to leave because of real life. And now, Starcraft II comes, and Warcraft III is torn to shreds forever.
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Old 07-09-2007, 08:25 PM   #12 (permalink)
 
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Quote:
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All the good roleplayers have left for WoW, and many other RPers and mapmakers also had to leave because of real life. And now, Starcraft II comes, and Warcraft III is torn to shreds forever.
Starcraft had koreans, so it was still famous after wc3 was out. Does wc3 have something that can still keep it alive after sc2 comes out? let's get the russians to like it or something...
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無理を通して道理を蹴っ飛ばす!
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Old 07-11-2007, 08:15 PM   #13 (permalink)
 
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New expansion Pack would be nice
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Old 07-11-2007, 08:43 PM   #14 (permalink)
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Or at least a new patch. I pray those melee maps of ladder get replaced soon.
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Old 07-13-2007, 11:27 AM   #15 (permalink)
 
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Warcraft IV the solution ^^, well I hate people who host Dota or Tower defence instead of Role playing.. wel not realy hate... those maps are just not realy... getting me in, I more like Role playing than normal playing...
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